Player Matchup

Neith
Neith
Moksakoksa
Neith
Level 3
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
WUMATE
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
asdasqwexd
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Danzaburou
Danzaburou
excal52
Danzaburou
Level 27
God Stats
6W - 3L
1,580 SR
Queue Stats
26W - 37L
1,387 Elo+
Solo
Horus
Horus
luff14y
Horus
Level 18
God Stats
0W - 5L
1,175 SR
Queue Stats
20W - 32L
1,319 Elo+
Solo
Team Averages
Level 13
1,417 SR
1,383 Elo+

VS

Team Averages
Level 23
1,503 SR
1,421 Elo+
Ymir
Ymir
Clockrider
Ymir
Level 13
God Stats
2W - 0L
1,699 SR
Queue Stats
25W - 25L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
MicroNezy
Sun Wukong
Level 27
God Stats
2W - 2L
1,283 SR
Queue Stats
18W - 10L
1,327 Elo+
Party 2
Hun Batz
Hun Batz
Mufik
Hun Batz
Level 26
God Stats
2W - 1L
1,535 SR
Queue Stats
35W - 63L
1,302 Elo+
Party 3
Apollo
Apollo
Pefyx
Apollo
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 28L
1,455 Elo+
Party 2
Arachne
Arachne
killdor07
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 8 / 8
13,581
424
8,726
17,699
7,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
WUMATE
Fenrir
17
7 / 13 / 5
12,258
383
13,601
25,616
13,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
asdasqwexd
Cerberus
18
3 / 11 / 7
13,579
424
8,542
33,283
35,215
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
excal52
Danzaburou
20
9 / 4 / 8
18,311
572
27,201
24,423
11,231
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
luff14y
Horus
20
8 / 10 / 9
13,927
435
17,121
31,309
29,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 25
15,856
496
22,952
26,084
37,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
MicroNezy
Sun Wukong
20
5 / 5 / 19
16,095
503
17,539
28,246
27,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Mufik
Hun Batz
20
6 / 9 / 12
15,191
475
13,290
22,798
9,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Pefyx
Apollo
20
17 / 7 / 13
18,727
585
36,039
21,732
10,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
killdor07
Arachne
20
10 / 5 / 8
18,025
563
14,326
22,177
12,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
30
Kills
46
46
Deaths
31
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
8
5
25
4.1
W
Sun Wukong
MicroNezy
Sun Wukong
5
5
19
2.9
L
Neith
3
8
8
0.88
W
Hun Batz
Mufik
Hun Batz
6
9
12
1.33
W
Apollo
Pefyx
Apollo
17
7
13
3.36
L
Fenrir
WUMATE
Fenrir
7
13
5
0.73
L
Cerberus
asdasqwexd
Cerberus
3
11
7
0.59
L
Danzaburou
excal52
Danzaburou
9
4
8
3.25
W
Arachne
killdor07
Arachne
10
5
8
2.8
L
Horus
luff14y
Horus
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,191
Damage
104,146
132,330
Taken
121,037
96,156
Mitigated
97,715
22,115
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,952
3,102
0
1,117
26,084
37,184
1,056
3,164
22,920
59,393
0
W
Sun Wukong
MicroNezy
Sun Wukong
17,539
3,641
0
7,429
28,246
27,985
1,627
4,185
24,061
0
99,417
L
Neith
8,726
4,442
0
1,630
17,699
7,405
686
2,725
14,974
0
79,760
W
Hun Batz
Mufik
Hun Batz
13,290
3,978
546
2,285
22,798
9,623
3,839
1,548
21,250
0
60,384
W
Apollo
Pefyx
Apollo
36,039
23,990
0
481
21,732
10,344
4,877
2,170
19,562
0
154,621
L
Fenrir
WUMATE
Fenrir
13,601
4,392
0
2,679
25,616
13,011
1,081
5,969
19,647
0
39,409
L
Cerberus
asdasqwexd
Cerberus
8,542
754
0
3,097
33,283
35,215
669
5,557
27,726
67,051
0
L
Danzaburou
excal52
Danzaburou
27,201
16,878
0
10,451
24,423
11,231
791
2,540
21,883
0
142,494
W
Arachne
killdor07
Arachne
14,326
9,873
0
6,619
22,177
12,579
4,685
0
22,177
0
144,832
L
Horus
luff14y
Horus
17,121
8,876
868
3,390
31,309
29,294
714
6,383
24,926
0
75,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,656
Gold Earned
83,894
668
Minions Killed
561
0
Camps Cleared
0
2,492,139
Distance Traveled
3,053,511
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,856
496
42
1
0
624,159
0
W
Sun Wukong
16,095
503
111
3
0
529,493
4
L
Neith
13,581
424
137
4
0
425,105
0
W
Hun Batz
15,191
475
67
2
0
575,934
0
W
Apollo
18,727
585
163
5
0
590,920
0
L
Fenrir
12,258
383
65
2
0
471,368
2
L
Cerberus
13,579
424
123
4
0
492,779
2
L
Danzaburou
18,311
572
222
7
0
566,765
2
W
Arachne
18,025
563
178
6
0
733,005
3
L
Horus
13,927
435
121
4
0
536,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role