Player Matchup

Sobek
Sobek
Diablomijo07
Sobek
Level 128
God Stats
7W - 6L
1,756 SR
Queue Stats
348W - 311L
1,464 Elo+
Party 1
Olorun
Olorun
SargentoPuyana
Olorun
Level 142
God Stats
31W - 29L
1,419 SR
Queue Stats
594W - 521L
1,422 Elo+
Party 1
Loki
Loki
c3sar-cirria
Loki
Level 87
God Stats
3W - 2L
1,631 SR
Queue Stats
469W - 398L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
jumpiestwaif
Aphrodite
Level 89
God Stats
6W - 4L
1,823 SR
Queue Stats
339W - 302L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
orzank5
Jormungandr
Level 78
God Stats
95W - 58L
1,570 SR
Queue Stats
366W - 314L
1,456 Elo+
Party 1
Team Averages
Level 105
1,640 SR
1,442 Elo+

VS

Team Averages
Level 92
1,648 SR
1,484 Elo+
Chaac
Chaac
BigMacTitySwag
Chaac
Level 114
God Stats
31W - 32L
1,531 SR
Queue Stats
602W - 597L
1,434 Elo+
Solo
Neith
Neith
GeldKatze966026
Neith
Level 149
God Stats
3W - 2L
1,578 SR
Queue Stats
165W - 170L
1,468 Elo+
Solo
Hades
Hades
Tattertot
Hades
Level 49
God Stats
27W - 16L
1,677 SR
Queue Stats
541W - 506L
1,510 Elo+
Solo
Da Ji
Da Ji
dopelganger432
Da Ji
Level 40
God Stats
2W - 0L
1,768 SR
Queue Stats
4W - 1L
1,595 Elo+
Solo
Ah Puch
Ah Puch
juanchans
Ah Puch
Level 109
God Stats
1W - 0L
1,684 SR
Queue Stats
42W - 47L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,452
423
5,182
18,917
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 1
10,425
521
8,431
12,980
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 3
8,744
437
8,125
13,759
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
jumpiestwaif
Aphrodite
13
1 / 9 / 4
8,417
421
5,607
13,940
5,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
orzank5
Jormungandr
13
1 / 7 / 3
8,204
410
9,841
14,869
11,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
11,180
559
13,642
19,650
23,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 3 / 6
9,790
490
6,989
10,806
3,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Tattertot
Hades
16
8 / 2 / 10
10,382
519
16,352
14,851
6,518
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 6
9,388
469
3,742
9,165
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
juanchans
Ah Puch
16
7 / 2 / 5
10,048
502
13,723
9,395
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
26
26
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
1
5
3
0.5
W
3
3
6
2
L
6
2
1
3.25
W
Hades
Tattertot
Hades
8
2
10
6.5
L
2
3
3
1.17
W
2
2
6
2.5
W
Ah Puch
juanchans
Ah Puch
7
2
5
4.75
L
Aphrodite
jumpiestwaif
Aphrodite
1
9
4
0.33
L
Jormungandr
orzank5
Jormungandr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
54,448
74,465
Taken
63,867
42,518
Mitigated
40,084
24,332
Healing
28,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,642
3,566
853
10,874
19,650
23,251
99
9,058
10,152
0
67,754
L
5,182
299
0
4,762
18,917
15,564
0
7,987
10,930
17,585
0
W
6,989
2,906
549
3,586
10,806
3,770
1,196
6,386
4,395
0
54,699
L
8,431
3,087
995
6,126
12,980
4,910
622
5,601
7,379
66,198
0
W
Hades
Tattertot
Hades
16,352
2,084
228
6,624
14,851
6,518
222
6,329
8,447
70,109
0
L
8,125
2,830
0
4,162
13,759
4,984
0
4,375
9,384
0
52,423
W
3,742
919
301
1,234
9,165
3,447
850
3,236
5,904
0
42,775
W
Ah Puch
juanchans
Ah Puch
13,723
549
0
4,124
9,395
3,098
2,253
3,337
5,908
57,731
0
L
Aphrodite
jumpiestwaif
Aphrodite
5,607
738
3,208
4,617
13,940
5,795
595
6,874
7,066
38,864
0
L
Jormungandr
orzank5
Jormungandr
9,841
1,405
0
462
14,869
11,265
0
5,238
9,631
40,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
50,788
370
Minions Killed
522
0
Camps Cleared
0
1,836,019
Distance Traveled
1,795,477
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,180
559
120
6
0
342,985
0
L
Sobek
8,452
423
20
1
0
393,206
9
W
Neith
9,790
490
107
5
0
346,098
1
L
Olorun
10,425
521
124
6
0
369,068
3
W
Hades
10,382
519
101
5
0
373,790
3
L
Loki
8,744
437
82
4
0
434,693
3
W
Da Ji
9,388
469
95
5
0
354,451
0
W
Ah Puch
10,048
502
99
5
0
378,153
3
L
Aphrodite
8,417
421
74
4
0
344,025
2
L
Jormungandr
8,204
410
70
4
0
295,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role