Player Matchup

Hun Batz
Hun Batz
AKUM40N1
Hun Batz
Level 65
God Stats
5W - 4L
1,574 SR
Queue Stats
277W - 436L
1,361 Elo+
Solo
Ra
Ra
MVP5396
Ra
Level 27
God Stats
10W - 18L
1,362 SR
Queue Stats
102W - 124L
1,437 Elo+
Solo
Chaac
Chaac
StoneysMountain
Chaac
Level 69
God Stats
21W - 16L
1,622 SR
Queue Stats
55W - 67L
1,406 Elo+
Solo
Team Averages
Level 54
1,519 SR
1,401 Elo+

VS

Team Averages
Level 76
1,489 SR
1,352 Elo+
Hachiman
Hachiman
DarknessRelic
Hachiman
Level 80
God Stats
12W - 13L
1,468 SR
Queue Stats
344W - 380L
1,427 Elo+
Solo
Vulcan
Vulcan
KnuckerDragon
Vulcan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,284 Elo+
Solo
Hercules
Hercules
StackPack3
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AKUM40N1
Hun Batz
17
4 / 5 / 9
13,416
639
12,656
22,215
9,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 12
13,913
663
12,896
17,761
6,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
11 / 2 / 4
14,493
690
20,073
31,842
27,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarknessRelic
Hachiman
17
3 / 3 / 6
12,987
618
19,772
15,638
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 6
12,631
601
12,028
13,178
6,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
StackPack3
Hercules
16
7 / 8 / 5
13,739
654
24,907
27,172
26,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
19
Kills
13
13
Deaths
19
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AKUM40N1
Hun Batz
4
5
9
1.7
L
Hachiman
DarknessRelic
Hachiman
3
3
6
2
L
3
8
6
0.75
W
4
6
12
1.67
L
Hercules
StackPack3
Hercules
7
8
5
1.19
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,625
Damage
56,707
71,818
Taken
55,988
43,611
Mitigated
37,773
36,040
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AKUM40N1
Hun Batz
12,656
2,574
1,095
4,579
22,215
9,071
76
5,144
17,071
0
47,057
L
Hachiman
DarknessRelic
Hachiman
19,772
9,476
0
4,709
15,638
5,343
451
3,836
11,802
0
69,145
L
12,028
6,308
300
867
13,178
6,228
308
4,393
8,785
52,313
0
W
12,896
983
3,491
6,724
17,761
6,848
955
2,733
15,028
91,958
0
L
Hercules
StackPack3
Hercules
24,907
6,829
773
8,301
27,172
26,202
0
8,859
18,313
761
65,341
W
20,073
3,846
1,955
18,196
31,842
27,692
1,713
5,399
26,443
10,927
46,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
39,357
251
Minions Killed
235
0
Camps Cleared
0
1,207,585
Distance Traveled
977,105
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,416
639
50
2
0
409,519
3
L
Hachiman
12,987
618
115
5
0
343,805
3
L
Vulcan
12,631
601
65
3
0
320,102
0
W
Ra
13,913
663
134
6
0
380,680
5
L
Hercules
13,739
654
55
3
0
313,198
0
W
Chaac
14,493
690
67
3
0
417,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role