Player Matchup

Apollo
Apollo
Avicebron
Apollo
Level 25
God Stats
5W - 5L
1,923 SR
Queue Stats
81W - 69L
1,569 Elo+
Solo
Tiamat
Tiamat
BoyNextDооr
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JustLetMeJungle
Horus
Level 26
God Stats
1W - 1L
1,889 SR
Queue Stats
61W - 53L
1,637 Elo+
Solo
Baba Yaga
Baba Yaga
LeshiyTop
Baba Yaga
Level 16
God Stats
3W - 5L
1,690 SR
Queue Stats
15W - 17L
1,532 Elo+
Solo
Ymir
Ymir
ahilak471
Ymir
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
299W - 331L
1,611 Elo+
Solo
Team Averages
Level 23
1,700 SR
1,570 Elo+

VS

Team Averages
Level 26
1,498 SR
1,821 Elo+
Erlang Shen
Erlang Shen
DéFé
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 2L
1,980 Elo+
Party 1
Ao Kuang
Ao Kuang
Décï
Ao Kuang
Level 27
God Stats
1W - 1L
1,266 SR
Queue Stats
18W - 4L
2,040 Elo+
Party 1
Heimdallr
Heimdallr
JeanCastex
Heimdallr
Level 22
God Stats
2W - 0L
1,724 SR
Queue Stats
21W - 2L
1,949 Elo+
Party 1
Anubis
Anubis
NecronFury
Anubis
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
94W - 80L
1,569 Elo+
Solo
Arachne
Arachne
金枪大官人
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 92L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Avicebron
Apollo
10
1 / 5 / 2
6,343
423
6,536
10,425
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 2
7,915
528
7,496
7,805
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 2 / 2
8,300
553
7,989
9,779
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
LeshiyTop
Baba Yaga
10
0 / 6 / 1
5,971
398
4,730
10,111
3,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
9
0 / 4 / 2
5,728
382
2,380
7,892
5,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DéFé
Erlang Shen
12
0 / 0 / 7
7,431
495
5,561
11,114
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Décï
Ao Kuang
16
3 / 3 / 0
9,254
617
6,123
13,114
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
JeanCastex
Heimdallr
14
5 / 1 / 3
8,736
582
10,123
8,811
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
NecronFury
Anubis
16
5 / 2 / 6
9,201
613
7,514
6,780
3,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 2 / 3
8,406
560
5,209
11,804
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
19
19
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
Avicebron
Apollo
1
5
2
0.4
L
2
2
2
1.5
W
Erlang Shen
DéFé
Erlang Shen
0
0
7
3.5
W
Ao Kuang
Décï
Ao Kuang
3
3
0
1
W
Heimdallr
JeanCastex
Heimdallr
5
1
3
6.5
L
5
2
2
3
L
Baba Yaga
LeshiyTop
Baba Yaga
0
6
1
0.08
W
Anubis
NecronFury
Anubis
5
2
6
4
L
Ymir
0
4
2
0.25
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,131
Damage
34,530
46,012
Taken
51,623
19,226
Mitigated
23,373
10,971
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Avicebron
Apollo
6,536
4,694
0
2,818
10,425
2,761
0
1,526
8,899
0
31,570
L
7,496
1,136
0
3,034
7,805
3,931
329
3,157
4,648
43,372
0
W
Erlang Shen
DéFé
Erlang Shen
5,561
2,318
0
4,416
11,114
6,170
0
1,658
9,456
0
27,655
W
Ao Kuang
Décï
Ao Kuang
6,123
1,426
0
6,942
13,114
5,195
684
5,088
8,026
48,617
6,599
W
Heimdallr
JeanCastex
Heimdallr
10,123
4,588
0
4,547
8,811
3,224
2,645
2,562
6,249
0
58,764
L
7,989
4,226
183
1,405
9,779
4,303
0
4,621
5,158
0
55,199
L
Baba Yaga
LeshiyTop
Baba Yaga
4,730
492
0
1,811
10,111
3,116
231
3,720
6,391
25,790
0
W
Anubis
NecronFury
Anubis
7,514
987
0
3,719
6,780
3,288
837
1,894
4,886
58,311
0
L
Ymir
2,380
664
0
1,720
7,892
5,115
0
255
7,637
21,383
0
W
5,209
3,220
0
4,099
11,804
5,496
334
3,404
8,400
0
46,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
43,028
334
Minions Killed
418
0
Camps Cleared
0
1,287,344
Distance Traveled
1,438,958
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,343
423
62
4
0
275,370
3
L
Tiamat
7,915
528
107
7
0
208,088
2
W
Erlang Shen
7,431
495
27
2
0
294,884
3
W
Ao Kuang
9,254
617
101
7
0
288,049
0
W
Heimdallr
8,736
582
108
7
0
283,099
3
L
Horus
8,300
553
88
6
0
305,555
0
L
Baba Yaga
5,971
398
41
3
0
238,737
3
W
Anubis
9,201
613
100
7
0
245,622
4
L
Ymir
5,728
382
36
2
0
259,594
1
W
Arachne
8,406
560
82
5
0
327,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role