Player Matchup

Mulan
Mulan
Akumo00
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,406 Elo+
Party 1
Izanami
Izanami
Caqwanug
Izanami
Level 17
God Stats
3W - 4L
1,747 SR
Queue Stats
9W - 8L
1,541 Elo+
Party 1
Loki
Loki
Skullordztah
Loki
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XZWV
Cthulhu
Level 17
God Stats
2W - 2L
1,883 SR
Queue Stats
34W - 39L
1,553 Elo+
Solo
Nox
Nox
toohronoob
Nox
Level 3
God Stats
2W - 1L
1,792 SR
Queue Stats
16W - 16L
1,860 Elo+
Solo
Team Averages
Level 16
1,684 SR
1,572 Elo+

VS

Team Averages
Level 25
1,418 SR
1,490 Elo+
Hun Batz
Hun Batz
Barrn2
Hun Batz
Level 26
God Stats
9W - 4L
1,517 SR
Queue Stats
110W - 113L
1,585 Elo+
Party 2
Cabrakan
Cabrakan
Dahma8
Cabrakan
Level 26
God Stats
7W - 3L
1,563 SR
Queue Stats
114W - 98L
1,432 Elo+
Solo
Nox
Nox
FranLevita98
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,560 Elo+
Solo
Chiron
Chiron
tk3ra
Chiron
Level 27
God Stats
4W - 4L
1,337 SR
Queue Stats
96W - 188L
1,274 Elo+
Solo
Hercules
Hercules
xXKakxX
Hercules
Level 18
God Stats
1W - 3L
1,171 SR
Queue Stats
106W - 99L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akumo00
Mulan
12
0 / 6 / 2
7,597
380
4,706
12,687
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Caqwanug
Izanami
17
8 / 4 / 4
11,778
589
14,202
13,228
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
8,895
445
4,384
14,803
5,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
XZWV
Cthulhu
12
3 / 7 / 8
8,398
420
9,105
19,909
15,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 8 / 2
8,768
438
7,525
14,876
7,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Barrn2
Hun Batz
18
9 / 2 / 10
11,494
575
11,839
10,861
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Dahma8
Cabrakan
13
1 / 5 / 14
8,989
449
8,376
15,852
12,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
11 / 1 / 6
11,731
587
16,071
9,702
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
tk3ra
Chiron
13
5 / 8 / 4
9,539
477
10,360
15,304
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
xXKakxX
Hercules
18
5 / 0 / 8
11,373
569
8,739
10,356
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
16
Kills
31
31
Deaths
16
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mulan
Akumo00
Mulan
0
6
2
0.17
W
Hun Batz
Barrn2
Hun Batz
9
2
10
7
L
Izanami
Caqwanug
Izanami
8
4
4
2.5
W
Cabrakan
Dahma8
Cabrakan
1
5
14
1.6
W
11
1
6
14
L
2
6
2
0.5
L
Cthulhu
XZWV
Cthulhu
3
7
8
1
W
Chiron
tk3ra
Chiron
5
8
4
0.88
L
3
8
2
0.5
W
Hercules
xXKakxX
Hercules
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,922
Damage
55,385
75,503
Taken
62,075
40,593
Mitigated
39,723
12,216
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Akumo00
Mulan
4,706
937
390
2,001
12,687
7,993
254
3,602
8,755
0
24,028
W
Hun Batz
Barrn2
Hun Batz
11,839
4,385
0
3,861
10,861
5,679
2,345
2,037
8,749
0
81,666
L
Izanami
Caqwanug
Izanami
14,202
9,580
0
2,173
13,228
4,746
4,280
4,512
8,603
0
90,690
W
Cabrakan
Dahma8
Cabrakan
8,376
1,504
131
4,530
15,852
12,182
246
5,840
9,940
22,297
0
W
16,071
2,258
0
860
9,702
4,135
1,661
3,662
6,015
82,270
0
L
4,384
1,398
0
4,118
14,803
5,011
0
3,022
11,623
0
56,171
L
Cthulhu
XZWV
Cthulhu
9,105
878
222
1,738
19,909
15,542
0
6,623
13,090
33,163
0
W
Chiron
tk3ra
Chiron
10,360
6,226
397
4,679
15,304
5,309
743
4,006
11,280
0
45,455
L
7,525
736
0
1,574
14,876
7,301
415
5,967
8,551
49,149
0
W
Hercules
xXKakxX
Hercules
8,739
3,729
0
6,122
10,356
12,418
1,165
1,085
9,106
0
61,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,436
Gold Earned
53,126
441
Minions Killed
499
0
Camps Cleared
0
1,680,974
Distance Traveled
1,854,648
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,597
380
51
3
0
371,679
3
W
Hun Batz
11,494
575
130
7
0
393,459
4
L
Izanami
11,778
589
150
8
0
341,074
4
W
Cabrakan
8,989
449
32
2
0
399,068
3
W
Nox
11,731
587
145
7
0
361,047
4
L
Loki
8,895
445
102
5
0
333,887
0
L
Cthulhu
8,398
420
51
3
0
339,835
8
W
Chiron
9,539
477
67
3
0
322,964
0
L
Nox
8,768
438
87
4
0
294,499
3
W
Hercules
11,373
569
125
6
0
378,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role