Player Matchup

Loki
Loki
BenceYouTube
Loki
Level 84
God Stats
157W - 153L
1,453 SR
Queue Stats
352W - 356L
1,444 Elo+
Solo
Hel
Hel
Elite_King11219
Hel
Level 140
God Stats
6W - 5L
1,551 SR
Queue Stats
242W - 217L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
Kingcheeba83
Erlang Shen
Level 160
God Stats
2W - 7L
1,427 SR
Queue Stats
397W - 400L
1,492 Elo+
Solo
Guan Yu
Guan Yu
SlumBoiGeazy
Guan Yu
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 134L
1,481 Elo+
Solo
Sol
Sol
WeLikeAich
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,486 SR
1,487 Elo+

VS

Team Averages
Level 89
1,594 SR
1,487 Elo+
Sol
Sol
Alystayr
Sol
Level 84
God Stats
6W - 2L
1,756 SR
Queue Stats
135W - 126L
1,448 Elo+
Party 1
Tiamat
Tiamat
DJPon343
Tiamat
Level 88
God Stats
13W - 18L
1,354 SR
Queue Stats
231W - 226L
1,505 Elo+
Solo
Fenrir
Fenrir
GryphonBane
Fenrir
Level 108
God Stats
12W - 4L
1,888 SR
Queue Stats
565W - 520L
1,509 Elo+
Party 1
Set
Set
apochrypha12
Set
Level 82
God Stats
3W - 1L
1,470 SR
Queue Stats
152W - 136L
1,471 Elo+
Solo
Sylvanus
Sylvanus
highwolf001
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,037
640
5,524
8,377
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,042
458
1,801
5,636
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Kingcheeba83
Erlang Shen
11
1 / 2 / 0
5,994
545
2,967
7,776
2,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SlumBoiGeazy
Guan Yu
9
0 / 3 / 1
5,304
482
1,985
11,640
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

8
1 / 4 / 0
4,965
451
7,831
7,870
2,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,705
519
8,009
6,158
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
DJPon343
Tiamat
12
3 / 0 / 1
7,157
651
4,331
4,444
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
4 / 0 / 3
6,898
627
3,784
6,470
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 2
6,161
560
4,832
8,286
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
highwolf001
Sylvanus
9
4 / 1 / 2
5,820
529
4,999
7,032
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
12
12
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
3
1
1
3.5
W
Tiamat
DJPon343
Tiamat
3
0
1
3.5
L
0
2
0
0
W
Fenrir
4
0
3
5.5
L
Erlang Shen
Kingcheeba83
Erlang Shen
1
2
0
0.5
L
Guan Yu
SlumBoiGeazy
Guan Yu
0
3
1
0.17
L
1
4
0
0.25
W
0
4
2
0.25
W
Sylvanus
highwolf001
Sylvanus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,108
Damage
25,955
41,299
Taken
32,390
18,258
Mitigated
18,723
17,457
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,009
2,872
480
3,625
6,158
1,754
1,250
3,231
2,927
35,686
0
L
5,524
1,515
0
2,720
8,377
2,535
0
0
7,988
0
43,282
W
Tiamat
DJPon343
Tiamat
4,331
1,059
0
2,008
4,444
3,601
53
1,782
2,589
39,154
0
L
1,801
237
294
2,404
5,636
1,512
0
2,211
3,285
21,342
0
W
Fenrir
3,784
1,132
0
1,065
6,470
2,236
0
838
5,604
0
37,472
L
Erlang Shen
Kingcheeba83
Erlang Shen
2,967
1,576
0
1,922
7,776
2,970
0
1,154
6,548
0
38,971
L
Guan Yu
SlumBoiGeazy
Guan Yu
1,985
249
1,734
6,521
11,640
8,818
0
7,761
3,879
0
14,997
L
7,831
3,341
0
1,862
7,870
2,423
0
5,319
2,491
28,164
0
W
4,832
835
0
2,558
8,286
6,207
0
0
8,286
0
35,638
W
Sylvanus
highwolf001
Sylvanus
4,999
2,357
886
2,165
7,032
4,925
108
3,680
3,352
18,196
4,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
31,741
300
Minions Killed
333
0
Camps Cleared
0
1,010,008
Distance Traveled
1,031,700
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,705
519
55
5
0
200,075
2
L
Loki
7,037
640
88
8
0
211,476
1
W
Tiamat
7,157
651
91
8
0
210,001
0
L
Hel
5,042
458
56
5
0
156,583
0
W
Fenrir
6,898
627
81
7
0
239,318
3
L
Erlang Shen
5,994
545
84
8
0
237,345
2
L
Guan Yu
5,304
482
23
2
0
222,444
0
L
Sol
4,965
451
49
4
0
182,160
2
W
Set
6,161
560
68
6
0
193,495
3
W
Sylvanus
5,820
529
38
3
0
188,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role