Player Matchup

Serqet
Serqet
DefaultYmir
Serqet
Level 15
God Stats
4W - 0L
1,824 SR
Queue Stats
27W - 16L
1,690 Elo+
Party 1
Chaac
Chaac
FakeLizard
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 29L
1,710 Elo+
Party 1
Nox
Nox
IIIMAZINOIII
Nox
Level 27
God Stats
3W - 1L
1,821 SR
Queue Stats
96W - 98L
1,526 Elo+
Solo
Raijin
Raijin
JustCauseU
Raijin
Level 28
God Stats
2W - 3L
1,888 SR
Queue Stats
22W - 11L
1,660 Elo+
Solo
Chiron
Chiron
xbeluga
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 108L
1,648 Elo+
Solo
Team Averages
Level 23
1,707 SR
1,647 Elo+

VS

Team Averages
Level 21
1,495 SR
1,652 Elo+
Ratatoskr
Ratatoskr
Acsaoia
Ratatoskr
Level 13
God Stats
3W - 7L
1,550 SR
Queue Stats
46W - 32L
1,801 Elo+
Solo
The Morrigan
The Morrigan
Affinitix
The Morrigan
Level 34
God Stats
19W - 22L
1,729 SR
Queue Stats
123W - 94L
1,709 Elo+
Party 2
Heimdallr
Heimdallr
JustLetMeJungle
Heimdallr
Level 26
God Stats
0W - 3L
1,195 SR
Queue Stats
61W - 53L
1,631 Elo+
Solo
Ymir
Ymir
LeshiyTop
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
TimeoSMITE
Sun Wukong
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 62L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
14 / 2 / 5
13,173
627
11,512
16,004
10,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
17
3 / 4 / 10
10,944
521
19,704
21,703
25,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 3 / 17
12,034
573
11,134
14,558
15,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
JustCauseU
Raijin
18
5 / 10 / 8
12,159
579
11,984
17,088
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
xbeluga
Chiron
19
9 / 4 / 5
12,726
606
17,596
20,277
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Acsaoia
Ratatoskr
16
5 / 4 / 6
10,535
502
14,165
15,527
7,329
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Affinitix
The Morrigan
17
7 / 7 / 6
10,449
498
8,397
12,312
4,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
JustLetMeJungle
Heimdallr
20
6 / 4 / 5
12,237
583
24,131
22,339
9,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
0 / 15 / 7
8,032
382
5,848
20,168
14,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
TimeoSMITE
Sun Wukong
17
5 / 6 / 4
10,329
492
12,237
20,506
17,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
36
Kills
23
23
Deaths
36
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Acsaoia
Ratatoskr
5
4
6
2
L
The Morrigan
Affinitix
The Morrigan
7
7
6
1.43
W
Serqet
14
2
5
8.25
W
Chaac
3
4
10
2
W
5
3
17
4.5
W
Raijin
JustCauseU
Raijin
5
10
8
0.9
L
Heimdallr
JustLetMeJungle
Heimdallr
6
4
5
2.13
L
Ymir
0
15
7
0.23
L
Sun Wukong
TimeoSMITE
Sun Wukong
5
6
4
1.17
W
Chiron
xbeluga
Chiron
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,930
Damage
64,778
89,630
Taken
90,852
67,157
Mitigated
54,254
30,390
Healing
22,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Acsaoia
Ratatoskr
14,165
4,181
0
3,957
15,527
7,329
0
2,743
12,602
0
73,334
L
The Morrigan
Affinitix
The Morrigan
8,397
1,155
0
1,970
12,312
4,891
0
5,186
6,498
53,164
2,877
W
Serqet
11,512
2,099
0
5,501
16,004
10,939
507
607
15,353
0
88,178
W
Chaac
19,704
5,091
0
10,202
21,703
25,483
237
3,216
18,408
0
73,297
W
11,134
1,537
0
3,552
14,558
15,655
444
2,023
12,215
34,407
0
W
Raijin
JustCauseU
Raijin
11,984
1,083
0
1,024
17,088
6,920
216
3,127
13,292
72,579
0
L
Heimdallr
JustLetMeJungle
Heimdallr
24,131
15,894
0
10,752
22,339
9,879
444
5,300
16,351
0
113,281
L
Ymir
5,848
1,413
0
516
20,168
14,789
660
5,447
14,098
27,037
0
L
Sun Wukong
TimeoSMITE
Sun Wukong
12,237
2,871
0
5,439
20,506
17,366
0
3,698
15,500
0
52,138
W
Chiron
xbeluga
Chiron
17,596
10,690
512
9,599
20,277
8,160
2,008
2,673
17,571
0
98,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,036
Gold Earned
51,582
580
Minions Killed
522
0
Camps Cleared
0
2,093,280
Distance Traveled
1,825,901
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,535
502
123
6
0
372,922
4
L
The Morrigan
10,449
498
100
5
0
351,234
1
W
Serqet
13,173
627
135
6
0
536,188
3
W
Chaac
10,944
521
111
5
0
387,547
4
W
Nox
12,034
573
66
3
0
446,644
5
W
Raijin
12,159
579
129
6
0
334,206
4
L
Heimdallr
12,237
583
160
8
0
356,130
1
L
Ymir
8,032
382
45
2
0
352,186
3
L
Sun Wukong
10,329
492
94
4
0
393,429
1
W
Chiron
12,726
606
139
7
0
388,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role