Player Matchup

Ra
Ra
Platinum II
R3NEGAN
Ra
Platinum II
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
2,205 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 98
1,500 SR
2,205 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,500 SR
1,500 MMR
Bellona
Bellona
Platinum II
TiltanutiyTwitch
Bellona
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 0
14,673
863
16,478
21,037
36,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SkadiBakasuraAh Muzen CabAnubisPoseidon

VS

Bans
VulcanHe BoHadesKaliChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 0
12,840
755
14,477
28,108
26,005
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,478
Damage
14,477
21,037
Taken
28,108
36,669
Mitigated
26,005
14,410
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,478
2,584
0
14,410
21,037
36,669
2,439
32
21,005
147,410
0
L
14,477
6,996
0
10,533
28,108
26,005
743
16,583
11,525
0
108,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,673
Gold Earned
12,840
226
Minions Killed
181
0
Camps Cleared
0
309,940
Distance Traveled
377,275
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,673
863
226
13
0
309,940
1
L
Bellona
12,840
755
181
11
0
377,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role