Player Matchup

Nemesis
Nemesis
RedCah12
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo
Bellona
Bellona
SeaRodent
Bellona
Level 28
God Stats
3W - 1L
1,832 SR
Queue Stats
50W - 47L
1,468 Elo+
Solo
Cthulhu
Cthulhu
TYRANT-T-TYPE100
Cthulhu
Level 27
God Stats
5W - 3L
1,190 SR
Queue Stats
148W - 161L
1,395 Elo+
Solo
Chronos
Chronos
zhrmghg
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zkingKJ600
Danzaburou
Level 25
God Stats
4W - 7L
1,532 SR
Queue Stats
51W - 53L
1,696 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,508 Elo+

VS

Team Averages
Level 26
1,491 SR
1,466 Elo+
Ne Zha
Ne Zha
LarrenzTyler
Ne Zha
Level 16
God Stats
4W - 1L
1,513 SR
Queue Stats
65W - 30L
1,509 Elo+
Solo
Sol
Sol
Nightmare4617
Sol
Level 29
God Stats
4W - 4L
1,277 SR
Queue Stats
28W - 32L
1,475 Elo+
Solo
Freya
Freya
StinkLV
Freya
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 160L
1,496 Elo+
Solo
Ganesha
Ganesha
UmiSansss
Ganesha
Level 28
God Stats
3W - 0L
1,674 SR
Queue Stats
63W - 64L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
h3ndrix-leonnn2
Ah Muzen Cab
Level 26
God Stats
7W - 7L
1,494 SR
Queue Stats
133W - 161L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RedCah12
Nemesis
5
0 / 6 / 3
5,841
325
414
4,104
1,608
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SeaRodent
Bellona
15
3 / 6 / 1
8,995
500
6,777
14,368
9,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 3
8,033
446
7,208
20,238
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
zhrmghg
Chronos
15
4 / 6 / 4
9,563
531
9,033
14,922
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
zkingKJ600
Danzaburou
8
1 / 3 / 2
6,697
372
3,326
7,322
1,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
7 / 3 / 7
9,741
541
10,970
11,962
3,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 3 / 2
9,206
511
6,536
9,483
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Freya
StinkLV
Freya
15
6 / 2 / 5
9,662
537
5,946
11,124
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
UmiSansss
Ganesha
14
1 / 1 / 16
9,677
538
11,571
14,400
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
h3ndrix-leonnn2
Ah Muzen Cab
16
6 / 3 / 5
10,240
569
9,585
11,274
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
26
26
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
3
7
3.5
W
6
3
2
2.33
L
Nemesis
RedCah12
Nemesis
0
6
3
0.25
L
Bellona
SeaRodent
Bellona
3
6
1
0.58
W
Freya
StinkLV
Freya
6
2
5
4.25
L
1
5
3
0.5
W
Ganesha
UmiSansss
Ganesha
1
1
16
9
W
Ah Muzen Cab
h3ndrix-leonnn2
Ah Muzen Cab
6
3
5
2.83
L
Chronos
zhrmghg
Chronos
4
6
4
1
L
Danzaburou
zkingKJ600
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
44,608
60,954
Taken
58,243
29,265
Mitigated
26,626
13,664
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,970
6,082
0
4,136
11,962
3,864
642
1,924
9,988
0
56,754
W
6,536
1,127
0
3,976
9,483
3,477
915
5,474
4,009
47,171
4,095
L
Nemesis
RedCah12
Nemesis
414
178
0
0
4,104
1,608
0
1,045
3,059
0
1,477
L
Bellona
SeaRodent
Bellona
6,777
2,137
0
3,375
14,368
9,013
632
6,665
7,703
0
40,165
W
Freya
StinkLV
Freya
5,946
2,472
0
5,770
11,124
3,907
477
2,317
8,807
49,347
0
L
7,208
884
95
6,235
20,238
11,923
198
4,403
15,835
46,987
0
W
Ganesha
UmiSansss
Ganesha
11,571
1,658
0
1,870
14,400
11,268
708
4,967
9,208
31,663
0
W
Ah Muzen Cab
h3ndrix-leonnn2
Ah Muzen Cab
9,585
3,495
0
3,683
11,274
4,110
4,648
4,932
6,067
0
58,714
L
Chronos
zhrmghg
Chronos
9,033
2,332
0
3,161
14,922
4,869
0
10,234
4,688
46,706
0
L
Danzaburou
zkingKJ600
Danzaburou
3,326
1,760
0
798
7,322
1,852
0
3,186
4,136
0
16,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,129
Gold Earned
48,526
302
Minions Killed
368
0
Camps Cleared
0
1,291,636
Distance Traveled
1,661,111
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,741
541
76
4
0
347,330
1
W
Sol
9,206
511
86
5
0
323,147
2
L
Nemesis
5,841
325
3
0
0
117,839
0
L
Bellona
8,995
500
85
5
0
335,257
0
W
Freya
9,662
537
82
5
0
275,918
6
L
Cthulhu
8,033
446
77
4
0
305,145
0
W
Ganesha
9,677
538
18
1
0
383,016
6
W
Ah Muzen Cab
10,240
569
106
6
0
331,700
2
L
Chronos
9,563
531
105
6
0
303,803
1
L
Danzaburou
6,697
372
32
2
0
229,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role