Player Matchup

Heimdallr
Heimdallr
NyteSlash
Heimdallr
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 12L
1,681 Elo+
Party 2
Chang'e
Chang'e
TheHoneyBadger97
Chang'e
Level 86
God Stats
4W - 2L
1,838 SR
Queue Stats
43W - 36L
1,563 Elo+
Party 2
Osiris
Osiris
mEduzaLTu
Osiris
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,622 Elo+
Party 2
Team Averages
Level 100
1,613 SR
1,622 Elo+

VS

Team Averages
Level 62
1,563 SR
1,536 Elo+
Chiron
Chiron
Elenthiar
Chiron
Level 109
God Stats
7W - 8L
1,496 SR
Queue Stats
226W - 182L
1,589 Elo+
Party 1
Janus
Janus
On3gal
Janus
Level 27
God Stats
9W - 12L
1,421 SR
Queue Stats
12W - 16L
1,412 Elo+
Solo
Mulan
Mulan
Rufulius
Mulan
Level 50
God Stats
4W - 1L
1,771 SR
Queue Stats
237W - 185L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NyteSlash
Heimdallr
14
1 / 9 / 7
10,811
601
11,154
18,663
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 10 / 11
12,030
668
15,585
20,521
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
mEduzaLTu
Osiris
19
11 / 5 / 2
14,386
799
20,424
23,076
23,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Elenthiar
Chiron
18
13 / 4 / 11
14,669
815
13,752
20,289
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
On3gal
Janus
15
3 / 7 / 17
12,027
668
14,202
12,101
4,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Rufulius
Mulan
18
8 / 2 / 15
14,372
798
21,349
24,837
24,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
13
Kills
24
24
Deaths
13
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chiron
Elenthiar
Chiron
13
4
11
4.63
L
Heimdallr
NyteSlash
Heimdallr
1
9
7
0.5
W
Janus
On3gal
Janus
3
7
17
1.64
W
Mulan
Rufulius
Mulan
8
2
15
7.75
L
1
10
11
0.65
L
Osiris
mEduzaLTu
Osiris
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,163
Damage
49,303
62,260
Taken
57,227
40,127
Mitigated
36,535
16,227
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Elenthiar
Chiron
13,752
7,618
1,208
8,639
20,289
7,877
1,341
5,638
14,301
0
62,335
L
Heimdallr
NyteSlash
Heimdallr
11,154
3,853
0
1,861
18,663
9,349
0
6,485
12,178
0
37,050
W
Janus
On3gal
Janus
14,202
919
898
910
12,101
4,042
1,369
3,937
7,714
49,170
0
W
Mulan
Rufulius
Mulan
21,349
2,625
0
8,059
24,837
24,616
613
6,404
17,433
0
54,141
L
15,585
543
6,449
7,071
20,521
7,435
1,037
3,053
17,468
55,996
0
L
Osiris
mEduzaLTu
Osiris
20,424
6,127
0
846
23,076
23,343
811
4,747
18,329
0
67,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
41,068
187
Minions Killed
204
0
Camps Cleared
0
935,267
Distance Traveled
861,691
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,669
815
66
4
0
275,926
2
L
Heimdallr
10,811
601
50
3
0
286,200
0
W
Janus
12,027
668
84
5
0
253,052
3
W
Mulan
14,372
798
54
3
0
332,713
4
L
Chang'e
12,030
668
63
4
0
298,904
4
L
Osiris
14,386
799
74
4
0
350,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role