Player Matchup

Loki
Loki
bratze1102
Loki
Level 66
God Stats
3W - 16L
1,046 SR
Queue Stats
163W - 359L
1,242 Elo+
Party 2
Persephone
Persephone
cell_1311
Persephone
Level 61
God Stats
12W - 21L
1,538 SR
Queue Stats
375W - 584L
1,287 Elo+
Party 2
Olorun
Olorun
defender-of-nea
Olorun
Level 42
God Stats
2W - 4L
1,561 SR
Queue Stats
2W - 7L
1,282 Elo+
Solo
Tyr
Tyr
jndu57
Tyr
Level 62
God Stats
8W - 12L
1,500 SR
Queue Stats
556W - 669L
1,351 Elo+
Solo
Athena
Athena
xXDioUchihaXx
Athena
Level 122
God Stats
3W - 11L
1,566 SR
Queue Stats
116W - 154L
1,446 Elo+
Party 2
Team Averages
Level 71
1,442 SR
1,322 Elo+

VS

Team Averages
Level 89
1,453 SR
1,439 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BlackDrakeOnyx
Geb
Level 78
God Stats
17W - 13L
1,358 SR
Queue Stats
192W - 193L
1,313 Elo+
Party 1
Ne Zha
Ne Zha
Ouraken_Shadow
Ne Zha
Level 64
God Stats
3W - 4L
1,475 SR
Queue Stats
91W - 78L
1,474 Elo+
Solo
Kukulkan
Kukulkan
zZ-_JoSe_-Xx
Kukulkan
Level 83
God Stats
19W - 19L
1,431 SR
Queue Stats
153W - 151L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,399
435
4,805
10,893
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
cell_1311
Persephone
14
5 / 5 / 2
8,056
474
7,533
8,501
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 7 / 2
6,596
388
3,363
10,732
3,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyr
jndu57
Tyr
13
3 / 2 / 0
8,165
480
4,368
15,613
11,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 8
7,235
426
6,265
13,268
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
13 / 2 / 6
11,915
701
16,832
13,756
5,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
 
Merlin
16
0 / 2 / 2
9,157
539
7,734
6,753
3,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 5 / 8
8,036
473
4,036
12,577
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 3 / 7
9,383
552
5,810
12,257
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
zZ-_JoSe_-Xx
Kukulkan
17
8 / 0 / 6
10,434
614
9,654
7,299
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
12
Kills
24
24
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
2
6
8
W
Merlin
 
Merlin
0
2
2
0.5
W
0
5
8
0.8
W
3
3
7
2.17
L
1
4
3
0.63
L
Persephone
cell_1311
Persephone
5
5
2
1.2
L
2
7
2
0.43
L
Tyr
jndu57
Tyr
3
2
0
1.5
L
1
6
8
0.83
W
Kukulkan
zZ-_JoSe_-Xx
Kukulkan
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,334
Damage
44,066
59,007
Taken
52,642
29,589
Mitigated
26,257
11,605
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,832
10,114
0
8,427
13,756
5,938
5,466
4,687
9,069
0
79,974
W
Merlin
 
Merlin
7,734
710
0
1,455
6,753
3,476
150
1,062
5,691
62,078
0
W
4,036
852
0
1,696
12,577
8,947
533
4,961
7,616
24,239
0
W
5,810
2,204
0
2,583
12,257
4,865
0
3,502
8,755
0
66,751
L
4,805
932
0
2,402
10,893
3,553
0
1,658
9,207
0
36,808
L
Persephone
cell_1311
Persephone
7,533
534
0
1,008
8,501
3,418
244
4,451
3,951
46,465
0
L
3,363
2,247
53
1,646
10,732
3,130
573
2,678
8,014
18,022
0
L
Tyr
jndu57
Tyr
4,368
85
221
5,696
15,613
11,037
137
7,863
7,692
0
41,442
L
6,265
2,448
0
579
13,268
8,451
0
4,415
8,717
17,366
0
W
Kukulkan
zZ-_JoSe_-Xx
Kukulkan
9,654
1,102
0
2,897
7,299
3,031
861
2,949
4,350
66,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
48,925
296
Minions Killed
542
0
Camps Cleared
0
1,463,480
Distance Traveled
1,535,668
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,915
701
143
8
0
270,619
4
W
Merlin
9,157
539
124
7
0
300,091
2
W
Geb
8,036
473
37
2
0
327,559
2
W
Ne Zha
9,383
552
103
6
0
318,838
2
L
Loki
7,399
435
75
4
0
322,711
1
L
Persephone
8,056
474
77
5
0
284,833
1
L
Olorun
6,596
388
35
2
0
219,892
0
L
Tyr
8,165
480
74
4
0
309,218
4
L
Athena
7,235
426
35
2
0
326,826
4
W
Kukulkan
10,434
614
135
8
0
318,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role