Player Matchup

Bacchus
Bacchus
CivilGosling286
Bacchus
Level 49
God Stats
4W - 1L
1,494 SR
Queue Stats
289W - 285L
1,411 Elo+
Party 2
Sol
Sol
ETA454
Sol
Level 29
God Stats
17W - 15L
1,966 SR
Queue Stats
248W - 273L
1,359 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EdinardoSouza
Cu Chulainn
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
410W - 411L
1,479 Elo+
Solo
Thanatos
Thanatos
xXMekurukitoXx
Thanatos
Level 102
God Stats
5W - 8L
1,296 SR
Queue Stats
287W - 282L
1,507 Elo+
Solo
Anhur
Anhur
xindykrownx
Anhur
Level 129
God Stats
21W - 16L
1,610 SR
Queue Stats
327W - 308L
1,515 Elo+
Solo
Team Averages
Level 87
1,573 SR
1,454 Elo+

VS

Team Averages
Level 98
1,468 SR
1,411 Elo+
The Morrigan
The Morrigan
Gamerboyblu
The Morrigan
Level 147
God Stats
5W - 10L
1,351 SR
Queue Stats
347W - 331L
1,357 Elo+
Solo
Ares
Ares
NeRv Moose
Ares
Level 47
God Stats
16W - 12L
1,596 SR
Queue Stats
86W - 115L
1,428 Elo+
Party 1
Athena
Athena
NeRv Sun
Athena
Level 66
God Stats
8W - 13L
1,135 SR
Queue Stats
250W - 242L
1,361 Elo+
Party 1
Neith
Neith
NeRv cherish
Neith
Level 106
God Stats
11W - 7L
1,678 SR
Queue Stats
516W - 507L
1,445 Elo+
Party 1
Osiris
Osiris
SmiteIsTrash754
Osiris
Level 122
God Stats
3W - 3L
1,582 SR
Queue Stats
39W - 38L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,947
471
10,760
9,002
6,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
ETA454
Sol
14
2 / 3 / 3
8,099
426
10,238
9,012
2,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
EdinardoSouza
Cu Chulainn
19
6 / 2 / 2
10,950
576
7,520
10,552
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
16
6 / 3 / 3
9,783
515
6,911
14,357
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 2 / 4
10,965
577
10,845
16,269
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gamerboyblu
The Morrigan
19
4 / 1 / 0
11,384
599
11,171
9,422
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 1
8,250
434
5,570
15,136
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
NeRv Sun
Athena
13
0 / 2 / 1
8,288
436
1,853
14,479
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 4 / 2
8,694
458
10,390
11,814
4,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
2 / 7 / 1
9,549
503
7,238
17,138
16,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
20
Kills
10
11
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Sol
ETA454
Sol
2
3
3
1.17
W
Cu Chulainn
EdinardoSouza
Cu Chulainn
6
2
2
3.5
L
The Morrigan
Gamerboyblu
The Morrigan
4
1
0
4
L
2
6
1
0.42
L
Athena
NeRv Sun
Athena
0
2
1
0.25
L
2
4
2
0.75
L
2
7
1
0.36
W
Thanatos
6
3
3
2.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
36,222
59,192
Taken
67,989
31,159
Mitigated
39,131
30,196
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,760
1,039
0
4,473
9,002
6,022
98
2,230
6,772
32,657
0
W
Sol
ETA454
Sol
10,238
2,754
0
1,342
9,012
2,598
1,000
1,188
7,824
46,082
0
W
Cu Chulainn
EdinardoSouza
Cu Chulainn
7,520
2,148
0
3,555
10,552
9,181
376
965
9,587
0
62,328
L
The Morrigan
Gamerboyblu
The Morrigan
11,171
3,698
0
3,773
9,422
4,772
0
0
9,397
78,119
7,362
L
5,570
225
183
4,032
15,136
6,795
0
2,073
12,988
38,292
0
L
Athena
NeRv Sun
Athena
1,853
385
0
3,845
14,479
7,290
0
10,712
3,767
21,926
0
L
10,390
2,349
0
4,074
11,814
4,149
184
8,213
3,601
0
62,649
L
7,238
4,079
0
5,333
17,138
16,125
2,436
0
16,743
0
51,335
W
Thanatos
6,911
1,792
0
12,695
14,357
5,703
256
2,993
11,364
0
58,200
W
10,845
5,151
0
8,131
16,269
7,655
112
9,041
7,228
0
105,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
46,165
553
Minions Killed
492
0
Camps Cleared
0
1,600,884
Distance Traveled
1,627,823
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,947
471
46
2
0
386,984
2
W
Sol
8,099
426
87
5
0
279,276
0
W
Cu Chulainn
10,950
576
121
6
0
269,300
1
L
The Morrigan
11,384
599
157
8
0
333,977
14
L
Ares
8,250
434
55
3
0
321,147
1
L
Athena
8,288
436
47
2
0
370,261
5
L
Neith
8,694
458
121
6
0
322,464
5
L
Osiris
9,549
503
112
6
0
279,974
2
W
Thanatos
9,783
515
112
6
0
353,436
2
W
Anhur
10,965
577
187
10
0
311,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role