Player Matchup

Bacchus
Bacchus
Ownedbitach
Bacchus
Level 28
God Stats
16W - 10L
1,500 SR
Queue Stats
579W - 579L
1,367 Elo+
Solo
Scylla
Scylla
cenalyse
Scylla
Level 28
God Stats
5W - 5L
1,459 SR
Queue Stats
267W - 318L
1,389 Elo+
Party 2
Fenrir
Fenrir
jodin202
Fenrir
Level 29
God Stats
11W - 2L
1,862 SR
Queue Stats
97W - 68L
1,506 Elo+
Party 1
Sol
Sol
sailer_007
Sol
Level 25
God Stats
1W - 0L
1,261 SR
Queue Stats
53W - 46L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xISepehrIx
Cu Chulainn
Level 28
God Stats
74W - 94L
1,421 SR
Queue Stats
240W - 314L
1,358 Elo+
Party 2
Team Averages
Level 28
1,501 SR
1,406 Elo+

VS

Team Averages
Level 21
1,474 SR
1,365 Elo+
Cupid
Cupid
Chorei 5222
Cupid
Level 17
God Stats
32W - 33L
1,602 SR
Queue Stats
414W - 397L
1,469 Elo+
Solo
Ra
Ra
CrypticBBB
Ra
Level 28
God Stats
171W - 200L
1,451 SR
Queue Stats
300W - 335L
1,367 Elo+
Solo
Ymir
Ymir
Eric THE wiZZ
Ymir
Level 16
God Stats
2W - 7L
1,136 SR
Queue Stats
31W - 52L
1,210 Elo+
Solo
Loki
Loki
XxProhZeDxX
Loki
Level 13
God Stats
7W - 8L
1,573 SR
Queue Stats
18W - 23L
1,390 Elo+
Solo
Amaterasu
Amaterasu
ezbk_V1ol3nt
Amaterasu
Level 29
God Stats
3W - 2L
1,608 SR
Queue Stats
208W - 223L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ownedbitach
Bacchus
20
3 / 8 / 17
15,522
535
15,450
19,533
26,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
cenalyse
Scylla
20
3 / 4 / 10
14,370
496
14,350
14,488
5,055
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jodin202
Fenrir
20
17 / 1 / 8
17,101
590
29,124
30,281
16,530
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 1 / 11
16,942
584
26,995
21,228
7,932
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
xISepehrIx
Cu Chulainn
20
5 / 5 / 10
14,246
491
15,526
21,322
14,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 3
12,470
430
19,879
27,397
10,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 5 / 0
14,325
494
13,429
19,271
9,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
0 / 14 / 5
10,330
356
5,214
31,950
26,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 7 / 4
12,449
429
10,002
22,745
8,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
ezbk_V1ol3nt
Amaterasu
17
4 / 7 / 3
11,733
405
12,173
27,197
18,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
44
Kills
18
19
Deaths
44
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
11
3
0.5
L
6
5
0
1.2
L
0
14
5
0.18
W
Bacchus
Ownedbitach
Bacchus
3
8
17
1.44
L
4
7
4
0.86
W
Scylla
cenalyse
Scylla
3
4
10
2
L
Amaterasu
ezbk_V1ol3nt
Amaterasu
4
7
3
0.79
W
Fenrir
jodin202
Fenrir
17
1
8
21
W
16
1
11
21.5
W
Cu Chulainn
xISepehrIx
Cu Chulainn
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,445
Damage
60,697
106,852
Taken
128,560
71,347
Mitigated
74,220
30,682
Healing
29,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,879
9,137
1,732
7,554
27,397
10,844
2,177
12,702
14,548
0
103,427
L
13,429
1,061
1,447
6,721
19,271
9,959
918
4,871
14,332
106,578
0
L
5,214
2,090
0
2,246
31,950
26,161
296
13,550
18,400
39,356
0
W
Bacchus
Ownedbitach
Bacchus
15,450
2,798
0
920
19,533
26,838
1,129
2,279
17,254
77,535
0
L
10,002
3,509
0
4,872
22,745
8,803
645
9,927
12,754
0
55,600
W
Scylla
cenalyse
Scylla
14,350
2,252
477
2,131
14,488
5,055
1,408
2,029
12,459
99,426
0
L
Amaterasu
ezbk_V1ol3nt
Amaterasu
12,173
5,184
0
5,417
27,197
18,453
772
15,745
11,372
0
47,552
W
Fenrir
jodin202
Fenrir
29,124
10,873
0
11,982
30,281
16,530
720
5,183
25,098
0
151,592
W
26,995
7,182
0
11,290
21,228
7,932
978
2,985
18,243
124,441
0
W
Cu Chulainn
xISepehrIx
Cu Chulainn
15,526
2,648
0
3,882
21,322
14,992
2,097
6,167
15,155
0
82,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,181
Gold Earned
61,307
720
Minions Killed
575
0
Camps Cleared
0
2,825,929
Distance Traveled
2,578,569
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,470
430
179
6
0
427,215
0
L
Ra
14,325
494
197
7
0
511,210
5
L
Ymir
10,330
356
45
2
0
491,368
0
W
Bacchus
15,522
535
111
4
0
521,149
1
L
Loki
12,449
429
79
3
0
553,838
0
W
Scylla
14,370
496
121
4
0
500,109
2
L
Amaterasu
11,733
405
75
3
0
594,938
1
W
Fenrir
17,101
590
181
6
0
612,930
2
W
Sol
16,942
584
171
6
0
578,740
3
W
Cu Chulainn
14,246
491
136
5
0
613,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role