Player Matchup

Ra
Ra
Guestx_O
Ra
Level 8
God Stats
1W - 5L
1,244 SR
Queue Stats
15W - 27L
1,116 Elo+
Party 1
Nemesis
Nemesis
kind144blade
Nemesis
Level 18
God Stats
8W - 16L
1,473 SR
Queue Stats
77W - 111L
1,191 Elo+
Party 1
Ymir
Ymir
kozalubiplacki
Ymir
Level 21
God Stats
4W - 11L
1,141 SR
Queue Stats
18W - 41L
1,116 Elo+
Solo
Team Averages
Level 16
1,286 SR
1,141 Elo+

VS

Team Averages
Level 14
1,373 SR
1,278 Elo+
Cthulhu
Cthulhu
AdvisedDrip41
Cthulhu
Level 4
God Stats
2W - 2L
1,704 SR
Queue Stats
14W - 13L
1,724 Elo+
Solo
Scylla
Scylla
SergioBM02
Scylla
Level 13
God Stats
0W - 7L
1,207 SR
Queue Stats
3W - 24L
1,065 Elo+
Party 2
Loki
Loki
albertoBM
Loki
Level 26
God Stats
0W - 6L
1,207 SR
Queue Stats
5W - 32L
1,043 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
11,324
708
10,573
9,977
3,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
kind144blade
Nemesis
15
8 / 3 / 7
11,700
731
11,202
14,827
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 3 / 11
11,228
702
9,052
14,979
7,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 10 / 5
9,352
585
11,043
17,872
13,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
SergioBM02
Scylla
13
1 / 5 / 4
9,103
569
6,449
9,651
3,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
14
4 / 3 / 3
10,302
644
9,554
11,679
4,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
7
8
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
10
5
0.45
W
5
2
10
5
L
Scylla
SergioBM02
Scylla
1
5
4
0.6
L
Loki
4
3
3
1.83
W
Nemesis
kind144blade
Nemesis
8
3
7
3.83
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
27,046
39,783
Taken
39,202
17,624
Mitigated
21,578
9,923
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,043
250
868
2,198
17,872
13,806
204
9,988
7,884
21,193
0
W
10,573
1,724
1,634
2,636
9,977
3,646
2,121
4,519
5,458
53,210
0
L
Scylla
SergioBM02
Scylla
6,449
1,897
147
861
9,651
3,265
474
4,634
5,017
28,092
0
L
Loki
9,554
2,402
0
1,000
11,679
4,507
380
5,067
6,612
0
30,792
W
Nemesis
kind144blade
Nemesis
11,202
7,402
0
3,611
14,827
6,304
0
5,149
9,565
0
54,396
W
9,052
1,981
608
1,434
14,979
7,674
476
8,204
6,775
36,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
28,757
186
Minions Killed
104
0
Camps Cleared
0
919,995
Distance Traveled
783,539
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,352
585
19
1
0
228,967
0
W
Ra
11,324
708
69
4
0
280,851
0
L
Scylla
9,103
569
50
3
0
241,007
2
L
Loki
10,302
644
35
2
0
313,565
0
W
Nemesis
11,700
731
56
4
0
329,287
3
W
Ymir
11,228
702
61
4
0
309,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role