Player Matchup

Hun Batz
Hun Batz
JoseFdz
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 91L
1,500 Elo+
Solo
Chaac
Chaac
Raasmvs_
Chaac
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,749 Elo+
Solo
Bacchus
Bacchus
jokervalent
Bacchus
Level 28
God Stats
1W - 3L
1,359 SR
Queue Stats
21W - 12L
1,532 Elo+
Solo
Skadi
Skadi
miicaelcilla
Skadi
Level 24
God Stats
1W - 1L
1,557 SR
Queue Stats
14W - 10L
1,495 Elo+
Solo
Hera
Hera
xF4mou5L4dyx
Hera
Level 27
God Stats
3W - 3L
1,611 SR
Queue Stats
85W - 58L
1,566 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,568 Elo+

VS

Team Averages
Level 19
1,444 SR
1,504 Elo+
Cupid
Cupid
FindingTasha
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,635 Elo+
Party 1
Guan Yu
Guan Yu
Karatekickdown
Guan Yu
Level 27
God Stats
33W - 26L
1,616 SR
Queue Stats
97W - 115L
1,503 Elo+
Solo
Scylla
Scylla
Reoxit
Scylla
Level 23
God Stats
11W - 8L
1,496 SR
Queue Stats
156W - 131L
1,569 Elo+
Solo
Xing Tian
Xing Tian
Viscivious
Xing Tian
Level 25
God Stats
2W - 3L
1,329 SR
Queue Stats
45W - 51L
1,408 Elo+
Party 1
Set
Set
prn-piranha
Set
Level 11
God Stats
14W - 24L
1,280 SR
Queue Stats
59W - 61L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JoseFdz
Hun Batz
11
2 / 4 / 2
7,155
477
2,664
10,732
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Raasmvs_
Chaac
10
0 / 5 / 1
6,124
408
4,680
10,480
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
jokervalent
Bacchus
9
2 / 5 / 0
5,905
394
4,757
12,568
9,183
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 3
7,732
515
6,912
9,536
2,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 4
7,303
487
7,149
5,610
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
6,803
454
2,850
7,083
1,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 9
7,392
493
6,697
10,237
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Reoxit
Scylla
16
15 / 0 / 1
9,631
642
14,466
7,529
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Viscivious
Xing Tian
10
0 / 2 / 6
6,595
440
4,127
9,099
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 4
6,433
429
1,585
7,856
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
19
20
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
Hun Batz
JoseFdz
Hun Batz
2
4
2
0.75
W
3
1
9
7.5
L
Chaac
Raasmvs_
Chaac
0
5
1
0.1
W
Scylla
Reoxit
Scylla
15
0
1
15.5
W
Xing Tian
Viscivious
Xing Tian
0
2
6
1.5
L
Bacchus
jokervalent
Bacchus
2
5
0
0.4
L
4
3
3
1.83
W
0
3
4
0.67
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
29,725
48,926
Taken
41,804
21,910
Mitigated
22,173
8,329
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,850
1,415
285
1,607
7,083
1,992
1,362
1,979
5,003
0
26,883
L
Hun Batz
JoseFdz
Hun Batz
2,664
928
0
2,935
10,732
3,063
464
3,973
6,625
0
42,382
W
6,697
760
2,165
4,706
10,237
9,207
214
3,897
5,890
0
28,994
L
Chaac
Raasmvs_
Chaac
4,680
833
0
2,512
10,480
5,702
625
3,301
7,010
0
24,588
W
Scylla
Reoxit
Scylla
14,466
2,439
0
1,846
7,529
2,787
490
1,660
5,809
61,170
0
W
Xing Tian
Viscivious
Xing Tian
4,127
605
0
790
9,099
5,387
304
2,662
6,274
19,951
0
L
Bacchus
jokervalent
Bacchus
4,757
646
270
540
12,568
9,183
49
3,892
8,279
14,005
0
L
6,912
2,492
0
950
9,536
2,353
818
3,679
5,746
0
51,106
W
1,585
730
0
746
7,856
2,800
0
1,240
6,547
0
35,169
L
7,149
1,441
128
994
5,610
1,609
515
3,240
2,162
38,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,219
Gold Earned
36,854
316
Minions Killed
300
0
Camps Cleared
0
1,333,825
Distance Traveled
1,453,050
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,803
454
67
4
0
284,867
4
L
Hun Batz
7,155
477
88
6
0
288,028
2
W
Guan Yu
7,392
493
51
3
0
296,730
3
L
Chaac
6,124
408
36
2
0
245,629
0
W
Scylla
9,631
642
104
7
0
292,614
2
W
Xing Tian
6,595
440
16
1
0
302,136
4
L
Bacchus
5,905
394
28
2
0
269,297
0
L
Skadi
7,732
515
80
5
0
246,815
3
W
Set
6,433
429
62
4
0
276,703
3
L
Hera
7,303
487
84
6
0
284,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role