Player Matchup

Da Ji
Da Ji
Azara07
Da Ji
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 171L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Boladef
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,655 Elo+
Solo
Freya
Freya
CallMeForScrim
Freya
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,707 Elo+
Solo
Heimdallr
Heimdallr
ChaveDosCha
Heimdallr
Level 28
God Stats
3W - 3L
1,363 SR
Queue Stats
46W - 45L
1,567 Elo+
Solo
Ares
Ares
kelp251
Ares
Level 8
God Stats
1W - 2L
1,789 SR
Queue Stats
15W - 11L
1,755 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,632 Elo+

VS

Team Averages
Level 15
1,560 SR
1,597 Elo+
Ra
Ra
Chirosmite
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,484 Elo+
Solo
Vulcan
Vulcan
MrHaru666
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,749 Elo+
Party 1
Susano
Susano
XxSlowboy04xX
Susano
Level 20
God Stats
3W - 3L
1,549 SR
Queue Stats
52W - 31L
1,698 Elo+
Party 1
Izanami
Izanami
lendariogeneral
Izanami
Level 31
God Stats
6W - 2L
1,749 SR
Queue Stats
135W - 88L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
milinkishow
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 256L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azara07
Da Ji
20
8 / 3 / 6
13,395
582
14,342
18,018
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Boladef
Guan Yu
16
3 / 6 / 2
10,305
448
3,473
15,686
11,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
17 / 1 / 8
15,618
679
25,417
23,608
11,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ChaveDosCha
Heimdallr
20
5 / 4 / 6
12,731
554
10,734
14,520
6,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
kelp251
Ares
16
4 / 4 / 8
10,764
468
9,150
18,378
21,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 3
11,320
492
6,530
14,160
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
MrHaru666
Vulcan
9
0 / 11 / 2
7,862
342
3,825
13,257
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
6 / 5 / 3
10,404
452
6,808
13,986
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
7 / 5 / 4
12,504
544
22,839
22,429
8,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
milinkishow
Kukulkan
16
0 / 9 / 7
9,867
429
11,698
16,937
6,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
37
Kills
17
18
Deaths
37
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Azara07
Da Ji
8
3
6
3.67
W
Guan Yu
Boladef
Guan Yu
3
6
2
0.67
W
17
1
8
21
W
Heimdallr
ChaveDosCha
Heimdallr
5
4
6
2
L
4
7
3
0.79
L
Vulcan
MrHaru666
Vulcan
0
11
2
0.09
L
6
5
3
1.5
W
Ares
kelp251
Ares
4
4
8
2
L
7
5
4
1.8
L
Kukulkan
milinkishow
Kukulkan
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,116
Damage
51,700
90,210
Taken
80,769
58,291
Mitigated
34,086
34,438
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Azara07
Da Ji
14,342
4,416
0
5,154
18,018
7,963
760
4,519
13,407
0
97,196
W
Guan Yu
Boladef
Guan Yu
3,473
695
761
2,583
15,686
11,136
1,800
2,881
12,745
0
33,805
W
25,417
7,604
0
19,357
23,608
11,406
4,691
6,819
16,575
125,020
0
W
Heimdallr
ChaveDosCha
Heimdallr
10,734
4,009
0
5,608
14,520
6,292
1,595
2,831
11,603
0
79,240
L
6,530
807
151
2,246
14,160
5,210
394
3,267
10,758
64,533
0
L
Vulcan
MrHaru666
Vulcan
3,825
2,007
0
486
13,257
8,856
315
8,833
4,288
14,912
0
L
6,808
1,675
0
5,549
13,986
4,554
0
6,105
7,663
0
42,380
W
Ares
kelp251
Ares
9,150
526
0
975
18,378
21,494
1,524
4,447
13,827
38,038
0
L
22,839
18,483
0
9,449
22,429
8,798
565
8,868
13,335
0
95,736
L
Kukulkan
milinkishow
Kukulkan
11,698
2,158
0
2,443
16,937
6,668
435
6,511
10,158
62,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,813
Gold Earned
51,957
613
Minions Killed
485
0
Camps Cleared
0
2,083,593
Distance Traveled
1,872,413
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,395
582
149
6
0
465,649
1
W
Guan Yu
10,305
448
69
3
0
395,187
0
W
Freya
15,618
679
222
10
0
435,538
7
W
Heimdallr
12,731
554
129
6
0
386,570
12
L
Ra
11,320
492
127
6
0
396,236
0
L
Vulcan
7,862
342
23
1
0
311,198
0
L
Susano
10,404
452
71
3
0
355,451
0
W
Ares
10,764
468
44
2
0
400,649
2
L
Izanami
12,504
544
144
6
0
393,098
4
L
Kukulkan
9,867
429
120
5
0
416,430
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role