Player Matchup

Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AphroditesErlang
Thanatos
Level 27
God Stats
5W - 1L
1,527 SR
Queue Stats
74W - 40L
1,597 Elo+
Party 2
Ra
Ra
THE_SWiFT-FISH
Ra
Level 129
God Stats
3W - 3L
1,459 SR
Queue Stats
130W - 105L
1,605 Elo+
Party 2
Neith
Neith
TheVodkaBear
Neith
Level 160
God Stats
385W - 286L
1,650 SR
Queue Stats
880W - 780L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
untd_untd_wmbo_
Ne Zha
Level 107
God Stats
13W - 9L
1,589 SR
Queue Stats
805W - 724L
1,516 Elo+
Party 2
Team Averages
Level 110
1,545 SR
1,560 Elo+

VS

Team Averages
Level 66
1,554 SR
1,472 Elo+
Set
Set
DethBySnuSnuz
Set
Level 109
God Stats
23W - 31L
1,576 SR
Queue Stats
645W - 701L
1,497 Elo+
Party 1
Ra
Ra
G1NG3RD3V1L
Ra
Level 40
God Stats
9W - 20L
1,433 SR
Queue Stats
219W - 321L
1,412 Elo+
Solo
Anhur
Anhur
SKunK x WoLF
Anhur
Level 23
God Stats
1W - 1L
1,713 SR
Queue Stats
14W - 18L
1,480 Elo+
Party 1
Athena
Athena
Stephalopod34
Athena
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,465 Elo+
Solo
King Arthur
King Arthur
supersonic1107
King Arthur
Level 116
God Stats
3W - 4L
1,547 SR
Queue Stats
455W - 443L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 2
5,530
553
820
3,155
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 0
6,189
619
5,790
9,249
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 0 / 5
6,800
680
4,223
3,169
1,330
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 4
6,500
650
5,441
3,799
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 5
6,117
612
3,039
6,166
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,051
505
2,087
6,964
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
4,860
486
684
3,880
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,735
474
1,422
6,422
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 4 / 0
4,262
426
2,100
6,698
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
supersonic1107
King Arthur
11
1 / 2 / 1
5,986
599
5,936
8,388
3,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
18
Kills
2
2
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
2
2
W
4
1
0
4
L
1
5
0
0.2
L
0
2
0
0
L
0
5
0
0
L
0
4
0
0
W
4
0
5
6.5
W
7
0
4
9
L
King Arthur
supersonic1107
King Arthur
1
2
1
0.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
12,229
25,538
Taken
32,352
10,594
Mitigated
13,560
17,253
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
820
147
0
1,645
3,155
1,371
0
599
2,516
12,892
0
W
5,790
1,683
0
8,333
9,249
4,539
0
0
9,249
0
26,178
L
2,087
961
0
1,569
6,964
2,737
0
533
6,381
0
27,310
L
684
37
0
1,779
3,880
1,192
0
1,726
2,154
19,783
0
L
1,422
563
0
1,070
6,422
1,224
0
1,025
5,397
0
18,647
L
2,100
545
246
780
6,698
4,606
0
1,206
5,492
11,707
0
W
4,223
765
559
1,403
3,169
1,330
326
430
2,695
44,558
0
W
5,441
1,590
0
2,617
3,799
1,233
87
1,051
2,748
0
35,018
L
King Arthur
supersonic1107
King Arthur
5,936
1,202
0
2,110
8,388
3,801
0
553
7,469
0
32,699
W
3,039
1,072
0
2,696
6,166
2,121
0
564
5,546
0
33,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
24,894
306
Minions Killed
229
0
Camps Cleared
0
983,888
Distance Traveled
882,925
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,530
553
25
3
0
204,515
2
W
Thanatos
6,189
619
57
6
0
194,548
1
L
Set
5,051
505
60
6
0
196,733
0
L
Ra
4,860
486
42
4
0
163,527
0
L
Anhur
4,735
474
40
4
0
163,015
0
L
Athena
4,262
426
20
2
0
156,012
0
W
Ra
6,800
680
84
8
0
199,949
2
W
Neith
6,500
650
65
7
0
176,415
2
L
King Arthur
5,986
599
67
7
0
203,638
1
W
Ne Zha
6,117
612
75
8
0
208,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role