Player Matchup

Sylvanus
Sylvanus
Gold I
Devilwing49
Sylvanus
Gold I
Level 145
God Stats
3W - 7L
1,683 SR
Queue Stats
255W - 222L
1,794 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Garriex
Ao Kuang
Platinum IV
Level 160
God Stats
1W - 2L
1,526 SR
Queue Stats
176W - 167L
1,685 MMR
Party 1
Hachiman
Hachiman
Platinum II
SurvivorEvil
Hachiman
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum V
acooldubai
Merlin
Platinum V
Level 127
God Stats
3W - 9L
1,525 SR
Queue Stats
73W - 55L
1,856 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
hen11gon12
Zhong Kui
Gold I
Level 158
God Stats
2W - 2L
1,731 SR
Queue Stats
356W - 349L
1,784 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,593 SR
1,724 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,631 SR
1,820 MMR
Chang'e
Chang'e
Platinum II
Erorica
Chang'e
Platinum II
Level 157
God Stats
4W - 0L
1,854 SR
Queue Stats
155W - 136L
1,975 MMR
Party 2
Hercules
Hercules
Platinum IV
HappyNightQQ
Hercules
Platinum IV
Level 156
God Stats
1W - 1L
1,291 SR
Queue Stats
146W - 130L
1,703 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
SNXCK
Guan Yu
Platinum IV
Level 76
God Stats
3W - 1L
1,728 SR
Queue Stats
97W - 95L
1,792 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Tsuini
Ne Zha
Platinum V
Level 160
God Stats
13W - 11L
1,677 SR
Queue Stats
691W - 685L
1,769 MMR
Solo
Heimdallr
Heimdallr
Platinum I
vaso0
Heimdallr
Platinum I
Level 144
God Stats
11W - 11L
1,604 SR
Queue Stats
294W - 285L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Devilwing49
Sylvanus
14
1 / 5 / 3
9,533
397
8,151
15,406
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Garriex
Ao Kuang
16
3 / 7 / 4
10,646
444
11,030
19,762
7,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SurvivorEvil
Hachiman
20
1 / 6 / 1
12,205
509
12,928
23,724
8,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
acooldubai
Merlin
18
2 / 5 / 0
10,932
456
14,105
11,603
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
hen11gon12
Zhong Kui
20
3 / 5 / 0
12,638
527
21,127
22,584
16,293
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
TsukuyomiTiamatAthenaApolloSet

VS

Bans
PersephoneSobekFreyaArtioNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Erorica
Chang'e
20
6 / 1 / 13
14,516
605
13,210
18,677
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
HappyNightQQ
Hercules
20
9 / 0 / 13
14,765
615
14,164
22,447
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
SNXCK
Guan Yu
20
2 / 3 / 9
13,213
551
10,423
29,274
35,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Tsuini
Ne Zha
20
3 / 4 / 11
12,868
536
10,611
21,787
11,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
vaso0
Heimdallr
20
8 / 2 / 7
14,588
608
13,497
19,044
7,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
10
Kills
28
28
Deaths
10
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Devilwing49
Sylvanus
1
5
3
0.5
W
Chang'e
Erorica
Chang'e
6
1
13
12.5
L
Ao Kuang
Garriex
Ao Kuang
3
7
4
0.71
W
Hercules
HappyNightQQ
Hercules
9
0
13
15.5
W
Guan Yu
SNXCK
Guan Yu
2
3
9
2.17
L
Hachiman
SurvivorEvil
Hachiman
1
6
1
0.25
W
Ne Zha
Tsuini
Ne Zha
3
4
11
2.13
L
Merlin
acooldubai
Merlin
2
5
0
0.4
L
Zhong Kui
hen11gon12
Zhong Kui
3
5
0
0.6
W
Heimdallr
vaso0
Heimdallr
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,341
Damage
61,905
93,079
Taken
111,229
54,425
Mitigated
83,451
28,900
Healing
65,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Devilwing49
Sylvanus
8,151
1,183
2,415
4,240
15,406
17,206
142
3,736
11,667
29,841
0
W
Chang'e
Erorica
Chang'e
13,210
1,493
14,059
13,382
18,677
6,576
2,132
9,674
8,627
122,838
0
L
Ao Kuang
Garriex
Ao Kuang
11,030
1,854
0
6,041
19,762
7,023
0
4,913
14,849
70,653
0
W
Hercules
HappyNightQQ
Hercules
14,164
5,301
0
9,719
22,447
22,269
660
11,231
10,928
7,066
55,755
W
Guan Yu
SNXCK
Guan Yu
10,423
1,853
2,269
12,302
29,274
35,068
744
17,990
11,076
0
83,816
L
Hachiman
SurvivorEvil
Hachiman
12,928
6,579
0
10,260
23,724
8,888
1,294
2,289
21,435
0
119,108
W
Ne Zha
Tsuini
Ne Zha
10,611
3,711
0
8,288
21,787
11,929
1,013
11,556
9,935
0
81,151
L
Merlin
acooldubai
Merlin
14,105
458
49
854
11,603
5,015
0
1,111
10,492
88,535
0
L
Zhong Kui
hen11gon12
Zhong Kui
21,127
4,600
0
5,041
22,584
16,293
616
4,359
18,225
109,994
0
W
Heimdallr
vaso0
Heimdallr
13,497
4,923
0
5,611
19,044
7,609
4,467
5,773
13,203
0
124,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
69,950
684
Minions Killed
714
0
Camps Cleared
0
2,266,423
Distance Traveled
2,570,104
37
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,533
397
50
2
0
463,921
8
W
Chang'e
14,516
605
176
7
0
518,418
5
L
Ao Kuang
10,646
444
120
5
0
493,636
5
W
Hercules
14,765
615
74
3
0
547,356
4
W
Guan Yu
13,213
551
142
6
0
482,966
3
L
Hachiman
12,205
509
179
7
0
432,773
8
W
Ne Zha
12,868
536
122
5
0
536,370
8
L
Merlin
10,932
456
154
6
0
463,384
10
L
Zhong Kui
12,638
527
181
8
0
412,709
6
W
Heimdallr
14,588
608
200
8
0
484,994
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role