Player Matchup

Tsukuyomi
Tsukuyomi
Cricas7
Tsukuyomi
Level 24
God Stats
70W - 87L
1,434 SR
Queue Stats
301W - 322L
1,368 Elo+
Party 2
Athena
Athena
DarkusCaius
Athena
Level 28
God Stats
3W - 5L
1,141 SR
Queue Stats
227W - 261L
1,430 Elo+
Party 2
Hun Batz
Hun Batz
MrDiogouu
Hun Batz
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 142L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
ThePinhou
Danzaburou
Level 15
God Stats
13W - 18L
1,500 SR
Queue Stats
187W - 215L
1,362 Elo+
Party 2
He Bo
He Bo
deslo158
He Bo
Level 84
God Stats
18W - 20L
1,497 SR
Queue Stats
329W - 302L
1,416 Elo+
Party 2
Team Averages
Level 35
1,414 SR
1,405 Elo+

VS

Team Averages
Level 26
1,592 SR
1,399 Elo+
Achilles
Achilles
DerThorstenP
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 122L
1,434 Elo+
Solo
Ares
Ares
HugeAthlete3416
Ares
Level 29
God Stats
16W - 7L
1,688 SR
Queue Stats
98W - 67L
1,447 Elo+
Solo
Cabrakan
Cabrakan
NoGoodNames2468
Cabrakan
Level 24
God Stats
3W - 7L
1,594 SR
Queue Stats
144W - 174L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
coo1dude04
Heimdallr
Level 29
God Stats
6W - 5L
1,954 SR
Queue Stats
187W - 230L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
robjmayer
Guan Yu
Level 18
God Stats
6W - 17L
1,223 SR
Queue Stats
27W - 41L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cricas7
Tsukuyomi
18
2 / 6 / 7
10,347
517
11,569
14,294
9,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
15
9 / 3 / 13
10,815
541
11,600
17,084
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
MrDiogouu
Hun Batz
16
9 / 3 / 5
10,674
534
8,573
14,402
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ThePinhou
Danzaburou
14
4 / 1 / 8
9,369
468
8,905
8,649
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

He Bo
deslo158
He Bo
15
7 / 2 / 9
10,259
513
12,008
7,925
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerThorstenP
Achilles
16
7 / 6 / 3
10,067
503
13,194
16,442
13,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 6
10,682
534
8,146
14,459
14,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
11
1 / 5 / 2
7,478
374
2,518
12,154
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
coo1dude04
Heimdallr
15
2 / 7 / 1
8,972
449
6,163
14,257
5,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
robjmayer
Guan Yu
11
2 / 9 / 4
7,893
395
5,796
14,015
12,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
31
Kills
15
15
Deaths
31
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cricas7
Tsukuyomi
2
6
7
0.92
W
Athena
9
3
13
5.17
L
Achilles
DerThorstenP
Achilles
7
6
3
1.42
L
3
4
6
1.5
W
Hun Batz
MrDiogouu
Hun Batz
9
3
5
3.83
L
Cabrakan
1
5
2
0.4
W
Danzaburou
ThePinhou
Danzaburou
4
1
8
8
L
Heimdallr
coo1dude04
Heimdallr
2
7
1
0.36
W
He Bo
deslo158
He Bo
7
2
9
5.75
L
Guan Yu
robjmayer
Guan Yu
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,655
Damage
35,817
62,354
Taken
71,327
35,081
Mitigated
54,130
14,497
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cricas7
Tsukuyomi
11,569
4,490
0
3,756
14,294
9,362
750
3,408
10,611
0
72,547
W
Athena
11,600
3,438
0
3,038
17,084
13,184
0
5,218
11,491
28,154
0
L
Achilles
DerThorstenP
Achilles
13,194
4,032
0
2,441
16,442
13,030
959
4,551
11,748
6,828
33,623
L
8,146
94
584
1,921
14,459
14,937
1,409
3,926
10,335
54,807
0
W
Hun Batz
MrDiogouu
Hun Batz
8,573
3,849
0
5,160
14,402
6,362
550
2,233
12,019
0
57,471
L
Cabrakan
2,518
243
0
1,643
12,154
7,676
249
4,058
8,027
17,236
0
W
Danzaburou
ThePinhou
Danzaburou
8,905
4,764
0
2,543
8,649
3,378
0
1,148
7,476
0
47,774
L
Heimdallr
coo1dude04
Heimdallr
6,163
2,935
0
3,589
14,257
5,621
631
5,499
8,630
0
57,557
W
He Bo
deslo158
He Bo
12,008
116
0
0
7,925
2,795
404
709
6,991
60,535
0
L
Guan Yu
robjmayer
Guan Yu
5,796
574
0
827
14,015
12,866
389
4,852
8,979
0
20,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
45,092
413
Minions Killed
306
0
Camps Cleared
0
1,833,040
Distance Traveled
1,676,113
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,347
517
126
6
0
358,499
4
W
Athena
10,815
541
42
2
0
471,272
0
L
Achilles
10,067
503
64
3
0
371,130
0
L
Ares
10,682
534
90
5
0
346,612
0
W
Hun Batz
10,674
534
95
5
0
313,863
0
L
Cabrakan
7,478
374
30
2
0
300,100
3
W
Danzaburou
9,369
468
60
3
0
295,274
0
L
Heimdallr
8,972
449
95
5
0
289,875
3
W
He Bo
10,259
513
90
5
0
394,132
1
L
Guan Yu
7,893
395
27
1
0
368,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role