Player Matchup

Guan Yu
Guan Yu
ArseNBalls
Guan Yu
Level 23
God Stats
2W - 0L
1,519 SR
Queue Stats
42W - 56L
1,399 Elo+
Party 3
Ganesha
Ganesha
Guillllotine
Ganesha
Level 16
God Stats
11W - 1L
1,782 SR
Queue Stats
39W - 33L
1,436 Elo+
Party 1
Thoth
Thoth
Holik44
Thoth
Level 14
God Stats
1W - 1L
1,289 SR
Queue Stats
32W - 28L
1,412 Elo+
Party 1
Set
Set
Kensei7S
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,275 Elo+
Party 3
Neith
Neith
Singurel
Neith
Level 26
God Stats
3W - 1L
1,754 SR
Queue Stats
105W - 73L
1,475 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,400 Elo+

VS

Team Averages
Level 16
1,470 SR
1,398 Elo+
Kukulkan
Kukulkan
Nyxisaurus
Kukulkan
Level 18
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Mulan
Mulan
Terminator丶
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
luff14y
Horus
Level 18
God Stats
0W - 5L
1,125 SR
Queue Stats
20W - 32L
1,310 Elo+
Solo
Jormungandr
Jormungandr
tianziyu
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,469 Elo+
Party 2
Medusa
Medusa
岩烧团团子
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArseNBalls
Guan Yu
12
4 / 5 / 0
7,309
609
4,886
7,668
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Guillllotine
Ganesha
9
0 / 3 / 10
6,474
540
1,924
7,620
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Holik44
Thoth
10
0 / 1 / 2
5,773
481
1,992
3,036
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
5,738
478
2,314
7,129
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Singurel
Neith
13
13 / 1 / 1
8,681
723
14,151
6,014
2,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nyxisaurus
Kukulkan
11
0 / 0 / 2
6,606
551
809
2,867
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 4 / 0
6,905
575
8,042
9,459
3,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
luff14y
Horus
10
3 / 1 / 4
6,179
515
3,550
6,416
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
tianziyu
Jormungandr
7
1 / 6 / 2
5,007
417
2,759
8,003
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
2 / 6 / 1
5,916
493
2,605
6,845
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
17
Kills
13
13
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArseNBalls
Guan Yu
4
5
0
0.8
W
Ganesha
Guillllotine
Ganesha
0
3
10
1.67
W
Thoth
Holik44
Thoth
0
1
2
1
W
0
3
2
0.33
L
Kukulkan
Nyxisaurus
Kukulkan
0
0
2
1
W
Neith
Singurel
Neith
13
1
1
13.5
L
7
4
0
1.75
L
Horus
luff14y
Horus
3
1
4
5
L
Jormungandr
tianziyu
Jormungandr
1
6
2
0.33
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
17,765
31,467
Taken
33,590
14,029
Mitigated
14,202
6,500
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArseNBalls
Guan Yu
4,886
1,645
50
1,374
7,668
4,927
1,025
130
7,538
0
23,916
W
Ganesha
Guillllotine
Ganesha
1,924
319
0
470
7,620
4,197
402
1,327
6,253
5,692
0
W
Thoth
Holik44
Thoth
1,992
87
0
0
3,036
771
0
0
3,036
16,187
0
W
2,314
1,182
0
1,213
7,129
1,918
82
225
6,902
0
18,153
L
Kukulkan
Nyxisaurus
Kukulkan
809
190
0
0
2,867
936
204
1,216
1,563
25,957
0
W
Neith
Singurel
Neith
14,151
7,146
0
3,393
6,014
2,216
4,580
1,842
4,170
0
57,365
L
8,042
1,550
0
1,257
9,459
3,585
172
461
8,561
0
33,548
L
Horus
luff14y
Horus
3,550
2,134
301
1,531
6,416
3,029
0
794
5,453
0
19,901
L
Jormungandr
tianziyu
Jormungandr
2,759
949
0
476
8,003
4,886
0
350
7,613
14,812
0
L
2,605
1,698
0
750
6,845
1,766
0
761
6,084
0
11,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
30,613
228
Minions Killed
225
0
Camps Cleared
0
1,190,912
Distance Traveled
1,096,896
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,309
609
57
5
0
257,618
3
W
Ganesha
6,474
540
3
0
0
256,982
2
W
Thoth
5,773
481
32
3
0
231,727
0
W
Set
5,738
478
35
3
0
239,791
0
L
Kukulkan
6,606
551
84
7
0
255,059
2
W
Neith
8,681
723
101
8
0
204,794
2
L
Mulan
6,905
575
75
6
0
209,590
4
L
Horus
6,179
515
26
2
0
252,443
0
L
Jormungandr
5,007
417
20
2
0
210,892
2
L
Medusa
5,916
493
20
2
0
168,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role