Player Matchup

Ao Kuang
Ao Kuang
Scumbag Aar0n
Ao Kuang
Level 160
God Stats
19W - 13L
1,422 SR
Queue Stats
126W - 131L
1,541 Elo+
Party 1
Sobek
Sobek
Tððthless
Sobek
Level 146
God Stats
13W - 8L
1,475 SR
Queue Stats
174W - 165L
1,442 Elo+
Party 1
Hachiman
Hachiman
ewilliams77
Hachiman
Level 145
God Stats
10W - 3L
1,481 SR
Queue Stats
146W - 144L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
jonojo20
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,616 Elo+
Party 1
Hera
Hera
killtease101
Hera
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,613 Elo+
Party 1
Team Averages
Level 97
1,476 SR
1,551 Elo+

VS

Team Averages
Level 59
1,424 SR
1,441 Elo+
Nu Wa
Nu Wa
Bergamoo_93
Nu Wa
Level 64
God Stats
1W - 3L
1,476 SR
Queue Stats
54W - 64L
1,384 Elo+
Party 2
King Arthur
King Arthur
EastwoodStarlord
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,396 Elo+
Party 2
Khepri
Khepri
Hoendervleis
Khepri
Level 87
God Stats
8W - 7L
1,668 SR
Queue Stats
328W - 304L
1,481 Elo+
Party 3
Pele
Pele
VRG_Nadir
Pele
Level 44
God Stats
0W - 4L
1,236 SR
Queue Stats
21W - 25L
1,473 Elo+
Solo
Heimdallr
Heimdallr
lhubbz
Heimdallr
Level 67
God Stats
0W - 3L
1,240 SR
Queue Stats
354W - 329L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Scumbag Aar0n
Ao Kuang
10
1 / 0 / 3
5,564
556
1,508
4,412
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 7
5,341
534
1,828
8,772
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
ewilliams77
Hachiman
11
7 / 0 / 0
6,362
636
5,993
6,717
1,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
jonojo20
Zhong Kui
10
2 / 0 / 2
6,387
639
5,251
5,928
5,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 3
5,887
589
1,576
3,728
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,566
557
3,072
3,135
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
EastwoodStarlord
King Arthur
8
0 / 2 / 0
4,546
455
1,869
6,441
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
8
0 / 3 / 0
4,748
475
1,958
6,093
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
10
1 / 1 / 0
5,335
534
1,585
6,014
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
lhubbz
Heimdallr
8
0 / 4 / 0
4,629
463
5,502
6,901
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
King Arthur
EastwoodStarlord
King Arthur
0
2
0
0
L
Khepri
0
3
0
0
W
Ao Kuang
Scumbag Aar0n
Ao Kuang
1
0
3
2.5
W
0
0
7
3.5
L
Pele
1
1
0
1
W
Hachiman
ewilliams77
Hachiman
7
0
0
7
W
Zhong Kui
jonojo20
Zhong Kui
2
0
2
3
W
2
1
3
3.5
L
Heimdallr
lhubbz
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,156
Damage
13,986
29,557
Taken
28,584
13,696
Mitigated
13,339
16,384
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,072
175
0
360
3,135
1,040
144
1,815
1,254
33,615
0
L
King Arthur
EastwoodStarlord
King Arthur
1,869
525
0
593
6,441
4,585
0
3,505
2,936
0
15,261
L
Khepri
1,958
225
0
487
6,093
3,450
96
1,027
5,066
15,433
0
W
Ao Kuang
Scumbag Aar0n
Ao Kuang
1,508
541
0
3,009
4,412
1,189
0
802
3,524
23,600
0
W
1,828
246
0
3,707
8,772
3,910
0
1,671
6,983
10,833
0
L
Pele
1,585
377
0
257
6,014
1,879
0
2,074
3,900
0
31,521
W
Hachiman
ewilliams77
Hachiman
5,993
3,112
0
4,013
6,717
1,838
0
1,114
5,531
0
35,291
W
Zhong Kui
jonojo20
Zhong Kui
5,251
983
0
4,760
5,928
5,842
1,386
282
5,374
34,404
0
W
1,576
270
0
895
3,728
917
0
631
2,915
31,191
0
L
Heimdallr
lhubbz
Heimdallr
5,502
3,289
0
1,797
6,901
2,385
249
1,592
5,265
0
27,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
24,824
301
Minions Killed
230
0
Camps Cleared
0
949,433
Distance Traveled
946,529
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,566
557
62
6
0
177,382
4
L
King Arthur
4,546
455
34
3
0
191,247
4
L
Khepri
4,748
475
23
2
0
189,236
0
W
Ao Kuang
5,564
556
57
6
0
197,479
3
W
Sobek
5,341
534
13
1
0
197,315
6
L
Pele
5,335
534
63
6
0
216,655
3
W
Hachiman
6,362
636
82
8
0
189,618
2
W
Zhong Kui
6,387
639
74
7
0
159,648
2
W
Hera
5,887
589
75
8
0
205,373
2
L
Heimdallr
4,629
463
48
5
0
172,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role