Player Matchup

Ares
Ares
Akpex47
Ares
Level 5
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 1L
1,257 Elo+
Solo
Poseidon
Poseidon
BIGHouston2288
Poseidon
Level 26
God Stats
21W - 17L
1,542 SR
Queue Stats
83W - 84L
1,359 Elo+
Solo
Fenrir
Fenrir
Darazzno
Fenrir
Level 18
God Stats
28W - 30L
1,492 SR
Queue Stats
62W - 87L
1,282 Elo+
Party 1
Neith
Neith
mehdi9213
Neith
Level 20
God Stats
91W - 99L
1,431 SR
Queue Stats
237W - 269L
1,308 Elo+
Party 1
Olorun
Olorun
ruudronney
Olorun
Level 19
God Stats
13W - 14L
1,490 SR
Queue Stats
223W - 275L
1,269 Elo+
Party 1
Team Averages
Level 18
1,450 SR
1,295 Elo+

VS

Team Averages
Level 9
1,575 SR
1,384 Elo+
Ares
Ares
AMR GARZA
Ares
Level 8
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Hugo2559
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Mulan
Mulan
P_WalkingDead
Mulan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,199 Elo+
Solo
Sol
Sol
PikaYaH03
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
yung-villa
Nemesis
Level 25
God Stats
21W - 16L
1,882 SR
Queue Stats
100W - 116L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Akpex47
Ares
4
0 / 1 / 1
6,396
376
116
1,770
483
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
17
3 / 2 / 2
10,923
643
2,708
6,327
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Darazzno
Fenrir
14
6 / 2 / 5
9,671
569
2,983
8,315
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
mehdi9213
Neith
14
14 / 2 / 4
10,382
611
8,067
8,712
2,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ruudronney
Olorun
15
6 / 2 / 3
9,938
585
4,081
8,975
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 4 / 1
5,445
320
154
4,350
1,792
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 14 / 2
7,328
431
3,698
12,871
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 2 / 1
5,975
351
830
2,710
1,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 8 / 1
5,525
325
1,072
5,490
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
yung-villa
Nemesis
12
2 / 5 / 0
7,483
440
3,278
10,231
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
29
Kills
5
9
Deaths
33
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
1
0.13
W
Ares
Akpex47
Ares
0
1
1
0.5
W
Poseidon
3
2
2
2
W
Fenrir
Darazzno
Fenrir
6
2
5
4.25
L
1
14
2
0.14
L
2
2
1
1.25
L
0
8
1
0.06
W
Neith
mehdi9213
Neith
14
2
4
8
W
Olorun
ruudronney
Olorun
6
2
3
3.75
L
Nemesis
yung-villa
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,955
Damage
9,032
34,099
Taken
35,652
12,361
Mitigated
11,367
9,876
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
154
33
0
0
4,350
1,792
0
732
3,552
5,578
0
W
Ares
Akpex47
Ares
116
40
0
0
1,770
483
38
415
1,343
496
0
W
Poseidon
2,708
29
0
1,384
6,327
1,842
3,038
768
5,469
65,989
0
W
Fenrir
Darazzno
Fenrir
2,983
434
0
1,585
8,315
3,028
1,818
1,446
6,630
0
39,044
L
3,698
983
0
649
12,871
3,804
60
2,143
10,610
31,377
0
L
830
230
0
310
2,710
1,433
51
441
2,167
0
8,201
L
1,072
572
0
301
5,490
1,379
0
1,192
4,298
6,740
2,092
W
Neith
mehdi9213
Neith
8,067
6,225
0
2,113
8,712
2,887
4,859
2,533
6,087
0
51,723
W
Olorun
ruudronney
Olorun
4,081
2,411
1,077
3,717
8,975
4,121
3,168
2,826
6,069
53,067
4,466
L
Nemesis
yung-villa
Nemesis
3,278
1,167
0
2,608
10,231
2,959
0
1,866
8,301
0
32,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
31,756
394
Minions Killed
154
0
Camps Cleared
0
1,307,920
Distance Traveled
945,222
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,445
320
11
1
0
152,171
2
W
Ares
6,396
376
1
0
0
56,354
0
W
Poseidon
10,923
643
148
9
0
325,883
0
W
Fenrir
9,671
569
71
4
0
346,213
1
L
Ra
7,328
431
49
3
0
298,522
0
L
Mulan
5,975
351
22
1
0
80,248
1
L
Sol
5,525
325
12
1
0
151,654
0
W
Neith
10,382
611
70
4
0
299,822
0
W
Olorun
9,938
585
104
6
0
279,648
0
L
Nemesis
7,483
440
60
4
0
262,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role