Player Matchup

Ymir
Ymir
DeatchxJay
Ymir
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
43W - 32L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lonewolf8089563
Cthulhu
Level 9
God Stats
3W - 5L
1,325 SR
Queue Stats
27W - 27L
1,416 Elo+
Party 2
Hera
Hera
The sheepy123
Hera
Level 17
God Stats
26W - 22L
1,398 SR
Queue Stats
260W - 275L
1,322 Elo+
Party 2
Skadi
Skadi
baby_jay2015
Skadi
Level 27
God Stats
3W - 4L
1,403 SR
Queue Stats
7W - 11L
1,250 Elo+
Solo
Zeus
Zeus
ice creaam2118
Zeus
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 30L
1,310 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,359 Elo+

VS

Team Averages
Level 16
1,554 SR
1,390 Elo+
Neith
Neith
Ismalvm
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
JetComb9
Ao Kuang
Level 24
God Stats
46W - 35L
1,594 SR
Queue Stats
928W - 947L
1,440 Elo+
Party 1
Bellona
Bellona
LFSsannin
Bellona
Level 11
God Stats
7W - 4L
1,674 SR
Queue Stats
16W - 17L
1,467 Elo+
Solo
Ravana
Ravana
ShadowClone2723
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,334 Elo+
Party 1
Yemoja
Yemoja
tasty_gym18
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 10
13,216
826
5,271
6,022
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 16
15,536
971
19,539
23,721
32,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 11 / 13
15,566
973
37,870
17,375
7,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 13 / 8
16,116
1,007
26,690
25,164
11,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 11 / 15
15,294
956
22,625
18,869
6,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ismalvm
Neith
20
0 / 3 / 8
13,920
870
2,131
9,837
3,828
Ao Kuang
JetComb9
Ao Kuang
20
36 / 4 / 3
23,581
1,474
49,607
29,898
11,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
LFSsannin
Bellona
20
3 / 0 / 23
16,807
1,050
23,321
37,961
31,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 14 / 10
13,974
873
10,760
25,284
10,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
20
0 / 15 / 9
13,762
860
887
27,617
11,173

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
94
35
Kills
41
41
Deaths
36
62
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Neith
Ismalvm
Neith
0
3
8
1.33
L
Ao Kuang
JetComb9
Ao Kuang
36
4
3
9.38
L
Bellona
LFSsannin
Bellona
3
0
23
14.5
W
6
4
16
3.5
L
2
14
10
0.5
W
11
11
13
1.59
W
10
13
8
1.08
W
7
11
15
1.32
L
Yemoja
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,995
Damage
86,706
91,151
Taken
130,597
60,456
Mitigated
68,972
6,375
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,271
1,192
0
0
6,022
2,869
0
2,252
3,770
7,023
0
L
Neith
Ismalvm
Neith
2,131
727
0
1,084
9,837
3,828
0
5,480
4,297
0
24,916
L
Ao Kuang
JetComb9
Ao Kuang
49,607
16,645
0
15,399
29,898
11,610
0
20,448
9,212
77,017
0
L
Bellona
LFSsannin
Bellona
23,321
7,280
0
522
37,961
31,719
0
23,188
14,451
0
42,244
W
19,539
4,368
0
2,558
23,721
32,116
0
10,909
12,648
37,266
0
L
10,760
3,633
0
427
25,284
10,642
0
19,368
5,651
0
33,650
W
37,870
10,820
254
1,090
17,375
7,365
0
8,769
8,606
65,946
0
W
26,690
14,822
510
621
25,164
11,121
0
16,316
8,848
0
49,246
W
22,625
2,900
601
741
18,869
6,985
0
12,248
6,621
45,065
0
L
Yemoja
887
405
416
30
27,617
11,173
0
15,650
10,132
11,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,728
Gold Earned
82,044
208
Minions Killed
193
8
Camps Cleared
7
1,135,333
Distance Traveled
1,417,721
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,216
826
2
0
0
124,606
1
L
Neith
13,920
870
49
3
0
202,847
1
L
Ao Kuang
23,581
1,474
54
3
4
342,460
1
L
Bellona
16,807
1,050
36
2
0
377,622
0
W
Cthulhu
15,536
971
55
3
1
314,942
0
L
Ravana
13,974
873
38
2
0
303,339
0
W
Hera
15,566
973
76
5
4
249,563
0
W
Skadi
16,116
1,007
45
3
3
213,162
0
W
Zeus
15,294
956
30
2
0
233,060
0
L
Yemoja
13,762
860
16
1
3
191,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role