Player Matchup

Nemesis
Nemesis
R-R_ExE
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,687 Elo+
Party 1
Cerberus
Cerberus
ShaGoreMagalla
Cerberus
Level 93
God Stats
4W - 0L
1,649 SR
Queue Stats
47W - 21L
1,793 Elo+
Party 1
Tiamat
Tiamat
ixJayCee
Tiamat
Level 108
God Stats
11W - 3L
1,773 SR
Queue Stats
56W - 33L
1,692 Elo+
Party 1
Team Averages
Level 71
1,641 SR
1,724 Elo+

VS

Team Averages
Level 81
1,464 SR
1,398 Elo+
Zeus
Zeus
Berky-972
Zeus
Level 69
God Stats
110W - 96L
1,454 SR
Queue Stats
110W - 99L
1,437 Elo+
Solo
Sylvanus
Sylvanus
EdreyE98
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rachill
Ah Muzen Cab
Level 25
God Stats
8W - 8L
1,438 SR
Queue Stats
9W - 16L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
R-R_ExE
Nemesis
12
1 / 3 / 10
9,912
620
2,233
8,511
3,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
15
2 / 1 / 10
11,692
731
9,180
17,482
16,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
ixJayCee
Tiamat
16
11 / 1 / 2
12,248
766
16,655
10,628
8,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 6 / 1
10,894
681
12,962
10,493
3,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
EdreyE98
Sylvanus
10
1 / 4 / 2
8,884
555
5,555
10,556
8,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Rachill
Ah Muzen Cab
13
0 / 4 / 3
9,635
602
5,409
11,302
3,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
5
5
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
6
1
0.75
L
Sylvanus
EdreyE98
Sylvanus
1
4
2
0.5
W
Nemesis
R-R_ExE
Nemesis
1
3
10
2
L
Ah Muzen Cab
Rachill
Ah Muzen Cab
0
4
3
0.38
W
Cerberus
2
1
10
7
W
Tiamat
ixJayCee
Tiamat
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
23,926
36,621
Taken
32,351
28,365
Mitigated
15,287
12,829
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
12,962
1,064
433
1,593
10,493
3,509
0
9,044
1,449
50,479
0
L
Sylvanus
EdreyE98
Sylvanus
5,555
458
358
2,346
10,556
8,715
112
6,636
3,920
16,264
0
W
Nemesis
R-R_ExE
Nemesis
2,233
1,317
0
1,605
8,511
3,257
912
6,178
2,333
0
17,540
L
Ah Muzen Cab
Rachill
Ah Muzen Cab
5,409
2,116
0
3,247
11,302
3,063
0
10,247
1,055
0
36,420
W
Cerberus
9,180
819
0
6,908
17,482
16,396
387
7,512
9,970
45,675
0
W
Tiamat
ixJayCee
Tiamat
16,655
2,078
134
4,182
10,628
8,712
1,678
5,818
4,810
67,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
29,413
233
Minions Killed
168
0
Camps Cleared
0
857,444
Distance Traveled
748,510
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,894
681
79
5
0
259,163
0
L
Sylvanus
8,884
555
26
2
0
189,802
4
W
Nemesis
9,912
620
25
2
0
290,944
0
L
Ah Muzen Cab
9,635
602
63
4
0
299,545
0
W
Cerberus
11,692
731
102
6
0
272,917
0
W
Tiamat
12,248
766
106
7
0
293,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role