Player Matchup

Loki
Loki
Angmar248
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 207L
1,364 Elo+
Solo
Anubis
Anubis
Demiandr
Anubis
Level 62
God Stats
14W - 2L
1,969 SR
Queue Stats
328W - 299L
1,526 Elo+
Solo
Athena
Athena
Fausel
Athena
Level 101
God Stats
136W - 135L
1,506 SR
Queue Stats
486W - 522L
1,462 Elo+
Solo
Jing Wei
Jing Wei
kelertzell
Jing Wei
Level 69
God Stats
5W - 5L
1,499 SR
Queue Stats
429W - 444L
1,374 Elo+
Solo
Ne Zha
Ne Zha
mojzesz88
Ne Zha
Level 149
God Stats
9W - 6L
1,471 SR
Queue Stats
133W - 129L
1,415 Elo+
Solo
Team Averages
Level 98
1,589 SR
1,428 Elo+

VS

Team Averages
Level 82
1,617 SR
1,503 Elo+
Mercury
Mercury
LordeVandheer
Mercury
Level 85
God Stats
8W - 6L
1,740 SR
Queue Stats
265W - 250L
1,506 Elo+
Party 1
Nox
Nox
MacFrenChFR
Nox
Level 81
God Stats
3W - 5L
1,525 SR
Queue Stats
234W - 210L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Normann90
Kumbhakarna
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,525 Elo+
Solo
Cernunnos
Cernunnos
ThuVenus
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TournevisMan
Sun Wukong
Level 69
God Stats
21W - 10L
1,819 SR
Queue Stats
384W - 360L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
7 / 2 / 1
10,652
533
7,946
10,968
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Demiandr
Anubis
19
6 / 2 / 2
12,215
611
18,140
14,274
8,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Fausel
Athena
17
3 / 0 / 9
10,762
538
7,025
17,018
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
kelertzell
Jing Wei
18
7 / 2 / 4
11,732
587
15,655
15,848
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
mojzesz88
Ne Zha
17
2 / 2 / 3
10,596
530
10,119
14,712
10,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
2 / 7 / 4
9,866
493
12,168
19,454
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 2
9,879
494
5,734
6,745
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Normann90
Kumbhakarna
14
2 / 7 / 4
10,041
502
6,692
20,541
14,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
ThuVenus
Cernunnos
14
1 / 7 / 2
8,943
447
12,049
13,730
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TournevisMan
Sun Wukong
18
2 / 2 / 1
11,212
561
11,388
17,262
11,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
25
Kills
8
8
Deaths
25
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
7
2
1
3.75
W
Anubis
Demiandr
Anubis
6
2
2
3.5
W
Athena
Fausel
Athena
3
0
9
7.5
L
Mercury
2
7
4
0.57
L
1
2
2
1
L
Kumbhakarna
Normann90
Kumbhakarna
2
7
4
0.57
L
Cernunnos
ThuVenus
Cernunnos
1
7
2
0.29
L
Sun Wukong
TournevisMan
Sun Wukong
2
2
1
1.25
W
Jing Wei
kelertzell
Jing Wei
7
2
4
4.5
W
Ne Zha
mojzesz88
Ne Zha
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,885
Damage
48,031
72,820
Taken
77,732
38,827
Mitigated
39,309
30,644
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,946
2,741
0
875
10,968
4,436
942
1,757
9,211
0
69,789
W
Anubis
Demiandr
Anubis
18,140
831
0
8,287
14,274
8,719
942
5,166
9,108
88,179
0
W
Athena
Fausel
Athena
7,025
2,294
760
9,707
17,018
9,317
0
2,498
14,520
37,223
0
L
Mercury
12,168
5,227
0
4,272
19,454
6,681
870
5,587
13,867
0
72,017
L
5,734
530
0
636
6,745
2,201
448
3,403
3,342
56,468
0
L
Kumbhakarna
Normann90
Kumbhakarna
6,692
1,199
449
1,125
20,541
14,588
0
8,779
11,762
23,995
0
L
Cernunnos
ThuVenus
Cernunnos
12,049
5,206
0
2,788
13,730
4,772
0
2,106
11,624
0
65,154
L
Sun Wukong
TournevisMan
Sun Wukong
11,388
1,544
0
6,275
17,262
11,067
474
5,290
11,972
69
80,346
W
Jing Wei
kelertzell
Jing Wei
15,655
10,755
635
5,901
15,848
6,314
5,605
2,494
13,354
0
79,046
W
Ne Zha
mojzesz88
Ne Zha
10,119
2,657
0
4,479
14,712
10,041
658
580
14,132
0
65,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
49,941
586
Minions Killed
545
0
Camps Cleared
0
1,862,853
Distance Traveled
1,848,561
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,652
533
94
5
0
393,179
4
W
Anubis
12,215
611
174
9
0
306,800
4
W
Athena
10,762
538
54
3
0
417,027
3
L
Mercury
9,866
493
110
6
0
421,942
5
L
Nox
9,879
494
126
6
0
376,766
1
L
Kumbhakarna
10,041
502
21
1
0
374,084
0
L
Cernunnos
8,943
447
106
5
0
318,672
4
L
Sun Wukong
11,212
561
182
9
0
357,097
3
W
Jing Wei
11,732
587
133
7
0
383,876
3
W
Ne Zha
10,596
530
131
7
0
361,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role