Player Matchup

Cthulhu
Cthulhu
Alyn95
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,345 Elo+
Solo
Amaterasu
Amaterasu
Clairu
Amaterasu
Level 28
God Stats
24W - 24L
1,481 SR
Queue Stats
95W - 98L
1,358 Elo+
Solo
Sol
Sol
Energy6767
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Solo
Cerberus
Cerberus
PrincePrimeval
Cerberus
Level 15
God Stats
1W - 3L
1,359 SR
Queue Stats
12W - 17L
1,372 Elo+
Solo
Nemesis
Nemesis
ReynXGod
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,315 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,303 Elo+

VS

Team Averages
Level 19
1,454 SR
1,391 Elo+
Loki
Loki
ALRTG
Loki
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 35L
1,366 Elo+
Solo
Sol
Sol
JoanaTrans
Sol
Level 16
God Stats
9W - 9L
1,456 SR
Queue Stats
9W - 12L
1,379 Elo+
Party 1
Cerberus
Cerberus
Kaycee101
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kingsane
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,366 Elo+
Party 1
Yemoja
Yemoja
eupujin
Yemoja
Level 16
God Stats
7W - 15L
1,316 SR
Queue Stats
22W - 33L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alyn95
Cthulhu
3
0 / 2 / 0
2,917
486
993
1,959
810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
Clairu
Amaterasu
5
1 / 3 / 0
3,503
584
1,653
3,399
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 2 / 0
2,821
470
304
1,115
339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
5
0 / 2 / 0
3,169
528
1,085
2,530
835
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
ReynXGod
Nemesis
4
0 / 0 / 0
3,201
534
39
2,512
452
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ALRTG
Loki
5
0 / 1 / 1
3,513
586
264
3,097
630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 1
4,367
728
1,347
1,796
517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Kaycee101
Cerberus
8
3 / 0 / 0
4,470
745
2,040
4,095
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Kingsane
Medusa
6
4 / 0 / 0
3,994
666
2,385
2,765
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
eupujin
Yemoja
5
0 / 0 / 4
3,866
644
561
1,578
540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
ALRTG
Loki
0
1
1
0.5
L
Cthulhu
Alyn95
Cthulhu
0
2
0
0
L
Amaterasu
Clairu
Amaterasu
1
3
0
0.33
L
0
2
0
0
W
2
0
1
2.5
W
Cerberus
Kaycee101
Cerberus
3
0
0
3
W
Medusa
Kingsane
Medusa
4
0
0
4
L
Cerberus
0
2
0
0
L
Nemesis
ReynXGod
Nemesis
0
0
0
0
W
Yemoja
eupujin
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,074
Damage
6,597
11,515
Taken
13,331
3,548
Mitigated
3,549
2,091
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ALRTG
Loki
264
133
0
1,840
3,097
630
0
0
3,097
0
10,851
L
Cthulhu
Alyn95
Cthulhu
993
211
0
94
1,959
810
0
240
1,719
4,142
0
L
Amaterasu
Clairu
Amaterasu
1,653
603
0
781
3,399
1,112
0
1,934
1,359
0
8,137
L
304
221
0
50
1,115
339
0
958
157
2,100
319
W
1,347
767
0
230
1,796
517
804
304
1,442
14,462
963
W
Cerberus
Kaycee101
Cerberus
2,040
289
0
1,401
4,095
1,233
0
0
4,095
18,238
0
W
Medusa
Kingsane
Medusa
2,385
1,266
0
0
2,765
629
382
1,001
1,739
0
16,283
L
Cerberus
1,085
0
0
67
2,530
835
0
559
1,971
7,665
0
L
Nemesis
ReynXGod
Nemesis
39
0
0
1,099
2,512
452
0
0
2,512
0
7,932
W
Yemoja
eupujin
Yemoja
561
128
761
783
1,578
540
194
819
659
3,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,611
Gold Earned
20,210
59
Minions Killed
162
0
Camps Cleared
0
517,431
Distance Traveled
543,656
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,513
586
29
5
0
118,881
2
L
Cthulhu
2,917
486
4
1
0
125,726
2
L
Amaterasu
3,503
584
15
3
0
118,632
2
L
Sol
2,821
470
5
1
0
45,620
0
W
Sol
4,367
728
33
6
0
111,466
0
W
Cerberus
4,470
745
64
11
0
102,666
0
W
Medusa
3,994
666
31
5
0
106,416
0
L
Cerberus
3,169
528
10
2
0
118,090
3
L
Nemesis
3,201
534
25
4
0
109,363
0
W
Yemoja
3,866
644
5
1
0
104,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role