Player Matchup

Jing Wei
Jing Wei
Fritizi
Jing Wei
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 110L
1,552 Elo+
Party 1
Ganesha
Ganesha
Ghostring73
Ganesha
Level 62
God Stats
28W - 21L
1,584 SR
Queue Stats
191W - 192L
1,554 Elo+
Solo
Hera
Hera
Jeeeey
Hera
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
MRTPoring
Freya
Level 123
God Stats
35W - 50L
1,475 SR
Queue Stats
834W - 880L
1,462 Elo+
Solo
Zeus
Zeus
Reiquileut
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,514 Elo+

VS

Team Averages
Level 97
1,406 SR
1,547 Elo+
Ao Kuang
Ao Kuang
DivineHunterBR
Ao Kuang
Level 106
God Stats
3W - 0L
1,372 SR
Queue Stats
25W - 16L
1,595 Elo+
Solo
Kukulkan
Kukulkan
JasonBroly
Kukulkan
Level 87
God Stats
19W - 21L
1,556 SR
Queue Stats
260W - 252L
1,524 Elo+
Solo
Ra
Ra
JuninhoCarvalho
Ra
Level 126
God Stats
4W - 7L
1,328 SR
Queue Stats
202W - 196L
1,576 Elo+
Solo
Yemoja
Yemoja
Sonicboons
Yemoja
Level 59
God Stats
7W - 1L
1,288 SR
Queue Stats
17W - 16L
1,560 Elo+
Solo
Danzaburou
Danzaburou
gengis40
Danzaburou
Level 108
God Stats
21W - 25L
1,489 SR
Queue Stats
51W - 60L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fritizi
Jing Wei
15
0 / 6 / 4
9,053
905
7,403
14,943
5,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Ghostring73
Ganesha
16
0 / 1 / 4
10,528
1,053
3,143
18,686
15,780
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Jeeeey
Hera
15
0 / 4 / 3
8,628
863
9,010
8,313
3,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
MRTPoring
Freya
15
1 / 6 / 3
9,189
919
11,568
17,101
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 1
10,100
1,010
9,131
9,963
3,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

143

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 2 / 7
10,984
1,098
12,136
14,327
5,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
JasonBroly
Kukulkan
17
2 / 0 / 12
10,387
1,039
17,397
2,821
1,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
8 / 0 / 10
11,827
1,183
17,302
4,479
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Sonicboons
Yemoja
17
3 / 3 / 10
11,085
1,109
9,070
12,199
10,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
gengis40
Danzaburou
15
2 / 0 / 5
9,374
937
9,275
8,193
2,692
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
5
Kills
22
22
Deaths
5
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
2
7
5.25
L
Jing Wei
Fritizi
Jing Wei
0
6
4
0.33
L
Ganesha
Ghostring73
Ganesha
0
1
4
2
W
Kukulkan
JasonBroly
Kukulkan
2
0
12
8
L
Hera
Jeeeey
Hera
0
4
3
0.38
W
8
0
10
13
L
Freya
MRTPoring
Freya
1
6
3
0.42
L
4
5
1
0.9
W
Yemoja
Sonicboons
Yemoja
3
3
10
2.67
W
Danzaburou
gengis40
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,255
Damage
65,180
69,006
Taken
42,019
37,195
Mitigated
21,442
10,039
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
12,136
2,266
0
2,307
14,327
5,371
0
9,626
4,576
22,672
0
L
Jing Wei
Fritizi
Jing Wei
7,403
6,172
0
0
14,943
5,692
0
11,737
3,206
0
35,376
L
Ganesha
Ghostring73
Ganesha
3,143
124
0
5,990
18,686
15,780
0
16,175
2,511
15,075
0
W
Kukulkan
JasonBroly
Kukulkan
17,397
635
0
0
2,821
1,018
0
2,415
406
45,316
0
L
Hera
Jeeeey
Hera
9,010
2,083
0
186
8,313
3,255
0
6,715
1,598
16,669
0
W
17,302
944
2,159
1,738
4,479
1,710
0
3,512
892
53,608
0
L
Freya
MRTPoring
Freya
11,568
3,960
0
2,418
17,101
8,612
0
12,789
4,312
20,883
0
L
9,131
1,488
0
1,445
9,963
3,856
0
8,489
1,474
40,384
0
W
Yemoja
Sonicboons
Yemoja
9,070
1,793
4,056
2,318
12,199
10,651
0
9,691
2,358
14,033
0
W
Danzaburou
gengis40
Danzaburou
9,275
2,054
0
640
8,193
2,692
0
7,133
935
0
22,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,498
Gold Earned
53,657
220
Minions Killed
225
5
Camps Cleared
10
931,936
Distance Traveled
977,107
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,984
1,098
16
2
4
192,895
0
L
Jing Wei
9,053
905
95
10
2
190,264
0
L
Ganesha
10,528
1,053
0
0
0
208,962
1
W
Kukulkan
10,387
1,039
77
8
1
227,009
0
L
Hera
8,628
863
12
1
0
175,228
1
W
Ra
11,827
1,183
87
9
4
217,774
0
L
Freya
9,189
919
33
3
1
182,145
2
L
Zeus
10,100
1,010
80
8
2
175,337
4
W
Yemoja
11,085
1,109
7
1
0
149,347
1
W
Danzaburou
9,374
937
38
4
1
190,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role