Player Matchup

Ra
Ra
Bagadin
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 1
Thor
Thor
darlazon
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,249 Elo+
Solo
Hades
Hades
nydhog
Hades
Level 25
God Stats
27W - 12L
1,674 SR
Queue Stats
50W - 45L
1,484 Elo+
Solo
Artemis
Artemis
ra4ko
Artemis
Level 17
God Stats
11W - 6L
1,733 SR
Queue Stats
106W - 102L
1,393 Elo+
Party 1
Cerberus
Cerberus
shoTLerr
Cerberus
Level 7
God Stats
8W - 12L
1,534 SR
Queue Stats
10W - 13L
1,435 Elo+
Party 1
Team Averages
Level 12
1,588 SR
1,412 Elo+

VS

Team Averages
Level 11
1,644 SR
1,450 Elo+
Ao Kuang
Ao Kuang
Bryksa
Ao Kuang
Level 17
God Stats
23W - 22L
1,849 SR
Queue Stats
79W - 80L
1,598 Elo+
Solo
Ymir
Ymir
Kratos36br
Ymir
Level 18
God Stats
9W - 2L
1,882 SR
Queue Stats
25W - 18L
1,505 Elo+
Solo
Chernobog
Chernobog
NaeCos
Chernobog
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,457 Elo+
Solo
Neith
Neith
POLelviola
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 60L
1,354 Elo+
Solo
Bellona
Bellona
tnorio
Bellona
Level 9
God Stats
11W - 13L
1,490 SR
Queue Stats
12W - 21L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 7
9,351
425
4,712
9,947
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
2 / 4 / 4
11,020
501
3,557
11,905
4,554
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
nydhog
Hades
20
14 / 2 / 3
14,610
664
22,989
26,800
23,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
ra4ko
Artemis
16
5 / 4 / 11
11,016
501
11,707
9,270
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
shoTLerr
Cerberus
17
7 / 1 / 8
12,726
578
11,630
14,688
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bryksa
Ao Kuang
15
2 / 6 / 3
9,922
451
7,342
20,138
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 0
7,119
324
2,344
4,361
1,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
NaeCos
Chernobog
17
13 / 6 / 2
10,865
494
13,036
17,281
5,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
15
2 / 9 / 5
9,353
425
8,512
16,676
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
tnorio
Bellona
15
3 / 6 / 2
9,245
420
8,315
16,857
13,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
28
Kills
20
21
Deaths
28
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
10
7
0.35
L
Ao Kuang
Bryksa
Ao Kuang
2
6
3
0.58
L
0
1
0
0
L
Chernobog
NaeCos
Chernobog
13
6
2
2.33
L
Neith
2
9
5
0.5
W
Thor
2
4
4
1
W
Hades
nydhog
Hades
14
2
3
7.75
W
Artemis
ra4ko
Artemis
5
4
11
2.63
W
Cerberus
shoTLerr
Cerberus
7
1
8
11
L
Bellona
tnorio
Bellona
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,595
Damage
39,549
72,610
Taken
75,313
50,177
Mitigated
32,842
23,944
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,712
1,188
661
328
9,947
3,090
1,186
783
9,164
39,114
0
L
Ao Kuang
Bryksa
Ao Kuang
7,342
1,240
0
2,601
20,138
5,631
1,028
5,351
14,779
51,312
0
L
2,344
585
0
196
4,361
1,345
102
2,013
2,348
18,321
0
L
Chernobog
NaeCos
Chernobog
13,036
8,926
0
3,341
17,281
5,848
580
10,627
6,390
0
41,277
L
Neith
8,512
5,646
0
4,682
16,676
6,036
0
9,805
6,821
0
56,018
W
Thor
3,557
1,195
0
540
11,905
4,554
1,737
3,062
8,843
0
64,780
W
Hades
nydhog
Hades
22,989
2,684
611
17,840
26,800
23,556
2,064
1,186
25,614
105,159
0
W
Artemis
ra4ko
Artemis
11,707
5,221
0
711
9,270
4,621
4,631
1,213
8,057
0
66,792
W
Cerberus
shoTLerr
Cerberus
11,630
1,056
0
3,253
14,688
14,356
1,234
3,508
11,180
49,822
0
L
Bellona
tnorio
Bellona
8,315
2,739
0
3,002
16,857
13,982
132
11,169
5,644
66
41,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,723
Gold Earned
46,504
569
Minions Killed
353
0
Camps Cleared
0
1,884,429
Distance Traveled
1,658,412
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,351
425
81
4
0
367,151
2
L
Ao Kuang
9,922
451
101
5
0
389,695
4
L
Ymir
7,119
324
36
2
0
186,178
0
L
Chernobog
10,865
494
60
3
0
332,565
1
L
Neith
9,353
425
87
4
0
357,608
2
W
Thor
11,020
501
124
6
0
355,076
0
W
Hades
14,610
664
206
9
0
390,626
2
W
Artemis
11,016
501
91
4
0
344,067
0
W
Cerberus
12,726
578
67
3
0
427,509
3
L
Bellona
9,245
420
69
3
0
392,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role