Player Matchup

Neith
Neith
Silver III
ChaseBest
Neith
Silver III
Level 126
God Stats
3W - 3L
1,445 SR
Queue Stats
34W - 44L
1,412 MMR
Solo
Arachne
Arachne
Gold IV
IamFatalis
Arachne
Gold IV
Level 151
God Stats
32W - 20L
1,595 SR
Queue Stats
176W - 179L
1,469 MMR
Solo
Scylla
Scylla
Silver II
iFrageon
Scylla
Silver II
Level 149
God Stats
2W - 1L
1,687 SR
Queue Stats
9W - 10L
1,552 MMR
Solo
Cthulhu
Cthulhu
Gold III
leasing_hourse
Cthulhu
Gold III
Level 106
God Stats
2W - 0L
1,730 SR
Queue Stats
97W - 92L
1,537 MMR
Solo
Sylvanus
Sylvanus
Bronze III
theBushGoliath
Sylvanus
Bronze III
Level 128
God Stats
3W - 1L
1,612 SR
Queue Stats
6W - 6L
1,412 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,614 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,684 SR
1,479 MMR
Cu Chulainn
Cu Chulainn
Bronze III
IvoChino-TTV
Cu Chulainn
Bronze III
Level 87
God Stats
2W - 3L
1,604 SR
Queue Stats
9W - 9L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Lygan421
Ymir
Bronze III
Level 54
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
godozera999
Xbalanque
Bronze III
Level 31
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
romealot98
Nemesis
Gold III
Level 120
God Stats
34W - 30L
1,839 SR
Queue Stats
373W - 386L
1,481 MMR
Solo
Hera
Hera
Gold V
xSpEcTrOx rZk
Hera
Gold V
Level 139
God Stats
56W - 45L
1,535 SR
Queue Stats
389W - 405L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChaseBest
Neith
13
5 / 0 / 4
7,912
565
8,131
5,806
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
IamFatalis
Arachne
13
3 / 0 / 2
7,664
547
3,381
7,677
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
iFrageon
Scylla
14
3 / 0 / 3
7,767
555
6,810
6,947
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 0
8,231
588
9,975
10,997
9,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
10
2 / 2 / 5
6,665
476
4,638
12,260
8,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AphroditeNu WaAthenaDa JiTiamat

VS

Bans
KukulkanLokiTsukuyomiMedusaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IvoChino-TTV
Cu Chulainn
13
0 / 1 / 0
7,540
539
7,486
14,053
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
9
0 / 4 / 1
5,721
409
3,190
10,400
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
godozera999
Xbalanque
10
2 / 5 / 0
6,163
440
3,921
10,216
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
romealot98
Nemesis
12
0 / 3 / 1
6,806
486
3,934
9,174
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 1
6,320
451
5,464
6,724
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
2
2
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
ChaseBest
Neith
5
0
4
7
W
Arachne
IamFatalis
Arachne
3
0
2
4
L
Cu Chulainn
IvoChino-TTV
Cu Chulainn
0
1
0
0
L
Ymir
0
4
1
0.13
L
Xbalanque
godozera999
Xbalanque
2
5
0
0.4
W
Scylla
iFrageon
Scylla
3
0
3
4.5
W
2
0
0
2
L
Nemesis
romealot98
Nemesis
0
3
1
0.17
W
Sylvanus
2
2
5
2.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
23,995
43,687
Taken
50,567
24,294
Mitigated
19,256
19,559
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ChaseBest
Neith
8,131
4,193
0
2,890
5,806
1,830
483
1,914
3,860
0
49,385
W
Arachne
IamFatalis
Arachne
3,381
2,224
0
2,456
7,677
3,219
0
538
7,115
0
55,022
L
Cu Chulainn
IvoChino-TTV
Cu Chulainn
7,486
1,910
0
5,937
14,053
7,125
0
9,307
4,746
511
52,389
L
Ymir
3,190
796
0
1,220
10,400
4,169
0
4,223
6,177
16,188
0
L
Xbalanque
godozera999
Xbalanque
3,921
1,407
127
1,611
10,216
2,748
0
2,099
8,117
0
29,454
W
Scylla
iFrageon
Scylla
6,810
706
0
2,902
6,947
2,117
361
2,384
4,395
55,257
0
W
9,975
1,859
56
5,068
10,997
9,009
0
207
10,120
57,953
0
L
Nemesis
romealot98
Nemesis
3,934
1,106
0
4,436
9,174
3,058
0
2,447
6,727
0
47,737
W
Sylvanus
4,638
708
760
5,427
12,260
8,119
421
3,494
8,666
18,502
0
L
5,464
1,428
0
2,126
6,724
2,156
148
3,347
3,377
33,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
32,550
438
Minions Killed
371
0
Camps Cleared
0
1,210,394
Distance Traveled
1,269,298
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,912
565
92
7
0
208,233
2
W
Arachne
7,664
547
101
7
0
291,188
1
L
Cu Chulainn
7,540
539
116
8
0
260,955
1
L
Ymir
5,721
409
31
2
0
240,620
6
L
Xbalanque
6,163
440
58
4
0
241,952
4
W
Scylla
7,767
555
104
7
0
249,937
5
W
Cthulhu
8,231
588
117
8
0
273,029
3
L
Nemesis
6,806
486
95
7
0
300,052
7
W
Sylvanus
6,665
476
24
2
0
188,007
2
L
Hera
6,320
451
71
5
0
225,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role