Player Matchup

Cu Chulainn
Cu Chulainn
FaithedShotz
Cu Chulainn
Level 109
God Stats
2W - 9L
1,288 SR
Queue Stats
284W - 347L
1,291 Elo+
Solo
Ullr
Ullr
Hermashell
Ullr
Level 102
God Stats
0W - 3L
1,204 SR
Queue Stats
29W - 33L
1,575 Elo+
Solo
Sol
Sol
KNG_WZRD_
Sol
Level 104
God Stats
12W - 16L
1,567 SR
Queue Stats
216W - 268L
1,389 Elo+
Solo
Team Averages
Level 105
1,353 SR
1,418 Elo+

VS

Team Averages
Level 94
1,590 SR
1,410 Elo+
Medusa
Medusa
Dracokickback
Medusa
Level 67
God Stats
11W - 8L
1,652 SR
Queue Stats
22W - 49L
1,297 Elo+
Solo
Ah Puch
Ah Puch
MrP1usU1tra
Ah Puch
Level 85
God Stats
111W - 74L
1,618 SR
Queue Stats
368W - 366L
1,415 Elo+
Solo
Odin
Odin
TottiePiper
Odin
Level 130
God Stats
4W - 2L
1,500 SR
Queue Stats
352W - 306L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FaithedShotz
Cu Chulainn
9
0 / 7 / 3
7,198
600
4,413
13,011
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 6 / 1
8,315
693
4,529
9,978
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 3
7,955
663
4,793
8,398
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 8
9,276
773
7,812
7,747
2,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
MrP1usU1tra
Ah Puch
12
3 / 0 / 12
9,131
761
8,440
3,606
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 1 / 7
9,656
805
9,056
10,213
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
15
15
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Cu Chulainn
FaithedShotz
Cu Chulainn
0
7
3
0.21
L
3
6
1
0.58
L
1
2
3
1.25
W
Ah Puch
MrP1usU1tra
Ah Puch
3
0
12
9
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,735
Damage
25,308
31,387
Taken
21,566
14,774
Mitigated
12,249
4,934
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,812
4,107
0
1,741
7,747
2,689
1,407
2,615
4,957
0
43,265
L
Cu Chulainn
FaithedShotz
Cu Chulainn
4,413
1,121
128
774
13,011
8,598
158
2,794
9,703
0
17,045
L
4,529
1,910
0
1,881
9,978
3,789
0
2,451
6,992
0
35,481
L
4,793
771
0
2,151
8,398
2,387
180
2,541
5,516
29,682
0
W
Ah Puch
MrP1usU1tra
Ah Puch
8,440
246
0
890
3,606
981
694
322
3,234
29,429
0
W
9,056
2,641
736
3,830
10,213
8,579
486
1,920
8,118
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
28,063
142
Minions Killed
157
0
Camps Cleared
0
582,041
Distance Traveled
748,133
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,276
773
73
6
0
228,655
1
L
Cu Chulainn
7,198
600
19
2
0
195,073
1
L
Ullr
8,315
693
61
5
0
177,872
1
L
Sol
7,955
663
62
5
0
209,096
3
W
Ah Puch
9,131
761
50
4
0
244,510
1
W
Odin
9,656
805
34
3
0
274,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role