Player Matchup

Ares
Ares
JONES0PEARCE
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Lustok
Sol
Level 21
God Stats
20W - 15L
1,560 SR
Queue Stats
125W - 146L
1,274 Elo+
Solo
King Arthur
King Arthur
Nozza0
King Arthur
Level 29
God Stats
7W - 5L
1,519 SR
Queue Stats
38W - 31L
1,413 Elo+
Party 2
Apollo
Apollo
SAIITEX
Apollo
Level 27
God Stats
9W - 9L
1,462 SR
Queue Stats
81W - 100L
1,347 Elo+
Solo
Set
Set
X8_Marney
Set
Level 25
God Stats
3W - 3L
1,169 SR
Queue Stats
36W - 44L
1,332 Elo+
Party 2
Team Averages
Level 21
1,442 SR
1,373 Elo+

VS

Team Averages
Level 9
1,288 SR
1,185 Elo+
Neith
Neith
Morkovka2452
Neith
Level 13
God Stats
31W - 40L
1,292 SR
Queue Stats
244W - 301L
955 Elo+
Party 1
Kuzenbo
Kuzenbo
Turnanba
Kuzenbo
Level 8
God Stats
0W - 3L
1,129 SR
Queue Stats
274W - 337L
1,054 Elo+
Party 1
Yemoja
Yemoja
ИнсайдДед950Лет
Yemoja
Level 17
God Stats
0W - 2L
1,196 SR
Queue Stats
1W - 22L
916 Elo+
Party 3
Guan Yu
Guan Yu
ТвояПобедка3
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,500 Elo+
Party 3
Olorun
Olorun
кирюша7летгопати
Olorun
Level 3
God Stats
0W - 3L
1,322 SR
Queue Stats
0W - 16L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 4
7,385
568
2,246
8,875
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Lustok
Sol
12
4 / 1 / 3
7,941
611
5,713
5,566
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Nozza0
King Arthur
12
1 / 3 / 3
7,305
562
2,207
9,224
3,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
SAIITEX
Apollo
12
1 / 1 / 2
7,696
592
1,514
8,690
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 10
8,399
646
7,869
6,736
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 1
7,340
565
6,994
9,575
2,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Turnanba
Kuzenbo
10
2 / 9 / 4
6,459
497
6,523
11,920
10,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

1
0 / 0 / 1
4,104
316
0
484
58
1
0 / 1 / 1
4,104
316
0
739
96
1
0 / 0 / 1
4,104
316
0
602
36

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
6
10
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
W
Sol
Lustok
Sol
4
1
3
5.5
L
4
7
1
0.64
W
King Arthur
Nozza0
King Arthur
1
3
3
0.83
W
Apollo
SAIITEX
Apollo
1
1
2
2
L
Kuzenbo
Turnanba
Kuzenbo
2
9
4
0.44
W
7
1
10
12
L
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
13,517
39,091
Taken
23,320
18,044
Mitigated
13,213
10,122
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,246
270
0
456
8,875
6,519
1,106
1,872
7,003
10,389
0
W
Sol
Lustok
Sol
5,713
1,902
390
1,264
5,566
2,162
6,438
1,503
4,063
41,628
1,877
L
6,994
3,660
0
2,027
9,575
2,909
108
1,982
7,593
0
33,755
W
King Arthur
Nozza0
King Arthur
2,207
317
0
2,553
9,224
3,307
1,108
806
6,352
0
30,795
W
Apollo
SAIITEX
Apollo
1,514
1,010
0
3,993
8,690
3,306
4,159
762
7,928
0
38,849
L
Kuzenbo
Turnanba
Kuzenbo
6,523
2,750
0
539
11,920
10,114
25
5,837
6,083
15,967
0
W
7,869
2,297
0
1,466
6,736
2,750
1,510
1,580
3,932
0
41,166
L
0
0
0
0
484
58
0
0
484
0
0
L
0
0
0
0
739
96
0
0
739
0
0
L
0
0
0
0
602
36
0
0
602
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
26,111
310
Minions Killed
65
0
Camps Cleared
0
1,110,172
Distance Traveled
419,815
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,385
568
21
2
0
219,891
5
W
Sol
7,941
611
82
6
0
196,882
1
L
Neith
7,340
565
54
4
0
198,484
1
W
King Arthur
7,305
562
48
4
0
231,335
0
W
Apollo
7,696
592
78
6
0
205,321
1
L
Kuzenbo
6,459
497
11
1
0
220,421
0
W
Set
8,399
646
81
6
0
256,743
0
L
Yemoja
4,104
316
0
0
0
0
0
L
Guan Yu
4,104
316
0
0
0
910
0
L
Olorun
4,104
316
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role