Player Matchup

Da Ji
Da Ji
JokerWwa992
Da Ji
Level 11
God Stats
3W - 4L
1,243 SR
Queue Stats
47W - 67L
1,248 Elo+
Solo
Bakasura
Bakasura
Labyrinthe_2020
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,457 Elo+
Solo
Neith
Neith
mordor000
Neith
Level 12
God Stats
0W - 3L
1,160 SR
Queue Stats
6W - 20L
1,190 Elo+
Party 2
Ymir
Ymir
odkrywca-dawko
Ymir
Level 5
God Stats
1W - 2L
1,572 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 2
Artemis
Artemis
winter-edler539
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,395 SR
1,305 Elo+

VS

Team Averages
Level 19
1,270 SR
1,224 Elo+
Artemis
Artemis
D0Bl3CR02
Artemis
Level 25
God Stats
1W - 1L
1,417 SR
Queue Stats
57W - 57L
1,285 Elo+
Solo
Loki
Loki
Finchi086
Loki
Level 11
God Stats
14W - 24L
1,291 SR
Queue Stats
23W - 47L
1,214 Elo+
Solo
Baba Yaga
Baba Yaga
Harlok_Gert217
Baba Yaga
Level 10
God Stats
4W - 9L
1,174 SR
Queue Stats
11W - 14L
1,135 Elo+
Party 1
Chronos
Chronos
frugal_razor5
Chronos
Level 22
God Stats
1W - 3L
1,133 SR
Queue Stats
21W - 35L
1,223 Elo+
Party 1
Scylla
Scylla
xGenerationOff
Scylla
Level 26
God Stats
28W - 59L
1,336 SR
Queue Stats
87W - 144L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 3
12,840
414
8,495
23,452
13,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
20
10 / 3 / 4
16,517
533
21,081
28,810
16,910
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
mordor000
Neith
18
4 / 8 / 4
12,854
415
14,174
22,245
9,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 8 / 3
10,572
341
4,410
18,687
13,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 12 / 3
17,657
570
18,549
27,902
20,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D0Bl3CR02
Artemis
20
12 / 6 / 6
16,257
524
31,688
31,247
14,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
20
7 / 8 / 7
14,945
482
12,605
22,106
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baba Yaga
Harlok_Gert217
Baba Yaga
20
8 / 6 / 6
14,106
455
17,283
14,962
6,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
20
6 / 9 / 7
13,634
440
13,903
18,916
8,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 7
15,000
484
13,873
9,905
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
28
Kills
39
40
Deaths
31
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
D0Bl3CR02
Artemis
12
6
6
2.5
W
Loki
7
8
7
1.31
W
Baba Yaga
Harlok_Gert217
Baba Yaga
8
6
6
1.83
L
6
9
3
0.83
L
Bakasura
10
3
4
4
W
Chronos
6
9
7
1.06
L
Neith
mordor000
Neith
4
8
4
0.75
L
1
8
3
0.31
L
7
12
3
0.71
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,709
Damage
89,352
121,096
Taken
97,136
74,202
Mitigated
42,479
15,247
Healing
28,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
D0Bl3CR02
Artemis
31,688
19,869
0
15,064
31,247
14,987
5,503
4,170
26,253
0
103,117
W
Loki
12,605
7,301
0
3,335
22,106
9,251
1,108
129
21,466
0
69,850
W
Baba Yaga
Harlok_Gert217
Baba Yaga
17,283
1,074
0
3,240
14,962
6,401
3,246
421
14,045
73,421
0
L
8,495
836
0
1,937
23,452
13,400
0
12,530
10,726
0
45,496
L
Bakasura
21,081
13,231
0
5,834
28,810
16,910
0
10,939
17,801
0
123,163
W
Chronos
13,903
6,175
0
4,572
18,916
8,216
4,399
1,367
17,107
58,234
0
L
Neith
mordor000
Neith
14,174
5,521
0
5,687
22,245
9,549
2,901
1,784
20,455
0
59,277
L
4,410
364
0
1,789
18,687
13,603
0
5,454
13,203
28,976
0
L
18,549
9,679
0
0
27,902
20,740
2,498
13,700
13,852
8,444
80,434
W
13,873
1,153
468
2,297
9,905
3,624
2,590
0
9,751
75,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,440
Gold Earned
73,942
523
Minions Killed
594
0
Camps Cleared
0
2,116,535
Distance Traveled
2,374,555
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,257
524
134
4
0
412,475
0
W
Loki
14,945
482
94
3
0
490,447
0
W
Baba Yaga
14,106
455
108
3
0
505,434
3
L
Da Ji
12,840
414
71
2
0
455,774
0
L
Bakasura
16,517
533
180
6
0
618,710
0
W
Chronos
13,634
440
97
3
0
467,292
8
L
Neith
12,854
415
87
3
0
383,004
0
L
Ymir
10,572
341
38
1
0
358,237
6
L
Artemis
17,657
570
147
5
0
300,810
0
W
Scylla
15,000
484
161
5
0
498,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role