Player Matchup

Izanami
Izanami
JamesPirate
Izanami
Level 34
God Stats
33W - 38L
1,510 SR
Queue Stats
422W - 427L
1,407 Elo+
Solo
Hachiman
Hachiman
Qaddafi
Hachiman
Level 45
God Stats
6W - 7L
1,585 SR
Queue Stats
113W - 121L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
ShayKray33
Erlang Shen
Level 75
God Stats
10W - 8L
1,493 SR
Queue Stats
494W - 478L
1,493 Elo+
Party 2
Tiamat
Tiamat
ShayKrayy
Tiamat
Level 27
God Stats
6W - 3L
1,711 SR
Queue Stats
69W - 67L
1,484 Elo+
Party 2
Fafnir
Fafnir
ZafixXKX
Fafnir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 59
1,560 SR
1,463 Elo+

VS

Team Averages
Level 66
1,601 SR
1,528 Elo+
Apollo
Apollo
Batsche86
Apollo
Level 43
God Stats
1W - 1L
1,732 SR
Queue Stats
25W - 24L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chromeroni
Tsukuyomi
Level 25
God Stats
21W - 12L
1,635 SR
Queue Stats
27W - 20L
1,599 Elo+
Party 1
Sobek
Sobek
Pacm3ns
Sobek
Level 124
God Stats
1W - 3L
1,269 SR
Queue Stats
326W - 316L
1,493 Elo+
Party 1
Mulan
Mulan
XxXMCPGamerXxX
Mulan
Level 51
God Stats
8W - 7L
1,545 SR
Queue Stats
26W - 21L
1,526 Elo+
Party 1
Anubis
Anubis
iAteTehPie
Anubis
Level 89
God Stats
11W - 5L
1,822 SR
Queue Stats
379W - 369L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JamesPirate
Izanami
8
2 / 0 / 0
4,605
921
365
1,385
303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Qaddafi
Hachiman
5
1 / 0 / 2
3,400
680
2,364
2,109
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
ShayKray33
Erlang Shen
5
2 / 1 / 0
3,581
716
1,032
2,335
650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ShayKrayy
Tiamat
6
0 / 2 / 0
3,454
691
664
2,178
923
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
ZafixXKX
Fafnir
4
0 / 0 / 3
3,280
656
781
2,833
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Batsche86
Apollo
1
0 / 0 / 0
912
182
0
0
0
Tsukuyomi
Chromeroni
Tsukuyomi
4
0 / 1 / 2
2,970
594
1,337
2,067
387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Pacm3ns
Sobek
4
1 / 2 / 1
3,136
627
881
3,749
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 2 / 1
3,025
605
691
2,418
735
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Anubis
iAteTehPie
Anubis
6
2 / 0 / 1
3,779
756
1,652
2,287
986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
3
3
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
Batsche86
Apollo
0
0
0
0
L
Tsukuyomi
Chromeroni
Tsukuyomi
0
1
2
1
W
Izanami
JamesPirate
Izanami
2
0
0
2
L
Sobek
Pacm3ns
Sobek
1
2
1
0.75
W
Hachiman
Qaddafi
Hachiman
1
0
2
2
W
Erlang Shen
ShayKray33
Erlang Shen
2
1
0
2
W
Tiamat
ShayKrayy
Tiamat
0
2
0
0
L
0
2
1
0.25
W
Fafnir
ZafixXKX
Fafnir
0
0
3
1.5
L
Anubis
iAteTehPie
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,206
Damage
4,561
10,840
Taken
10,521
4,051
Mitigated
3,521
3,545
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Batsche86
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Chromeroni
Tsukuyomi
1,337
562
0
490
2,067
387
0
307
1,760
0
6,004
W
Izanami
JamesPirate
Izanami
365
260
0
750
1,385
303
436
0
1,385
0
23,534
L
Sobek
Pacm3ns
Sobek
881
251
0
1,361
3,749
1,413
0
595
3,154
4,823
0
W
Hachiman
Qaddafi
Hachiman
2,364
1,430
0
739
2,109
399
0
560
1,549
0
12,246
W
Erlang Shen
ShayKray33
Erlang Shen
1,032
762
0
0
2,335
650
0
849
1,486
0
11,996
W
Tiamat
ShayKrayy
Tiamat
664
37
0
432
2,178
923
0
541
1,637
12,977
0
L
691
142
0
20
2,418
735
0
103
2,315
0
8,968
W
Fafnir
ZafixXKX
Fafnir
781
300
0
1,624
2,833
1,776
0
583
2,250
2,844
0
L
Anubis
iAteTehPie
Anubis
1,652
251
0
977
2,287
986
0
440
1,847
14,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,320
Gold Earned
13,822
135
Minions Killed
82
0
Camps Cleared
0
466,453
Distance Traveled
392,312
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
912
182
0
0
0
0
0
L
Tsukuyomi
2,970
594
14
3
0
104,641
0
W
Izanami
4,605
921
58
12
0
102,291
2
L
Sobek
3,136
627
4
1
0
109,240
0
W
Hachiman
3,400
680
15
3
0
85,019
2
W
Erlang Shen
3,581
716
27
5
0
103,487
2
W
Tiamat
3,454
691
31
6
0
81,347
1
L
Mulan
3,025
605
28
6
0
89,326
0
W
Fafnir
3,280
656
4
1
0
94,309
2
L
Anubis
3,779
756
36
7
0
89,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role