Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Eric THE wiZZ
Neith
Level 16
God Stats
16W - 20L
1,184 SR
Queue Stats
31W - 52L
1,194 Elo+
Party 3
Chang'e
Chang'e
L00tcifurr
Chang'e
Level 160
God Stats
13W - 16L
1,463 SR
Queue Stats
327W - 332L
1,431 Elo+
Party 2
Baba Yaga
Baba Yaga
SwitchSteps
Baba Yaga
Level 67
God Stats
4W - 4L
1,071 SR
Queue Stats
213W - 217L
1,444 Elo+
Solo
Fenrir
Fenrir
WolfInBoots
Fenrir
Level 115
God Stats
11W - 9L
1,464 SR
Queue Stats
957W - 922L
1,440 Elo+
Party 2
Team Averages
Level 96
1,336 SR
1,402 Elo+

VS

Team Averages
Level 59
1,377 SR
1,313 Elo+
Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Blue_Gelato_T_HC
Persephone
Level 85
God Stats
4W - 12L
1,066 SR
Queue Stats
262W - 299L
1,211 Elo+
Party 1
Chiron
Chiron
Omar3125
Chiron
Level 26
God Stats
1W - 5L
1,335 SR
Queue Stats
152W - 194L
1,229 Elo+
Party 1
King Arthur
King Arthur
Shenron23
King Arthur
Level 49
God Stats
107W - 91L
1,482 SR
Queue Stats
195W - 190L
1,448 Elo+
Solo
Yemoja
Yemoja
ad24556
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
5 / 1 / 11
14,666
611
10,908
17,086
15,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 1 / 7
12,247
510
9,437
8,239
3,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
L00tcifurr
Chang'e
20
9 / 0 / 7
14,950
623
16,683
12,931
12,498
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
SwitchSteps
Baba Yaga
17
2 / 0 / 7
11,010
459
3,540
5,885
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
19
6 / 4 / 6
12,742
531
10,559
20,244
10,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
5 / 3 / 0
11,580
483
10,874
18,105
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Blue_Gelato_T_HC
Persephone
17
0 / 5 / 4
10,716
447
5,760
9,924
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Omar3125
Chiron
15
0 / 4 / 3
8,935
372
3,586
10,423
3,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

King Arthur
Shenron23
King Arthur
12
1 / 8 / 0
8,576
357
4,924
16,991
7,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
ad24556
Yemoja
13
0 / 9 / 0
8,406
350
2,699
18,463
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
29
Kills
6
6
Deaths
29
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
11
10.5
L
Thanatos
 
Thanatos
5
3
0
1.67
L
Persephone
Blue_Gelato_T_HC
Persephone
0
5
4
0.4
W
7
1
7
10.5
W
Chang'e
L00tcifurr
Chang'e
9
0
7
12.5
L
Chiron
Omar3125
Chiron
0
4
3
0.38
L
King Arthur
Shenron23
King Arthur
1
8
0
0.13
W
Baba Yaga
SwitchSteps
Baba Yaga
2
0
7
5.5
W
Fenrir
6
4
6
2.25
L
Yemoja
ad24556
Yemoja
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,127
Damage
27,843
64,385
Taken
73,906
43,961
Mitigated
32,530
28,236
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,908
1,001
0
4,158
17,086
15,612
34
2,251
14,775
97,908
0
L
Thanatos
 
Thanatos
10,874
1,194
0
16,166
18,105
6,758
41
4,090
13,890
0
71,971
L
Persephone
Blue_Gelato_T_HC
Persephone
5,760
264
0
927
9,924
3,308
120
5,708
4,136
65,145
0
W
9,437
6,636
0
3,684
8,239
3,177
2,009
1,624
6,599
0
67,422
W
Chang'e
L00tcifurr
Chang'e
16,683
1,329
1,920
8,374
12,931
12,498
2,338
747
12,136
95,906
0
L
Chiron
Omar3125
Chiron
3,586
837
220
2,904
10,423
3,416
0
5,117
5,256
0
41,363
L
King Arthur
Shenron23
King Arthur
4,924
1,046
0
1,054
16,991
7,792
271
10,020
6,378
0
35,821
W
Baba Yaga
SwitchSteps
Baba Yaga
3,540
69
0
2,760
5,885
2,166
0
2,638
3,017
47,805
0
W
Fenrir
10,559
1,651
0
7,340
20,244
10,508
0
818
19,399
0
96,274
L
Yemoja
ad24556
Yemoja
2,699
624
195
396
18,463
11,256
0
5,351
13,112
24,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,615
Gold Earned
48,213
591
Minions Killed
402
0
Camps Cleared
0
2,243,928
Distance Traveled
1,985,151
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,666
611
100
4
0
440,212
11
L
Thanatos
11,580
483
126
5
0
466,566
5
L
Persephone
10,716
447
107
4
0
408,636
4
W
Neith
12,247
510
117
5
0
447,645
0
W
Chang'e
14,950
623
169
7
0
494,393
5
L
Chiron
8,935
372
72
3
0
459,123
0
L
King Arthur
8,576
357
76
3
0
270,051
2
W
Baba Yaga
11,010
459
82
3
0
390,365
4
W
Fenrir
12,742
531
123
5
0
471,313
2
L
Yemoja
8,406
350
21
1
0
380,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role