Player Matchup

Fenrir
Fenrir
Killfrogy
Fenrir
Level 120
God Stats
194W - 182L
1,549 SR
Queue Stats
548W - 552L
1,544 Elo+
Solo
Bacchus
Bacchus
PercySnake
Bacchus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Weidcurt
Camazotz
Level 62
God Stats
7W - 13L
1,430 SR
Queue Stats
520W - 504L
1,524 Elo+
Solo
Eset
Eset
middy35
Eset
Level 108
God Stats
3W - 6L
1,554 SR
Queue Stats
639W - 605L
1,614 Elo+
Solo
Neith
Neith
onlineplayerbl
Neith
Level 155
God Stats
18W - 16L
1,609 SR
Queue Stats
304W - 292L
1,529 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,542 Elo+

VS

Team Averages
Level 123
1,612 SR
1,552 Elo+
Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Black_ghost91_
Nu Wa
Level 128
God Stats
3W - 3L
1,804 SR
Queue Stats
589W - 600L
1,518 Elo+
Solo
Cernunnos
Cernunnos
I3MPIR3I
Cernunnos
Level 149
God Stats
6W - 5L
1,608 SR
Queue Stats
340W - 309L
1,586 Elo+
Solo
Mercury
Mercury
Redmanmom
Mercury
Level 121
God Stats
2W - 0L
1,527 SR
Queue Stats
56W - 58L
1,606 Elo+
Solo
Tyr
Tyr
Volocus
Tyr
Level 119
God Stats
17W - 13L
1,621 SR
Queue Stats
287W - 247L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Killfrogy
Fenrir
8
1 / 0 / 2
5,458
420
2,611
6,412
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bacchus
PercySnake
Bacchus
11
3 / 0 / 2
6,461
497
5,730
8,213
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
Weidcurt
Camazotz
13
0 / 2 / 0
7,123
548
3,106
10,731
4,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Eset
middy35
Eset
12
3 / 1 / 3
6,851
527
5,039
4,984
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 2
6,057
466
4,544
4,696
1,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 1
6,022
463
1,971
9,164
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
6,708
516
5,709
4,419
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
I3MPIR3I
Cernunnos
11
0 / 1 / 1
6,492
499
3,613
7,696
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Redmanmom
Mercury
11
0 / 2 / 0
6,268
482
3,427
6,615
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

Tyr
14
2 / 0 / 0
7,994
615
5,368
5,356
3,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
3
3
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
1
0.25
W
1
2
0
0.5
W
Cernunnos
I3MPIR3I
Cernunnos
0
1
1
0.5
L
Fenrir
Killfrogy
Fenrir
1
0
2
2
L
Bacchus
PercySnake
Bacchus
3
0
2
4
W
Mercury
Redmanmom
Mercury
0
2
0
0
W
Tyr
2
0
0
2
L
Camazotz
Weidcurt
Camazotz
0
2
0
0
L
Eset
middy35
Eset
3
1
3
4.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
20,088
35,036
Taken
33,250
12,967
Mitigated
14,566
14,236
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,971
580
270
2,960
9,164
4,486
0
5,265
3,899
18,136
0
W
5,709
1,898
0
1,522
4,419
1,338
13
2,733
1,686
39,898
0
W
Cernunnos
I3MPIR3I
Cernunnos
3,613
1,628
0
3,634
7,696
3,041
0
1,725
5,971
0
43,109
L
Fenrir
Killfrogy
Fenrir
2,611
985
258
923
6,412
1,761
0
1,450
4,788
0
21,164
L
Bacchus
PercySnake
Bacchus
5,730
713
0
2,919
8,213
4,352
0
1,771
6,222
20,223
0
W
Mercury
Redmanmom
Mercury
3,427
1,583
0
549
6,615
2,109
1,058
1,046
5,569
0
46,057
W
Tyr
5,368
1,663
0
2,733
5,356
3,592
535
0
5,356
0
46,572
L
Camazotz
Weidcurt
Camazotz
3,106
676
0
7,074
10,731
4,057
0
463
10,138
0
46,817
L
Eset
middy35
Eset
5,039
92
188
578
4,984
1,614
0
2,174
2,646
48,973
0
L
4,544
1,452
0
2,296
4,696
1,183
0
1,004
3,562
0
35,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
33,484
376
Minions Killed
369
0
Camps Cleared
0
1,129,174
Distance Traveled
1,205,694
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,022
463
32
2
0
231,613
3
W
Nu Wa
6,708
516
87
7
0
225,093
3
W
Cernunnos
6,492
499
84
6
0
211,984
1
L
Fenrir
5,458
420
46
4
0
185,843
0
L
Bacchus
6,461
497
24
2
0
261,703
3
W
Mercury
6,268
482
74
6
0
288,984
2
W
Tyr
7,994
615
92
7
0
248,020
4
L
Camazotz
7,123
548
122
9
0
244,822
0
L
Eset
6,851
527
102
8
0
238,819
4
L
Neith
6,057
466
82
6
0
197,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role