Player Matchup

Apollo
Apollo
JoeyWheeeler
Apollo
Level 49
God Stats
4W - 1L
1,855 SR
Queue Stats
14W - 9L
1,524 Elo+
Party 1
Ra
Ra
USUCKMEOFF
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
YQDSZHDAP
Fenrir
Level 18
God Stats
50W - 42L
1,534 SR
Queue Stats
60W - 57L
1,441 Elo+
Solo
Sol
Sol
kkhhjv
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo
Izanami
Izanami
特图66
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,452 Elo+

VS

Team Averages
Level 17
1,414 SR
1,419 Elo+
Osiris
Osiris
Cocalcaru379
Osiris
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,420 Elo+
Solo
Kukulkan
Kukulkan
TayMJ
Kukulkan
Level 7
God Stats
3W - 7L
1,347 SR
Queue Stats
3W - 9L
1,294 Elo+
Solo
Bellona
Bellona
couperro
Bellona
Level 25
God Stats
4W - 5L
1,425 SR
Queue Stats
153W - 154L
1,429 Elo+
Party 2
Cerberus
Cerberus
denzimo
Cerberus
Level 27
God Stats
4W - 9L
1,296 SR
Queue Stats
175W - 175L
1,461 Elo+
Party 2
Neith
Neith
platform9n3q
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
20 / 1 / 9
16,433
1,369
34,854
10,993
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
7 / 5 / 16
11,329
944
10,050
10,254
4,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
YQDSZHDAP
Fenrir
18
0 / 3 / 22
11,235
936
9,503
17,107
10,853
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
kkhhjv
Sol
18
2 / 4 / 21
11,515
960
13,578
12,344
4,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
特图66
Izanami
17
2 / 6 / 17
10,813
901
9,135
10,622
4,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

163

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 10 / 5
9,587
799
4,444
12,221
7,960
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
TayMJ
Kukulkan
17
3 / 3 / 4
10,817
901
12,110
10,849
4,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
couperro
Bellona
18
13 / 7 / 4
13,928
1,161
18,201
22,518
20,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
denzimo
Cerberus
18
2 / 7 / 12
11,818
985
11,476
25,113
28,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 4 / 2
10,346
862
11,866
13,764
6,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
46
31
Kills
19
19
Deaths
31
85
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
10
5
0.25
W
Apollo
20
1
9
24.5
L
Kukulkan
TayMJ
Kukulkan
3
3
4
1.67
W
7
5
16
3
W
Fenrir
YQDSZHDAP
Fenrir
0
3
22
3.67
L
Bellona
couperro
Bellona
13
7
4
2.14
L
Cerberus
denzimo
Cerberus
2
7
12
1.14
W
Sol
kkhhjv
Sol
2
4
21
3.13
L
1
4
2
0.5
W
Izanami
特图66
Izanami
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,120
Damage
58,097
61,320
Taken
84,465
28,501
Mitigated
67,736
7,561
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,444
2,094
0
0
12,221
7,960
0
3,873
8,348
0
12,376
W
Apollo
34,854
20,933
0
2,492
10,993
4,746
0
4,146
6,847
0
77,956
L
Kukulkan
TayMJ
Kukulkan
12,110
531
0
0
10,849
4,966
0
2,529
8,320
30,118
0
W
10,050
1,858
1,062
420
10,254
4,150
0
4,636
5,618
15,680
0
W
Fenrir
YQDSZHDAP
Fenrir
9,503
1,008
0
184
17,107
10,853
0
5,860
11,247
0
13,954
L
Bellona
couperro
Bellona
18,201
6,952
0
1,181
22,518
20,192
0
6,125
16,393
285
28,024
L
Cerberus
denzimo
Cerberus
11,476
1,071
0
2,261
25,113
28,384
0
7,948
17,165
40,749
0
W
Sol
kkhhjv
Sol
13,578
2,198
0
3,403
12,344
4,386
0
4,991
7,353
27,112
0
L
11,866
5,458
0
1,045
13,764
6,234
0
3,153
10,611
0
43,007
W
Izanami
特图66
Izanami
9,135
6,403
0
0
10,622
4,366
0
4,196
6,426
0
29,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,325
Gold Earned
56,496
205
Minions Killed
226
8
Camps Cleared
4
1,098,810
Distance Traveled
992,795
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,587
799
7
1
0
99,466
0
W
Apollo
16,433
1,369
105
9
3
226,647
1
L
Kukulkan
10,817
901
40
3
0
203,631
1
W
Ra
11,329
944
13
1
0
209,877
1
W
Fenrir
11,235
936
12
1
1
272,444
3
L
Bellona
13,928
1,161
23
2
1
223,385
0
L
Cerberus
11,818
985
84
7
0
256,840
0
W
Sol
11,515
960
35
3
1
213,383
0
L
Neith
10,346
862
72
6
3
209,473
0
W
Izanami
10,813
901
40
3
3
176,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role