Player Matchup

Artemis
Artemis
ACE7848
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Oagga
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
Se4aN
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
SolomanAdy
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vamana
Vamana
VanghelePL
Vamana
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 8
1,500 SR
1,500 Elo+

VS

Team Averages
Level 28
1,614 SR
1,427 Elo+
Loki
Loki
Attireh
Loki
Level 15
God Stats
9W - 7L
1,485 SR
Queue Stats
14W - 16L
1,371 Elo+
Party 2
Artemis
Artemis
Baro73
Artemis
Level 24
God Stats
23W - 12L
1,666 SR
Queue Stats
26W - 23L
1,501 Elo+
Party 1
Arachne
Arachne
Baro76
Arachne
Level 15
God Stats
11W - 4L
1,636 SR
Queue Stats
17W - 15L
1,400 Elo+
Party 1
Osiris
Osiris
cementmen
Osiris
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,451 Elo+
Party 1
Anubis
Anubis
chusster
Anubis
Level 18
God Stats
20W - 10L
1,784 SR
Queue Stats
79W - 68L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACE7848
Artemis
7
2 / 8 / 1
4,800
480
3,158
6,343
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Oagga
Heimdallr
7
0 / 7 / 1
4,660
466
1,902
6,359
1,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sol
Se4aN
Sol
7
1 / 7 / 1
4,539
454
2,774
6,337
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
SolomanAdy
Hun Batz
7
1 / 4 / 0
4,672
467
1,719
6,750
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
VanghelePL
Vamana
6
2 / 4 / 1
4,540
454
3,172
6,666
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Attireh
Loki
9
7 / 2 / 5
6,216
622
3,306
4,981
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Baro73
Artemis
9
2 / 1 / 5
5,591
559
3,667
4,867
1,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Baro76
Arachne
7
4 / 3 / 4
5,423
542
4,775
4,699
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Osiris
cementmen
Osiris
11
5 / 0 / 6
6,790
679
4,689
4,435
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
chusster
Anubis
12
11 / 0 / 2
7,352
735
8,401
3,878
2,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
29
30
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
ACE7848
Artemis
2
8
1
0.31
W
Loki
Attireh
Loki
7
2
5
4.75
W
Artemis
Baro73
Artemis
2
1
5
4.5
W
Arachne
Baro76
Arachne
4
3
4
2
L
Heimdallr
Oagga
Heimdallr
0
7
1
0.07
L
Sol
Se4aN
Sol
1
7
1
0.21
L
Hun Batz
SolomanAdy
Hun Batz
1
4
0
0.25
L
Vamana
VanghelePL
Vamana
2
4
1
0.63
W
Osiris
cementmen
Osiris
5
0
6
8
W
Anubis
chusster
Anubis
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,725
Damage
24,838
32,455
Taken
22,860
9,082
Mitigated
9,374
3,444
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ACE7848
Artemis
3,158
1,702
0
0
6,343
1,541
144
1,790
4,553
0
10,180
W
Loki
Attireh
Loki
3,306
745
0
1,525
4,981
1,385
0
384
4,597
0
24,408
W
Artemis
Baro73
Artemis
3,667
1,777
0
980
4,867
1,414
492
0
4,867
0
23,660
W
Arachne
Baro76
Arachne
4,775
3,591
0
859
4,699
1,643
308
1,061
3,638
0
11,505
L
Heimdallr
Oagga
Heimdallr
1,902
1,192
0
250
6,359
1,604
0
593
5,766
0
12,822
L
Sol
Se4aN
Sol
2,774
1,202
0
474
6,337
1,477
0
3,865
2,472
11,050
909
L
Hun Batz
SolomanAdy
Hun Batz
1,719
584
0
1,936
6,750
1,695
0
783
5,967
0
17,815
L
Vamana
VanghelePL
Vamana
3,172
1,233
0
784
6,666
2,765
0
1,370
5,296
0
11,965
W
Osiris
cementmen
Osiris
4,689
1,104
0
1,505
4,435
2,888
708
69
4,366
0
34,156
W
Anubis
chusster
Anubis
8,401
453
0
2,428
3,878
2,044
482
1,064
2,814
37,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,211
Gold Earned
31,372
125
Minions Killed
273
0
Camps Cleared
0
875,140
Distance Traveled
1,000,553
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,800
480
20
2
0
150,863
2
W
Loki
6,216
622
50
5
0
210,558
0
W
Artemis
5,591
559
38
4
0
175,948
1
W
Arachne
5,423
542
23
2
0
198,779
2
L
Heimdallr
4,660
466
29
3
0
155,786
0
L
Sol
4,539
454
21
2
0
186,211
1
L
Hun Batz
4,672
467
35
4
0
187,207
0
L
Vamana
4,540
454
20
2
0
195,073
2
W
Osiris
6,790
679
76
8
0
231,374
2
W
Anubis
7,352
735
86
9
0
183,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role