Player Matchup

Ares
Ares
Acsaoia
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 32L
1,832 Elo+
Solo
Ao Kuang
Ao Kuang
GaJuAr
Ao Kuang
Level 25
God Stats
28W - 13L
1,669 SR
Queue Stats
181W - 162L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
IIIMAZINOIII
Danzaburou
Level 27
God Stats
3W - 10L
1,344 SR
Queue Stats
96W - 98L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
ijskill
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,701 Elo+
Party 1
Agni
Agni
白袍肝到服
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,503 SR
1,626 Elo+

VS

Team Averages
Level 17
1,486 SR
1,616 Elo+
Nox
Nox
DefaultYmir
Nox
Level 15
God Stats
2W - 3L
1,516 SR
Queue Stats
27W - 16L
1,676 Elo+
Party 2
Da Ji
Da Ji
FakeLizard
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 29L
1,701 Elo+
Party 2
Ra
Ra
NøTears
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,528 Elo+
Solo
Medusa
Medusa
SVBlessed
Medusa
Level 18
God Stats
51W - 58L
1,585 SR
Queue Stats
133W - 162L
1,508 Elo+
Solo
Tyr
Tyr
Unconfident
Tyr
Level 28
God Stats
4W - 3L
1,332 SR
Queue Stats
88W - 66L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Acsaoia
Ares
9
2 / 2 / 2
5,572
557
4,292
6,994
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
GaJuAr
Ao Kuang
8
0 / 4 / 0
4,610
461
3,507
7,526
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
IIIMAZINOIII
Danzaburou
10
4 / 1 / 1
6,402
640
5,047
4,948
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
ijskill
Erlang Shen
8
0 / 3 / 3
5,128
513
3,854
8,549
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 0
4,877
488
2,224
5,057
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,939
594
3,004
3,241
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
11
7 / 0 / 2
6,629
663
5,476
7,413
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 3
5,578
558
4,704
6,411
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
SVBlessed
Medusa
8
0 / 4 / 1
4,826
483
2,463
6,688
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 0 / 2
7,057
706
7,914
9,439
4,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
14
14
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
Acsaoia
Ares
2
2
2
1.5
W
2
0
3
3.5
W
Da Ji
7
0
2
8
L
Ao Kuang
GaJuAr
Ao Kuang
0
4
0
0
L
Danzaburou
IIIMAZINOIII
Danzaburou
4
1
1
4.5
W
1
2
3
1.25
W
Medusa
SVBlessed
Medusa
0
4
1
0.13
W
4
0
2
5
L
Erlang Shen
ijskill
Erlang Shen
0
3
3
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,924
Damage
23,561
33,074
Taken
33,192
12,332
Mitigated
11,503
8,136
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Acsaoia
Ares
4,292
498
0
846
6,994
3,100
0
2,670
4,166
15,285
0
W
3,004
499
0
928
3,241
945
0
545
2,696
24,139
0
W
Da Ji
5,476
1,721
0
2,159
7,413
2,352
0
1,403
6,010
0
28,387
L
Ao Kuang
GaJuAr
Ao Kuang
3,507
609
0
2,719
7,526
3,081
0
0
7,526
14,409
1,707
L
Danzaburou
IIIMAZINOIII
Danzaburou
5,047
2,067
0
1,496
4,948
1,646
0
2,107
2,653
0
30,958
W
4,704
555
233
1,647
6,411
1,906
0
2,646
3,765
31,449
0
W
Medusa
SVBlessed
Medusa
2,463
1,430
52
1,662
6,688
1,611
349
958
5,730
0
20,805
W
7,914
628
0
5,944
9,439
4,689
0
4,341
5,098
0
43,602
L
Erlang Shen
ijskill
Erlang Shen
3,854
2,275
0
1,731
8,549
3,222
0
1,670
6,867
0
31,461
L
2,224
307
0
1,344
5,057
1,283
270
903
4,154
22,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
30,029
240
Minions Killed
287
0
Camps Cleared
0
976,763
Distance Traveled
1,095,282
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,572
557
29
3
0
204,196
3
W
Nox
5,939
594
54
5
0
220,799
2
W
Da Ji
6,629
663
59
6
0
224,379
4
L
Ao Kuang
4,610
461
34
3
0
202,573
1
L
Danzaburou
6,402
640
63
6
0
184,999
1
W
Ra
5,578
558
49
5
0
214,371
3
W
Medusa
4,826
483
43
4
0
204,388
2
W
Tyr
7,057
706
82
8
0
231,345
2
L
Erlang Shen
5,128
513
59
6
0
177,383
3
L
Agni
4,877
488
55
6
0
207,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role