Player Matchup

Susano
Susano
LuTzeR
Susano
Level 125
God Stats
2W - 0L
1,741 SR
Queue Stats
120W - 113L
1,510 Elo+
Solo
Apollo
Apollo
Ourisso
Apollo
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,455 Elo+
Solo
Cernunnos
Cernunnos
Texzaawm
Cernunnos
Level 104
God Stats
2W - 1L
1,708 SR
Queue Stats
57W - 61L
1,446 Elo+
Solo
Terra
Terra
U n k n o w3169
Terra
Level 147
God Stats
3W - 0L
1,715 SR
Queue Stats
201W - 189L
1,597 Elo+
Solo
Zeus
Zeus
VHellHound
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,633 SR
1,502 Elo+

VS

Team Averages
Level 121
1,521 SR
1,509 Elo+
Olorun
Olorun
Grandepika
Olorun
Level 89
God Stats
1W - 1L
1,808 SR
Queue Stats
14W - 13L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
Jínpachi
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Tipertuba
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,507 Elo+
Solo
Agni
Agni
VjKiller22
Agni
Level 159
God Stats
1W - 2L
1,298 SR
Queue Stats
248W - 269L
1,529 Elo+
Solo
Arachne
Arachne
soy_el_mejor150
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LuTzeR
Susano
18
9 / 11 / 11
12,314
770
16,915
18,907
8,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Ourisso
Apollo
18
2 / 6 / 16
10,938
684
8,939
17,091
7,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Texzaawm
Cernunnos
20
11 / 5 / 10
13,869
867
29,030
22,563
10,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 6 / 25
13,230
827
15,340
28,813
36,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 5 / 14
13,013
813
34,628
16,790
7,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Grandepika
Olorun
16
1 / 7 / 8
10,216
639
17,177
21,993
12,531
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Jínpachi
Sylvanus
17
2 / 5 / 14
10,103
631
9,017
27,227
27,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Tipertuba
Chiron
19
9 / 8 / 12
12,520
783
23,087
23,458
11,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 7 / 14
13,390
837
23,672
21,854
12,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 7 / 14
12,371
773
14,828
22,829
18,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
93
33
Kills
31
33
Deaths
34
76
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Olorun
Grandepika
Olorun
1
7
8
0.71
L
Sylvanus
Jínpachi
Sylvanus
2
5
14
1.8
W
Susano
LuTzeR
Susano
9
11
11
1.32
W
Apollo
Ourisso
Apollo
2
6
16
1.67
W
Cernunnos
Texzaawm
Cernunnos
11
5
10
3.2
L
Chiron
Tipertuba
Chiron
9
8
12
1.88
W
3
6
25
2.58
W
8
5
14
3
L
8
7
14
2.14
L
11
7
14
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,852
Damage
87,781
104,164
Taken
117,361
70,707
Mitigated
82,585
46,145
Healing
55,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Grandepika
Olorun
17,177
8,168
3,138
6,729
21,993
12,531
207
10,224
11,769
31,089
0
L
Sylvanus
Jínpachi
Sylvanus
9,017
1,858
10,803
10,094
27,227
27,514
414
12,593
14,634
14,347
0
W
Susano
LuTzeR
Susano
16,915
3,293
2,503
1,090
18,907
8,339
920
9,612
9,195
0
27,469
W
Apollo
Ourisso
Apollo
8,939
4,083
1,690
1,548
17,091
7,573
1,637
7,964
9,003
0
23,610
W
Cernunnos
Texzaawm
Cernunnos
29,030
12,958
3,583
5,831
22,563
10,421
3,087
11,638
10,750
0
67,547
L
Chiron
Tipertuba
Chiron
23,087
11,641
3,441
5,725
23,458
11,993
2,865
10,929
12,519
0
44,247
W
15,340
1,819
13,902
11,751
28,813
36,752
572
10,382
18,231
26,700
0
W
34,628
2,500
1,590
2,657
16,790
7,622
375
9,521
7,119
60,066
0
L
23,672
1,045
2,560
4,723
21,854
12,338
684
7,831
14,023
50,510
0
L
14,828
10,641
2,627
5,709
22,829
18,209
808
8,391
14,438
0
18,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,364
Gold Earned
58,600
238
Minions Killed
148
0
Camps Cleared
0
1,290,184
Distance Traveled
1,201,596
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,216
639
28
2
0
251,506
0
L
Sylvanus
10,103
631
5
0
0
221,913
0
W
Susano
12,314
770
19
1
0
234,028
0
W
Apollo
10,938
684
36
2
0
249,420
0
W
Cernunnos
13,869
867
93
6
0
273,502
3
L
Chiron
12,520
783
30
2
0
216,950
0
W
Terra
13,230
827
26
2
0
281,039
4
W
Zeus
13,013
813
64
4
0
252,195
2
L
Agni
13,390
837
69
4
0
238,105
1
L
Arachne
12,371
773
16
1
0
273,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role