Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Berethor7
Cernunnos
Level 87
God Stats
7W - 4L
1,580 SR
Queue Stats
181W - 185L
1,546 Elo+
Party 2
Thanatos
Thanatos
I_NaTin0_I
Thanatos
Level 87
God Stats
4W - 1L
1,894 SR
Queue Stats
15W - 19L
1,599 Elo+
Solo
Terra
Terra
Nathalzoka
Terra
Level 157
God Stats
5W - 7L
1,484 SR
Queue Stats
331W - 348L
1,559 Elo+
Party 2
Ra
Ra
SlothRD
Ra
Level 83
God Stats
5W - 5L
1,704 SR
Queue Stats
241W - 241L
1,590 Elo+
Solo
Team Averages
Level 107
1,632 SR
1,559 Elo+

VS

Team Averages
Level 136
1,626 SR
1,555 Elo+
Athena
Athena
 
Athena
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
LORD BISHOP7493
Eset
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
491W - 484L
1,578 Elo+
Party 3
Arachne
Arachne
RockMorti
Arachne
Level 132
God Stats
19W - 18L
1,705 SR
Queue Stats
991W - 1,035L
1,467 Elo+
Solo
Chiron
Chiron
SwiftVenoms
Chiron
Level 127
God Stats
4W - 1L
1,694 SR
Queue Stats
28W - 13L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
XtremaStream
Guan Yu
Level 154
God Stats
19W - 22L
1,732 SR
Queue Stats
516W - 510L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 4 / 0
6,065
379
2,346
9,556
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Berethor7
Cernunnos
14
1 / 3 / 2
8,006
500
4,915
7,163
2,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
I_NaTin0_I
Thanatos
14
4 / 3 / 2
8,298
519
5,305
11,080
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
13
1 / 3 / 2
7,521
470
5,720
10,248
8,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 2 / 3
8,584
537
6,203
7,856
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 3 / 9
8,217
514
6,644
9,218
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 3 / 4
9,541
596
5,346
6,125
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
RockMorti
Arachne
16
4 / 2 / 6
9,337
584
7,058
13,238
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
14
4 / 1 / 1
8,838
552
6,014
9,489
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
XtremaStream
Guan Yu
15
3 / 1 / 2
8,972
561
4,006
9,117
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
15
15
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
0
0.25
W
Athena
 
Athena
1
3
9
1.83
L
Cernunnos
Berethor7
Cernunnos
1
3
2
0.67
L
Thanatos
I_NaTin0_I
Thanatos
4
3
2
1.67
W
3
3
4
1.67
L
Terra
1
3
2
0.67
W
Arachne
RockMorti
Arachne
4
2
6
3.5
L
3
2
3
2.25
W
Chiron
4
1
1
4.5
W
Guan Yu
XtremaStream
Guan Yu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,489
Damage
29,068
45,903
Taken
47,187
21,170
Mitigated
24,910
21,469
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,346
181
0
3,258
9,556
3,641
0
3,529
5,977
14,741
0
W
Athena
 
Athena
6,644
2,330
0
854
9,218
7,809
898
2,563
6,591
23,676
0
L
Cernunnos
Berethor7
Cernunnos
4,915
1,571
0
2,450
7,163
2,239
0
1,156
6,007
0
51,464
L
Thanatos
I_NaTin0_I
Thanatos
5,305
2,080
0
9,722
11,080
4,125
24
2,106
8,905
0
45,577
W
5,346
0
506
1,674
6,125
1,864
730
2,305
3,641
56,786
0
L
Terra
5,720
155
272
2,683
10,248
8,135
0
1,203
8,599
44,427
0
W
Arachne
RockMorti
Arachne
7,058
4,733
0
4,161
13,238
5,187
364
3,533
9,589
0
69,262
L
6,203
832
313
2,771
7,856
3,030
0
3,497
3,975
59,835
0
W
Chiron
6,014
2,781
320
2,488
9,489
2,702
3,231
1,454
8,035
0
56,886
W
Guan Yu
XtremaStream
Guan Yu
4,006
348
519
4,310
9,117
7,348
259
4,015
5,062
0
43,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
44,905
444
Minions Killed
455
0
Camps Cleared
0
1,303,223
Distance Traveled
1,464,606
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,065
379
39
2
0
179,066
0
W
Athena
8,217
514
29
2
0
311,094
2
L
Cernunnos
8,006
500
114
7
0
289,251
3
L
Thanatos
8,298
519
76
5
0
303,117
4
W
Eset
9,541
596
121
8
0
326,621
2
L
Terra
7,521
470
97
6
0
265,564
2
W
Arachne
9,337
584
114
7
0
289,793
5
L
Ra
8,584
537
118
7
0
266,225
0
W
Chiron
8,838
552
112
7
0
239,094
1
W
Guan Yu
8,972
561
79
5
0
298,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role