Player Matchup

Scylla
Scylla
FunkyChris
Scylla
Level 29
God Stats
48W - 52L
1,497 SR
Queue Stats
83W - 91L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
MtgBlitz
Tsukuyomi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,191 Elo+
Solo
Bakasura
Bakasura
TheWonderousBat
Bakasura
Level 21
God Stats
2W - 2L
1,317 SR
Queue Stats
3W - 4L
1,175 Elo+
Solo
Baron Samedi
Baron Samedi
TrCfortaa
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,366 Elo+
Solo
Izanami
Izanami
lvFlaty
Izanami
Level 7
God Stats
3W - 4L
1,168 SR
Queue Stats
4W - 9L
1,156 Elo+
Solo
Team Averages
Level 17
1,396 SR
1,262 Elo+

VS

Team Averages
Level 9
1,385 SR
1,138 Elo+
Thor
Thor
FutPeLoshi
Thor
Level 4
God Stats
0W - 4L
1,265 SR
Queue Stats
2W - 7L
1,187 Elo+
Party 2
Hun Batz
Hun Batz
Many_Flav
Hun Batz
Level 12
God Stats
0W - 2L
1,264 SR
Queue Stats
33W - 47L
1,323 Elo+
Solo
Agni
Agni
des1re1337
Agni
Level 16
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 2
Artemis
Artemis
kropa122
Artemis
Level 7
God Stats
5W - 5L
1,205 SR
Queue Stats
8W - 13L
976 Elo+
Party 1
Cerberus
Cerberus
kubaaa200
Cerberus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
976 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FunkyChris
Scylla
20
7 / 3 / 16
13,968
1,164
24,866
14,790
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MtgBlitz
Tsukuyomi
20
5 / 9 / 23
12,652
1,054
12,128
15,406
7,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
20
16 / 6 / 15
15,337
1,278
19,387
16,732
8,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
TrCfortaa
Baron Samedi
20
10 / 5 / 26
14,628
1,219
24,252
21,226
10,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
lvFlaty
Izanami
20
8 / 3 / 21
13,351
1,113
14,225
14,380
5,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 14 / 17
12,748
1,062
16,835
27,359
10,464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Many_Flav
Hun Batz
20
5 / 5 / 15
14,057
1,171
9,852
15,447
6,337
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 7 / 16
14,302
1,192
21,556
16,710
5,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
kropa122
Artemis
20
9 / 8 / 14
14,792
1,233
20,639
14,633
5,492
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
kubaaa200
Cerberus
19
1 / 12 / 11
11,744
979
7,151
25,978
27,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
99
46
Kills
26
26
Deaths
46
101
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Scylla
FunkyChris
Scylla
7
3
16
5
L
3
14
17
0.82
L
Hun Batz
Many_Flav
Hun Batz
5
5
15
2.5
W
Tsukuyomi
MtgBlitz
Tsukuyomi
5
9
23
1.83
W
Bakasura
16
6
15
3.92
W
Baron Samedi
TrCfortaa
Baron Samedi
10
5
26
4.6
L
8
7
16
2.29
L
Artemis
kropa122
Artemis
9
8
14
2
L
Cerberus
kubaaa200
Cerberus
1
12
11
0.54
W
Izanami
lvFlaty
Izanami
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,858
Damage
76,033
82,534
Taken
100,127
36,458
Mitigated
56,108
12,386
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
FunkyChris
Scylla
24,866
3,553
316
3,015
14,790
5,751
0
3,685
11,056
53,043
0
L
16,835
2,309
0
0
27,359
10,464
0
16,373
10,439
0
25,734
L
Hun Batz
Many_Flav
Hun Batz
9,852
3,067
0
0
15,447
6,337
0
4,383
10,141
0
32,647
W
Tsukuyomi
MtgBlitz
Tsukuyomi
12,128
3,537
0
57
15,406
7,292
0
5,220
10,186
0
24,636
W
Bakasura
19,387
12,495
0
2,275
16,732
8,094
0
4,601
12,131
0
25,389
W
Baron Samedi
TrCfortaa
Baron Samedi
24,252
2,445
2,996
3,727
21,226
10,027
0
9,689
11,537
44,718
0
L
21,556
1,335
0
792
16,710
5,871
0
8,140
8,029
46,912
0
L
Artemis
kropa122
Artemis
20,639
8,129
732
1,454
14,633
5,492
0
4,970
8,587
0
57,474
L
Cerberus
kubaaa200
Cerberus
7,151
451
0
2,540
25,978
27,944
0
14,435
11,273
34,900
0
W
Izanami
lvFlaty
Izanami
14,225
9,504
0
0
14,380
5,294
0
5,512
8,726
0
40,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,936
Gold Earned
67,643
227
Minions Killed
258
6
Camps Cleared
12
1,054,023
Distance Traveled
1,065,053
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,968
1,164
70
6
1
172,187
0
L
Thor
12,748
1,062
21
2
2
232,539
1
L
Hun Batz
14,057
1,171
40
3
10
224,306
2
W
Tsukuyomi
12,652
1,054
30
3
0
240,955
0
W
Bakasura
15,337
1,278
27
2
5
235,147
0
W
Baron Samedi
14,628
1,219
40
3
0
213,536
0
L
Agni
14,302
1,192
60
5
0
240,144
0
L
Artemis
14,792
1,233
65
5
0
187,001
2
L
Cerberus
11,744
979
72
6
0
181,063
1
W
Izanami
13,351
1,113
60
5
0
192,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role