Player Matchup

Cthulhu
Cthulhu
FramesPerDay
Cthulhu
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,544 Elo+
Party 1
Merlin
Merlin
Luiz F C Silva
Merlin
Level 15
God Stats
1W - 5L
1,366 SR
Queue Stats
7W - 7L
1,435 Elo+
Solo
Tyr
Tyr
linuko1
Tyr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,538 Elo+
Party 1
Team Averages
Level 85
1,455 SR
1,506 Elo+

VS

Team Averages
Level 92
1,710 SR
1,555 Elo+
Cthulhu
Cthulhu
AdvisedDrip41
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Luuu9393
Kukulkan
Level 116
God Stats
15W - 9L
1,966 SR
Queue Stats
348W - 269L
1,597 Elo+
Solo
Artemis
Artemis
RaApTooR-
Artemis
Level 155
God Stats
35W - 25L
1,664 SR
Queue Stats
229W - 211L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FramesPerDay
Cthulhu
8
0 / 3 / 0
5,797
644
4,065
6,508
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 8 / 0
5,494
610
894
7,661
1,748
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
8
1 / 5 / 0
6,036
671
3,194
9,808
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
5 / 0 / 9
7,492
832
5,471
3,851
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Luuu9393
Kukulkan
11
2 / 1 / 9
7,251
806
4,888
4,899
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
RaApTooR-
Artemis
12
9 / 0 / 3
8,312
924
8,198
4,669
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
16
16
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
9
9.5
L
Cthulhu
FramesPerDay
Cthulhu
0
3
0
0
L
0
8
0
0
W
Kukulkan
Luuu9393
Kukulkan
2
1
9
6.5
W
Artemis
RaApTooR-
Artemis
9
0
3
10.5
L
Tyr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,153
Damage
18,557
23,977
Taken
13,419
10,270
Mitigated
5,219
2,323
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,471
274
434
1,044
3,851
1,827
144
1,981
1,780
8,543
0
L
Cthulhu
FramesPerDay
Cthulhu
4,065
214
140
837
6,508
3,220
0
3,553
2,778
15,831
0
L
894
216
0
0
7,661
1,748
0
1,628
5,911
9,327
0
W
Kukulkan
Luuu9393
Kukulkan
4,888
545
0
938
4,899
1,761
147
1,201
3,648
30,571
0
W
Artemis
RaApTooR-
Artemis
8,198
5,009
0
2,630
4,669
1,631
2,158
1,905
2,664
0
33,265
L
Tyr
3,194
136
0
1,346
9,808
5,302
0
4,663
4,921
0
10,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,327
Gold Earned
23,055
55
Minions Killed
113
0
Camps Cleared
0
401,721
Distance Traveled
495,292
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,492
832
13
1
0
173,520
0
L
Cthulhu
5,797
644
24
3
0
137,057
0
L
Merlin
5,494
610
8
1
0
112,488
0
W
Kukulkan
7,251
806
50
6
0
180,809
3
W
Artemis
8,312
924
50
6
0
140,963
1
L
Tyr
6,036
671
23
3
0
152,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role