Player Matchup

Ravana
Ravana
Og_taymoney
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 114L
1,623 Elo+
Solo
Medusa
Medusa
PasSteak007
Medusa
Level 20
God Stats
4W - 2L
1,814 SR
Queue Stats
19W - 16L
1,587 Elo+
Solo
Kukulkan
Kukulkan
Ur Dad Weird303
Kukulkan
Level 28
God Stats
2W - 3L
1,376 SR
Queue Stats
120W - 109L
1,514 Elo+
Solo
Ares
Ares
gelatogreens
Ares
Level 25
God Stats
44W - 31L
1,584 SR
Queue Stats
137W - 131L
1,535 Elo+
Solo
Mulan
Mulan
vanishingfighter
Mulan
Level 10
God Stats
6W - 10L
1,479 SR
Queue Stats
17W - 32L
1,366 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,525 Elo+

VS

Team Averages
Level 14
1,459 SR
1,649 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Deepsmoke_13
Fenrir
Level 4
God Stats
2W - 5L
1,715 SR
Queue Stats
5W - 16L
1,659 Elo+
Solo
Bakasura
Bakasura
Fuzzyhaden4
Bakasura
Level 11
God Stats
0W - 1L
1,294 SR
Queue Stats
11W - 14L
1,525 Elo+
Solo
Zeus
Zeus
Highifu2
Zeus
Level 14
God Stats
0W - 2L
1,287 SR
Queue Stats
165W - 71L
1,813 Elo+
Solo
Ares
Ares
maniak1117
Ares
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 136L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
5 / 2 / 6
8,289
638
10,006
7,324
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
8 / 1 / 5
7,752
596
6,034
4,714
1,519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
15
6 / 2 / 2
9,028
694
3,471
6,203
2,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 4
6,976
537
3,985
7,379
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 6 / 7
5,865
451
1,632
6,608
3,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 4 / 0
6,539
503
3,855
9,720
3,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
7
0 / 11 / 1
5,103
393
3,394
10,721
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Fuzzyhaden4
Bakasura
4
0 / 2 / 0
4,556
350
73
1,473
447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
13
11 / 2 / 0
8,210
632
8,918
5,234
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 4
5,787
445
3,419
8,113
4,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
24
Kills
12
12
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
0
0
L
Fenrir
0
11
1
0.05
L
Bakasura
Fuzzyhaden4
Bakasura
0
2
0
0
L
Zeus
11
2
0
5.5
W
Ravana
5
2
6
4
W
Medusa
8
1
5
10.5
W
Kukulkan
6
2
2
3.5
W
4
1
4
6
L
1
5
4
0.6
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
19,659
32,228
Taken
35,261
14,173
Mitigated
11,842
7,114
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,855
1,596
0
2,061
9,720
3,047
1,269
309
9,411
0
36,835
L
Fenrir
3,394
1,712
0
949
10,721
2,868
175
2,516
8,205
0
12,617
L
Bakasura
Fuzzyhaden4
Bakasura
73
51
0
84
1,473
447
248
340
1,133
0
3,590
L
Zeus
8,918
1,231
0
250
5,234
1,207
0
849
4,385
35,333
0
W
Ravana
10,006
3,614
0
2,049
7,324
2,811
511
1,842
5,420
0
40,795
W
Medusa
6,034
3,590
123
1,812
4,714
1,519
2,298
1,618
2,972
0
30,387
W
Kukulkan
3,471
689
0
250
6,203
2,196
24
1,279
4,852
66,173
0
W
3,985
196
0
2,880
7,379
4,370
409
4,504
2,669
14,471
0
L
3,419
174
0
0
8,113
4,273
0
3,442
4,671
10,405
0
W
1,632
315
0
0
6,608
3,277
0
2,512
3,968
0
13,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
30,195
304
Minions Killed
200
0
Camps Cleared
0
1,190,939
Distance Traveled
1,022,548
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,539
503
84
6
0
221,883
4
L
Fenrir
5,103
393
28
2
0
242,416
2
L
Bakasura
4,556
350
13
1
0
83,655
0
L
Zeus
8,210
632
62
5
0
242,756
2
W
Ravana
8,289
638
78
6
0
264,226
3
W
Medusa
7,752
596
61
5
0
232,090
0
W
Kukulkan
9,028
694
134
10
0
230,724
1
W
Ares
6,976
537
19
1
0
202,028
0
L
Ares
5,787
445
13
1
0
231,838
0
W
Mulan
5,865
451
12
1
0
261,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role