Player Matchup

Raijin
Raijin
Blue1924
Raijin
Level 88
God Stats
2W - 0L
1,377 SR
Queue Stats
46W - 28L
1,586 Elo+
Party 2
Athena
Athena
SeekThyTruth
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 25L
1,831 Elo+
Party 2
Izanami
Izanami
ipretend2suck
Izanami
Level 156
God Stats
2W - 0L
1,675 SR
Queue Stats
29W - 23L
1,624 Elo+
Party 2
Team Averages
Level 91
1,517 SR
1,681 Elo+

VS

Team Averages
Level 9
1,507 SR
1,445 Elo+
Zeus
Zeus
ChadleyDoushay
Zeus
Level 18
God Stats
2W - 4L
1,526 SR
Queue Stats
77W - 102L
1,335 Elo+
Party 1
Artemis
Artemis
RichNasty
Artemis
Level 3
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
bublik318
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blue1924
Raijin
13
7 / 3 / 11
9,814
818
9,027
7,002
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
12
10 / 2 / 10
10,410
868
7,400
13,368
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
13
5 / 2 / 14
9,433
786
9,814
9,688
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
9,276
773
9,083
7,604
2,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
RichNasty
Artemis
10
1 / 8 / 2
7,712
643
5,434
11,110
3,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
bublik318
Cthulhu
8
1 / 8 / 4
7,698
642
1,119
12,125
6,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
7
7
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
Blue1924
Raijin
7
3
11
4.17
L
5
6
1
0.92
L
Artemis
RichNasty
Artemis
1
8
2
0.25
W
Athena
10
2
10
7.5
L
Cthulhu
bublik318
Cthulhu
1
8
4
0.38
W
Izanami
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
15,636
30,058
Taken
30,839
16,309
Mitigated
12,065
10,559
Healing
1,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Blue1924
Raijin
9,027
747
0
1,825
7,002
2,192
812
4,082
2,920
33,893
0
L
9,083
484
46
1,006
7,604
2,027
0
2,450
4,944
39,706
0
L
Artemis
RichNasty
Artemis
5,434
3,424
0
557
11,110
3,307
444
6,564
4,338
0
19,820
W
Athena
7,400
2,861
0
4,145
13,368
10,912
444
4,110
9,258
22,380
0
L
Cthulhu
bublik318
Cthulhu
1,119
215
0
0
12,125
6,731
0
6,873
5,086
4,138
0
W
Izanami
9,814
5,613
0
4,589
9,688
3,205
2,294
2,704
6,984
0
54,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
24,686
148
Minions Killed
89
0
Camps Cleared
0
631,399
Distance Traveled
485,835
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,814
818
43
4
0
210,367
3
L
Zeus
9,276
773
65
5
0
174,624
0
L
Artemis
7,712
643
24
2
0
189,482
0
W
Athena
10,410
868
27
2
0
221,001
2
L
Cthulhu
7,698
642
0
0
0
121,729
0
W
Izanami
9,433
786
78
7
0
200,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role