Player Matchup

Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 129
God Stats
484W - 855L
1,363 SR
Queue Stats
493W - 861L
1,275 Elo+
Solo
Sobek
Sobek
Drillzack
Sobek
Level 97
God Stats
1W - 1L
1,622 SR
Queue Stats
31W - 30L
1,454 Elo+
Party 1
Nemesis
Nemesis
Karimmjow
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 88
1,495 SR
1,410 Elo+

VS

Team Averages
Level 85
1,493 SR
1,177 Elo+
Ra
Ra
Floofian
Ra
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 95L
1,288 Elo+
Solo
Zhong Kui
Zhong Kui
NivMizzet12
Zhong Kui
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo
Kukulkan
Kukulkan
blazeinskyrain
Kukulkan
Level 10
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 9L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
12
5 / 3 / 5
8,936
745
5,620
7,041
3,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Drillzack
Sobek
12
4 / 2 / 9
9,070
756
9,026
16,204
15,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Karimmjow
Nemesis
11
4 / 4 / 4
8,599
717
7,552
13,648
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 7
8,686
724
9,408
10,131
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
NivMizzet12
Zhong Kui
14
8 / 3 / 1
9,816
818
17,173
13,176
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
8
0 / 3 / 1
6,743
562
1,363
4,763
1,648
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
9
9
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOXG30
Baron Samedi
5
3
5
2.5
W
Sobek
Drillzack
Sobek
4
2
9
4.25
L
1
7
7
0.64
W
Nemesis
Karimmjow
Nemesis
4
4
4
1.5
L
Zhong Kui
NivMizzet12
Zhong Kui
8
3
1
2.83
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
27,944
36,893
Taken
28,070
26,000
Mitigated
20,807
11,688
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOXG30
Baron Samedi
5,620
248
1,171
1,302
7,041
3,583
528
6,580
329
27,828
0
W
Sobek
Drillzack
Sobek
9,026
1,119
540
5,822
16,204
15,474
99
9,475
6,454
21,783
0
L
9,408
969
800
2,714
10,131
6,842
0
6,016
4,115
26,888
0
W
Nemesis
Karimmjow
Nemesis
7,552
4,035
0
2,853
13,648
6,943
1,013
11,225
2,148
0
24,425
L
Zhong Kui
NivMizzet12
Zhong Kui
17,173
2,282
0
5,220
13,176
12,317
520
5,689
7,487
49,648
0
L
Kukulkan
1,363
275
0
0
4,763
1,648
0
2,982
1,781
7,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
25,245
106
Minions Killed
122
0
Camps Cleared
0
659,899
Distance Traveled
529,146
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,936
745
51
4
0
210,326
0
W
Sobek
9,070
756
18
2
0
227,165
2
L
Ra
8,686
724
38
3
0
192,076
3
W
Nemesis
8,599
717
37
3
0
222,408
0
L
Zhong Kui
9,816
818
72
6
0
200,576
0
L
Kukulkan
6,743
562
12
1
0
136,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role