Player Matchup

Fenrir
Fenrir
Barrn2
Fenrir
Level 26
God Stats
3W - 6L
1,520 SR
Queue Stats
110W - 113L
1,611 Elo+
Party 3
Medusa
Medusa
CoLdHeLL
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
LBotti
Agni
Level 28
God Stats
1W - 2L
1,471 SR
Queue Stats
105W - 106L
1,513 Elo+
Solo
Hercules
Hercules
Naruto16
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,622 Elo+
Party 2
Vamana
Vamana
xXKakxX
Vamana
Level 17
God Stats
4W - 2L
1,767 SR
Queue Stats
106W - 99L
1,627 Elo+
Party 3
Team Averages
Level 22
1,551 SR
1,575 Elo+

VS

Team Averages
Level 19
1,536 SR
1,616 Elo+
Nemesis
Nemesis
Foefvocht
Nemesis
Level 22
God Stats
3W - 0L
1,833 SR
Queue Stats
107W - 79L
1,628 Elo+
Party 1
Sobek
Sobek
FranLevita98
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,538 Elo+
Solo
Bellona
Bellona
GamesMaxed
Bellona
Level 25
God Stats
4W - 3L
1,490 SR
Queue Stats
80W - 65L
1,598 Elo+
Party 1
Scylla
Scylla
XZWV
Scylla
Level 17
God Stats
2W - 1L
1,358 SR
Queue Stats
34W - 39L
1,536 Elo+
Solo
Neith
Neith
toohronoob
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barrn2
Fenrir
12
4 / 3 / 2
7,242
517
4,952
9,698
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
CoLdHeLL
Medusa
11
3 / 7 / 4
6,904
493
9,190
9,910
2,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
LBotti
Agni
12
2 / 3 / 5
7,468
533
5,642
6,974
1,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Naruto16
Hercules
12
5 / 6 / 3
8,272
591
9,052
12,519
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
xXKakxX
Vamana
14
3 / 1 / 2
8,484
606
5,294
8,080
5,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Foefvocht
Nemesis
15
6 / 3 / 3
8,709
622
7,253
11,829
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 12
8,101
579
7,750
12,837
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
GamesMaxed
Bellona
12
0 / 3 / 4
6,548
468
2,606
9,023
4,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
XZWV
Scylla
12
3 / 5 / 7
7,460
533
7,208
6,766
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
13
7 / 4 / 7
8,073
577
5,929
8,475
3,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
17
Kills
20
20
Deaths
17
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Barrn2
Fenrir
4
3
2
1.67
L
Medusa
CoLdHeLL
Medusa
3
7
4
0.71
W
Nemesis
Foefvocht
Nemesis
6
3
3
2.5
W
4
2
12
5
W
Bellona
GamesMaxed
Bellona
0
3
4
0.67
L
Agni
LBotti
Agni
2
3
5
1.5
L
Hercules
Naruto16
Hercules
5
6
3
1.08
W
Scylla
XZWV
Scylla
3
5
7
1.3
W
Neith
7
4
7
2.63
L
Vamana
xXKakxX
Vamana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,130
Damage
30,746
47,181
Taken
48,930
21,266
Mitigated
27,337
11,032
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Barrn2
Fenrir
4,952
603
0
2,804
9,698
3,795
0
2,599
7,037
0
32,259
L
Medusa
CoLdHeLL
Medusa
9,190
4,902
0
2,052
9,910
2,867
43
4,060
5,788
0
31,650
W
Nemesis
Foefvocht
Nemesis
7,253
4,381
0
979
11,829
5,385
0
1,278
10,551
0
71,975
W
7,750
391
0
4,999
12,837
11,640
0
1,733
11,104
19,107
0
W
Bellona
GamesMaxed
Bellona
2,606
784
0
1,866
9,023
4,978
0
356
8,667
0
33,817
L
Agni
LBotti
Agni
5,642
363
0
1,961
6,974
1,848
0
1,773
5,081
41,790
0
L
Hercules
Naruto16
Hercules
9,052
2,298
0
1,976
12,519
7,586
0
5,938
6,513
6,884
19,705
W
Scylla
XZWV
Scylla
7,208
1,344
0
586
6,766
2,323
0
2,569
4,197
34,800
0
W
Neith
5,929
3,103
0
2,324
8,475
3,011
0
1,123
7,352
0
42,518
L
Vamana
xXKakxX
Vamana
5,294
1,659
0
2,239
8,080
5,170
306
276
7,804
0
55,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
38,891
357
Minions Killed
372
0
Camps Cleared
0
1,271,226
Distance Traveled
1,293,242
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,242
517
52
4
0
267,173
2
L
Medusa
6,904
493
55
4
0
211,599
5
W
Nemesis
8,709
622
118
8
0
295,258
4
W
Sobek
8,101
579
17
1
0
284,400
3
W
Bellona
6,548
468
80
6
0
253,552
1
L
Agni
7,468
533
92
7
0
250,685
7
L
Hercules
8,272
591
41
3
0
288,036
4
W
Scylla
7,460
533
74
5
0
241,579
8
W
Neith
8,073
577
83
6
0
218,453
1
L
Vamana
8,484
606
117
8
0
253,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role