Player Matchup

Janus
Janus
Gobbybb
Janus
Level 78
God Stats
4W - 2L
1,569 SR
Queue Stats
540W - 537L
1,501 Elo+
Solo
Chernobog
Chernobog
MolesworthPies
Chernobog
Level 95
God Stats
18W - 14L
1,467 SR
Queue Stats
685W - 633L
1,570 Elo+
Party 1
Geb
Geb
QuigleyMcDoogle
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 320L
1,551 Elo+
Party 1
King Arthur
King Arthur
jAimEwArFarE
King Arthur
Level 91
God Stats
16W - 17L
1,389 SR
Queue Stats
387W - 372L
1,570 Elo+
Solo
Fenrir
Fenrir
silxplayz
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,485 SR
1,538 Elo+

VS

Team Averages
Level 85
1,526 SR
1,468 Elo+
Bellona
Bellona
Ghost7707_
Bellona
Level 27
God Stats
0W - 3L
1,295 SR
Queue Stats
17W - 40L
1,294 Elo+
Party 2
Cerberus
Cerberus
P0W3R_Dizzy
Cerberus
Level 46
God Stats
2W - 3L
1,427 SR
Queue Stats
120W - 153L
1,429 Elo+
Party 2
Mercury
Mercury
STRAPSON
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
jfj1209
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 204L
1,552 Elo+
Solo
Sylvanus
Sylvanus
mau0214
Sylvanus
Level 136
God Stats
4W - 2L
1,906 SR
Queue Stats
132W - 127L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gobbybb
Janus
11
3 / 1 / 1
6,237
624
3,276
3,177
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
MolesworthPies
Chernobog
11
3 / 1 / 1
6,340
634
3,873
4,248
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 5
5,703
570
1,482
5,804
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
jAimEwArFarE
King Arthur
12
4 / 0 / 1
6,889
689
4,849
6,902
3,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
silxplayz
Fenrir
8
3 / 2 / 1
5,331
533
2,289
4,974
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghost7707_
Bellona
8
1 / 5 / 0
4,782
478
1,837
6,055
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
P0W3R_Dizzy
Cerberus
8
2 / 1 / 2
5,639
564
1,959
5,016
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
STRAPSON
Mercury
10
1 / 1 / 1
5,435
544
3,619
5,987
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
jfj1209
Hachiman
9
1 / 3 / 2
5,153
515
3,200
4,976
980
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
mau0214
Sylvanus
7
0 / 3 / 0
4,546
455
1,494
4,986
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ghost7707_
Bellona
1
5
0
0.2
W
Janus
Gobbybb
Janus
3
1
1
3.5
W
Chernobog
MolesworthPies
Chernobog
3
1
1
3.5
L
Cerberus
P0W3R_Dizzy
Cerberus
2
1
2
3
W
0
1
5
2.5
L
Mercury
STRAPSON
Mercury
1
1
1
1.5
W
King Arthur
jAimEwArFarE
King Arthur
4
0
1
4.5
L
Hachiman
jfj1209
Hachiman
1
3
2
0.67
L
Sylvanus
mau0214
Sylvanus
0
3
0
0
W
Fenrir
silxplayz
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,769
Damage
12,109
25,105
Taken
27,020
9,568
Mitigated
11,207
8,499
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ghost7707_
Bellona
1,837
618
0
540
6,055
4,649
188
199
5,856
0
13,789
W
Janus
Gobbybb
Janus
3,276
419
0
750
3,177
923
605
883
2,294
34,172
0
W
Chernobog
MolesworthPies
Chernobog
3,873
2,762
0
2,356
4,248
1,164
212
516
3,732
0
36,706
L
Cerberus
P0W3R_Dizzy
Cerberus
1,959
161
0
2,078
5,016
1,708
0
703
4,289
15,247
0
W
1,482
233
0
1,287
5,804
2,469
913
589
5,215
10,344
0
L
Mercury
STRAPSON
Mercury
3,619
1,468
0
2,239
5,987
1,816
0
928
5,035
0
28,359
W
King Arthur
jAimEwArFarE
King Arthur
4,849
527
0
2,814
6,902
3,500
57
205
6,476
0
39,876
L
Hachiman
jfj1209
Hachiman
3,200
2,437
0
1,918
4,976
980
0
226
4,750
0
21,240
L
Sylvanus
mau0214
Sylvanus
1,494
314
102
1,330
4,986
2,054
0
2,530
2,332
16,465
3,630
W
Fenrir
silxplayz
Fenrir
2,289
456
0
1,292
4,974
1,512
0
1,181
3,793
0
18,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
25,555
314
Minions Killed
216
0
Camps Cleared
0
979,111
Distance Traveled
871,271
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,782
478
36
4
0
172,162
0
W
Janus
6,237
624
83
8
0
190,342
1
W
Chernobog
6,340
634
79
8
0
178,610
4
L
Cerberus
5,639
564
31
3
0
197,560
0
W
Geb
5,703
570
15
2
0
194,220
1
L
Mercury
5,435
544
62
6
0
209,806
2
W
King Arthur
6,889
689
94
9
0
216,834
6
L
Hachiman
5,153
515
46
5
0
179,118
2
L
Sylvanus
4,546
455
41
4
0
112,625
0
W
Fenrir
5,331
533
43
4
0
199,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role