Player Matchup

Hera
Hera
Godot77
Hera
Level 126
God Stats
0W - 1L
1,708 SR
Queue Stats
53W - 60L
1,480 Elo+
Solo
Geb
Geb
Marcingus
Geb
Level 109
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Awilix
Awilix
Neferupita
Awilix
Level 139
God Stats
2W - 3L
1,513 SR
Queue Stats
119W - 124L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Nikoderus
Baron Samedi
Level 118
God Stats
5W - 4L
1,487 SR
Queue Stats
63W - 50L
1,519 Elo+
Party 2
Neith
Neith
Ofelina
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 124
1,532 SR
1,478 Elo+

VS

Team Averages
Level 65
1,681 SR
1,785 Elo+
Set
Set
DerMetzger765
Set
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 188L
1,496 Elo+
Solo
Cerberus
Cerberus
DéFé
Cerberus
Level 24
God Stats
3W - 0L
1,816 SR
Queue Stats
46W - 3L
2,003 Elo+
Party 1
Cthulhu
Cthulhu
Décï
Cthulhu
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 1L
2,013 Elo+
Party 1
The Morrigan
The Morrigan
JeanCastex
The Morrigan
Level 21
God Stats
2W - 0L
1,992 SR
Queue Stats
28W - 1L
1,924 Elo+
Party 1
Danzaburou
Danzaburou
SwimmerBoy34
Danzaburou
Level 129
God Stats
4W - 2L
1,596 SR
Queue Stats
188W - 180L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Godot77
Hera
15
3 / 4 / 1
7,835
784
7,841
8,066
2,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 4
6,417
642
4,809
15,756
8,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Neferupita
Awilix
13
1 / 3 / 2
6,938
694
2,101
8,963
2,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Nikoderus
Baron Samedi
13
0 / 4 / 2
6,659
666
7,337
8,825
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ofelina
Neith
13
1 / 2 / 4
7,309
731
9,616
9,591
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
8,801
880
5,363
6,221
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
DéFé
Cerberus
14
3 / 2 / 14
8,384
838
9,519
10,508
8,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Décï
Cthulhu
16
3 / 2 / 11
9,194
919
10,835
10,974
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
JeanCastex
The Morrigan
15
6 / 1 / 11
9,288
929
17,559
5,403
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SwimmerBoy34
Danzaburou
15
1 / 0 / 4
8,032
803
3,867
7,682
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
5
Kills
19
19
Deaths
6
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Cerberus
DéFé
Cerberus
3
2
14
5
W
Cthulhu
Décï
Cthulhu
3
2
11
4.25
L
Hera
Godot77
Hera
3
4
1
0.88
W
The Morrigan
JeanCastex
The Morrigan
6
1
11
11.5
L
0
6
4
0.33
L
Awilix
Neferupita
Awilix
1
3
2
0.67
L
Baron Samedi
Nikoderus
Baron Samedi
0
4
2
0.25
L
Neith
Ofelina
Neith
1
2
4
1.5
W
Danzaburou
SwimmerBoy34
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
47,143
51,201
Taken
40,788
21,080
Mitigated
22,412
6,758
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,363
1,288
0
605
6,221
3,053
13
2,052
4,169
0
24,292
W
Cerberus
DéFé
Cerberus
9,519
102
0
2,620
10,508
8,378
0
4,128
6,380
24,201
0
W
Cthulhu
Décï
Cthulhu
10,835
700
252
3,774
10,974
5,713
15
5,450
5,524
32,687
0
L
Hera
Godot77
Hera
7,841
1,080
0
627
8,066
2,882
0
6,063
1,845
37,410
0
W
The Morrigan
JeanCastex
The Morrigan
17,559
3,406
0
1,238
5,403
2,118
72
3,351
2,052
34,347
0
L
4,809
503
1,126
375
15,756
8,878
0
11,590
3,910
9,962
0
L
Awilix
Neferupita
Awilix
2,101
331
0
182
8,963
2,704
0
6,480
2,337
0
12,075
L
Baron Samedi
Nikoderus
Baron Samedi
7,337
494
850
1,994
8,825
3,165
0
5,354
3,423
26,665
0
L
Neith
Ofelina
Neith
9,616
4,210
0
1,604
9,591
3,451
141
7,650
1,773
0
29,244
W
Danzaburou
SwimmerBoy34
Danzaburou
3,867
1,695
0
2,502
7,682
3,150
1,910
5,298
2,384
0
31,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
43,699
220
Minions Killed
287
4
Camps Cleared
10
1,001,198
Distance Traveled
1,030,000
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,801
880
58
6
0
203,945
1
W
Cerberus
8,384
838
51
5
4
204,824
2
W
Cthulhu
9,194
919
52
5
1
223,546
0
L
Hera
7,835
784
83
8
0
201,299
3
W
The Morrigan
9,288
929
47
5
0
206,963
1
L
Geb
6,417
642
24
2
0
200,089
1
L
Awilix
6,938
694
16
2
0
225,190
1
L
Baron Samedi
6,659
666
40
4
1
175,700
3
L
Neith
7,309
731
57
6
3
198,920
3
W
Danzaburou
8,032
803
79
8
5
190,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role