Player Matchup

Fenrir
Fenrir
TDmC BRAVO
Fenrir
Level 18
God Stats
5W - 4L
1,542 SR
Queue Stats
158W - 130L
1,326 Elo+
Party 1
He Bo
He Bo
TDmC KOTAL
He Bo
Level 26
God Stats
2W - 1L
1,668 SR
Queue Stats
137W - 115L
1,256 Elo+
Party 1
Sun Wukong
Sun Wukong
TDmC STAIN
Sun Wukong
Level 24
God Stats
9W - 13L
1,273 SR
Queue Stats
148W - 118L
1,369 Elo+
Party 1
Ah Puch
Ah Puch
Uriel256
Ah Puch
Level 29
God Stats
1W - 0L
1,372 SR
Queue Stats
3W - 1L
1,677 Elo+
Solo
Neith
Neith
ml77A_ASH
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,099 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,345 Elo+

VS

Team Averages
Level 26
1,668 SR
1,432 Elo+
King Arthur
King Arthur
BIONIC141
King Arthur
Level 24
God Stats
25W - 36L
1,724 SR
Queue Stats
208W - 247L
1,386 Elo+
Solo
Cernunnos
Cernunnos
FunkehMonkeh69
Cernunnos
Level 29
God Stats
3W - 1L
1,853 SR
Queue Stats
149W - 140L
1,487 Elo+
Party 2
Ullr
Ullr
Ry1ie
Ullr
Level 28
God Stats
6W - 14L
1,367 SR
Queue Stats
58W - 76L
1,410 Elo+
Solo
Tiamat
Tiamat
YSR197
Tiamat
Level 29
God Stats
6W - 3L
1,848 SR
Queue Stats
88W - 92L
1,477 Elo+
Party 2
Yemoja
Yemoja
gimpho
Yemoja
Level 18
God Stats
8W - 8L
1,549 SR
Queue Stats
30W - 39L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TDmC BRAVO
Fenrir
20
14 / 6 / 4
15,134
522
21,247
24,115
9,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
20
3 / 6 / 10
13,088
451
18,814
16,912
6,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
TDmC STAIN
Sun Wukong
20
7 / 1 / 7
14,091
486
14,874
16,124
10,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Uriel256
Ah Puch
20
9 / 3 / 6
14,644
505
23,513
16,731
6,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
ml77A_ASH
Neith
20
7 / 6 / 12
15,020
518
17,178
16,013
7,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIONIC141
King Arthur
17
3 / 9 / 4
11,361
392
8,921
28,548
27,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
FunkehMonkeh69
Cernunnos
20
13 / 7 / 4
14,877
513
25,765
24,766
12,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Ry1ie
Ullr
16
3 / 5 / 7
11,290
389
8,054
19,799
7,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
YSR197
Tiamat
17
3 / 10 / 2
11,602
400
11,025
23,277
12,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
gimpho
Yemoja
15
0 / 9 / 6
9,745
336
4,844
23,360
16,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
40
Kills
22
22
Deaths
40
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIONIC141
King Arthur
3
9
4
0.56
L
Cernunnos
FunkehMonkeh69
Cernunnos
13
7
4
2.14
L
Ullr
Ry1ie
Ullr
3
5
7
1.3
W
Fenrir
TDmC BRAVO
Fenrir
14
6
4
2.67
W
He Bo
3
6
10
1.33
W
Sun Wukong
TDmC STAIN
Sun Wukong
7
1
7
10.5
W
Ah Puch
Uriel256
Ah Puch
9
3
6
4
L
Tiamat
YSR197
Tiamat
3
10
2
0.4
L
Yemoja
gimpho
Yemoja
0
9
6
0.33
W
Neith
ml77A_ASH
Neith
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,626
Damage
58,609
89,895
Taken
119,750
39,981
Mitigated
76,997
21,590
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIONIC141
King Arthur
8,921
3,019
0
0
28,548
27,794
171
12,059
16,489
0
59,611
L
Cernunnos
FunkehMonkeh69
Cernunnos
25,765
13,679
0
3,979
24,766
12,636
0
8,450
16,316
0
82,458
L
Ullr
Ry1ie
Ullr
8,054
4,540
0
3,659
19,799
7,865
986
2,772
17,027
0
44,894
W
Fenrir
TDmC BRAVO
Fenrir
21,247
10,365
0
6,260
24,115
9,982
1,869
3,882
20,173
0
86,819
W
He Bo
18,814
3,103
0
1,436
16,912
6,071
774
1,922
14,886
75,210
0
W
Sun Wukong
TDmC STAIN
Sun Wukong
14,874
2,819
0
5,311
16,124
10,710
762
1,668
14,362
0
91,775
W
Ah Puch
Uriel256
Ah Puch
23,513
1,044
573
6,680
16,731
6,212
1,452
3,809
12,742
97,830
0
L
Tiamat
YSR197
Tiamat
11,025
1,751
0
4,739
23,277
12,428
140
12,741
10,536
57,941
0
L
Yemoja
gimpho
Yemoja
4,844
1,025
2,708
769
23,360
16,274
588
6,305
17,055
30,928
0
W
Neith
ml77A_ASH
Neith
17,178
7,683
0
1,330
16,013
7,006
2,160
4,084
11,863
0
90,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,977
Gold Earned
58,875
700
Minions Killed
446
0
Camps Cleared
0
2,617,494
Distance Traveled
2,366,965
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,361
392
103
4
0
454,807
1
L
Cernunnos
14,877
513
107
4
0
497,838
0
L
Ullr
11,290
389
89
3
0
500,894
3
W
Fenrir
15,134
522
138
5
0
517,444
0
W
He Bo
13,088
451
122
4
0
472,997
0
W
Sun Wukong
14,091
486
141
5
0
560,557
0
W
Ah Puch
14,644
505
168
6
0
502,481
0
L
Tiamat
11,602
400
105
4
0
414,724
3
L
Yemoja
9,745
336
42
1
0
498,702
0
W
Neith
15,020
518
131
5
0
564,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role