Player Matchup

Hel
Hel
Silver I
 
Hel
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
Andriux 117
Ares
Gold I
Level 126
God Stats
3W - 4L
1,727 SR
Queue Stats
480W - 465L
1,563 MMR
Solo
Cupid
Cupid
Gold II
Fil_Ze_Fat
Cupid
Gold II
Level 109
God Stats
1W - 1L
1,719 SR
Queue Stats
145W - 142L
1,578 MMR
Solo
Cabrakan
Cabrakan
Platinum V
JOHN-ESTEBAN
Cabrakan
Platinum V
Level 124
God Stats
10W - 18L
1,499 SR
Queue Stats
307W - 303L
1,564 MMR
Solo
Loki
Loki
Gold IV
Luurry1
Loki
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,589 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,530 SR
1,548 MMR
Ratatoskr
Ratatoskr
Silver I
MarshalMarker92
Ratatoskr
Silver I
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 228L
1,557 MMR
Solo
Scylla
Scylla
Gold V
NOVAssamaell9626
Scylla
Gold V
Level 143
God Stats
4W - 1L
1,580 SR
Queue Stats
73W - 60L
1,566 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
NopeNotRomanian
Tsukuyomi
Gold II
Level 124
God Stats
5W - 6L
1,661 SR
Queue Stats
458W - 452L
1,486 MMR
Solo
Cerberus
Cerberus
Gold III
SF47290
Cerberus
Gold III
Level 131
God Stats
6W - 7L
1,354 SR
Queue Stats
86W - 84L
1,563 MMR
Solo
Skadi
Skadi
Gold II
TaetheGreat1
Skadi
Gold II
Level 63
God Stats
174W - 155L
1,556 SR
Queue Stats
300W - 313L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 7 / 5
11,810
492
9,140
19,509
10,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 9
11,983
499
14,640
25,204
22,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
20
1 / 4 / 4
12,565
524
9,314
20,989
8,083
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
JOHN-ESTEBAN
Cabrakan
20
9 / 4 / 5
12,900
538
17,129
20,195
22,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
Luurry1
Loki
20
10 / 7 / 4
14,734
614
14,957
20,593
8,748
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetBakasuraDanzaburouArachneAthena

VS

Bans
Cu ChulainnHadesGuan YuHeraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MarshalMarker92
Ratatoskr
20
12 / 4 / 9
14,600
608
15,228
18,592
7,659
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 5 / 14
12,723
530
17,811
16,027
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
NopeNotRomanian
Tsukuyomi
20
4 / 7 / 6
13,151
548
13,165
20,180
14,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
SF47290
Cerberus
18
3 / 3 / 16
11,746
489
14,912
25,375
24,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 4 / 12
12,068
503
17,439
17,812
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
23
Kills
29
29
Deaths
23
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
5
0.5
L
2
7
9
0.93
L
Cupid
1
4
4
0.75
L
Cabrakan
JOHN-ESTEBAN
Cabrakan
9
4
5
2.88
L
Loki
Luurry1
Loki
10
7
4
1.71
W
Ratatoskr
MarshalMarker92
Ratatoskr
12
4
9
4.13
W
6
5
14
2.6
W
Tsukuyomi
NopeNotRomanian
Tsukuyomi
4
7
6
1
W
Cerberus
SF47290
Cerberus
3
3
16
3.67
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,180
Damage
78,555
106,490
Taken
97,986
72,352
Mitigated
58,841
32,867
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,140
713
3,022
6,151
19,509
10,525
677
8,076
11,088
68,785
0
L
14,640
433
0
4,327
25,204
22,171
0
8,766
16,210
35,469
0
L
Cupid
9,314
4,274
662
10,739
20,989
8,083
1,840
6,758
14,109
0
92,426
L
Cabrakan
JOHN-ESTEBAN
Cabrakan
17,129
1,455
297
2,473
20,195
22,825
147
6,442
13,578
77,183
0
L
Loki
Luurry1
Loki
14,957
4,605
0
5,196
20,593
8,748
2,566
1,769
18,782
0
123,173
W
Ratatoskr
MarshalMarker92
Ratatoskr
15,228
5,975
0
1,075
18,592
7,659
1,256
5,646
12,946
0
101,928
W
17,811
2,281
0
1,968
16,027
5,273
872
9,106
6,921
79,885
0
W
Tsukuyomi
NopeNotRomanian
Tsukuyomi
13,165
2,860
0
3,684
20,180
14,663
1,890
8,242
11,938
0
86,299
W
Cerberus
SF47290
Cerberus
14,912
791
0
8,177
25,375
24,634
475
12,075
13,300
59,539
0
W
17,439
9,322
0
6,542
17,812
6,612
1,962
5,840
11,972
0
102,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,992
Gold Earned
64,288
614
Minions Killed
688
0
Camps Cleared
0
2,158,996
Distance Traveled
2,237,996
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,810
492
117
5
0
427,128
1
L
Ares
11,983
499
28
1
0
416,650
0
L
Cupid
12,565
524
164
7
0
407,553
4
L
Cabrakan
12,900
538
119
5
0
439,844
8
L
Loki
14,734
614
186
8
0
467,821
1
W
Ratatoskr
14,600
608
147
6
0
485,425
1
W
Scylla
12,723
530
144
6
0
435,443
2
W
Tsukuyomi
13,151
548
153
6
0
446,891
5
W
Cerberus
11,746
489
86
4
0
462,255
10
W
Skadi
12,068
503
158
7
0
407,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role